Back
A Knight Who Eternally Regresses

A Knight Who Eternally Regresses

Soul Pung · Baga Yaga

4.0 1040 chapters 180 views

Though it may be a weathered, crumpled, and fading dream. I held on without surrender. Through each repeated day, I ran toward tomorrow's light. Becoming a knight, bright and resolute.

Keep listening

Dropped into Murim with an Instant Kill Skill Ongoing
179 0

Dropped into Murim with an Instant Kill Skill

Iron Lotus

132 ch ★ 4.8 Action
I'm an Infinite Regressor, But I've Got Stories to Tell Ongoing
25 0

I'm an Infinite Regressor, But I've Got Stories to Tell

Shin No-ah

485 ch ★ — Modern Fantasy

Audio chapters (710) · 511–540

Chapter 511 Encrid undergoes a profound internal process to organize the overwhelming 'Will' within his body. Instead of reducing its power, he uses his imagination to visualize stacking the Will like stones in a tower, layering it beneath his unconscious mind. During this week-long meditative sleep, Encrid experiences a surreal encounter in a dream-like state with a Ferryman, who questions his path and his tenacity. Upon waking after one week, Encrid finds himself surrounded by his companions—Rem, Jaxon, Audin, Ragna, Sinar, Esther, Teresa, and Luagarne—all of whom have been waiting for his awakening. Encrid has successfully crossed the threshold to become a Knight, experiencing a heightened, vivid perception of the world around him. Despite the surge of omnipotence that accompanies such an awakening, Encrid remains grounded and focused. When his friends jokingly suggest he seek revenge on those who once mocked him, Encrid dismisses the idea, stating he has no interest in such things. Instead, he declares his intention to continue training, maintaining the same disciplined mindset that brought him to this milestone. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:09
Chapter 512 Rem, Ragna, and Jaxon attempt to settle a dispute through a game of dice, but their competitive nature leads to an absurd argument over hand gestures and rules. Luagarne, acting as a referee, accidentally drops the dice due to her slippery skin. Krais takes over as the official, shaking the cup to reveal a five, which leaves Rem disappointed. Following this, Encrid undergoes a grueling training session where he endures heavy, mace-like punches from Audin for hours without showing signs of fatigue, much to the shock of Teresa and Luagarne. The next morning, the group prepares for sparring. Rem, who wields an heirloom Ego Weapon that responds to his emotions, challenges Encrid to a match. Encrid reveals that his sword, Aker, also possesses a consciousness and can speak to him. As the duel begins, the two engage in a high-speed exchange of blows. Rem attempts to test Encrid's physical limits by increasing the pace of the combat, but he is astonished to find that while Encrid's body shows signs of strain, his Will remains as constant and inexhaustible as a spring. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:55
Chapter 513 Following a sparring session, Rem, Ragna, and Jaxon express confusion regarding Encrid's lack of exhaustion. Despite the intense use of Will, Encrid shows no signs of energy depletion, a phenomenon that surprises the seasoned fighters. Rem notes that while Encrid's use of Will is currently unrefined and heavy, his potential is vast and tied to the strength of his oaths. Encrid realizes he no longer needs instructors and must focus on mastering the art of handling his immense Will. After the session, Encrid shares a moment with Shinar, reflecting on the companions who have shaped him. A series of spars follows: Ragna defeats Encrid, Jaxon manages a draw, and Rem continues to spar with Encrid until sunset, noting that Encrid has become a 'monster' due to his inexhaustible energy. In a separate location, a wolf beastman general meets with the owner of the throne to discuss reclaiming the lost land of Aspen. As the general exits the palace, he is accompanied by two human knights and a Frog. The general engages in a heated exchange with one of the knights regarding honor, oaths, and the consequences of failing to uphold them. The general also reflects on the genius strategist Avnair, whom he has secretly kept under his command despite noble opposition. The group, consisting of the general, two knights, and the Frog, prepares to depart for their mission. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:29
Chapter 514 Avnair and the wolf beast General, Varna Hurrier, devise a strategy to reclaim Green Pearl from Naurillia. Avnair proposes using a diversionary noise to mask an elite infiltration through the Pen-Hanil mountain range, aiming to strike the head of the garrison directly. They plan to use the recent killing of two Aspen Junior-Knights by a mysterious swordsman as a pretext for war. Avnair is confident that their four trained Knights will allow them to overwhelm Naurillia before they can react. Meanwhile, Krais spends his time analyzing the geopolitical situation. He predicts that Aspen will inevitably initiate war to reclaim Green Pearl and suspects they have hidden Knight-level forces. Krais reports his findings to Encrid, who remains calm and resolute, stating that if they attack, they will fight. Krais, tasked by Encrid to devise the tactical plans and timing for the defense, begins constructing complex scenarios to ensure their forces are not overwhelmed or tied down by Aspen's Knights. During the discussion, Rem scoffs at the idea of tactical planning, suggesting they simply slash through the enemy, while Ragna asserts that he will handle the combat himself rather than leaving it to a 'barbarian.' Encrid instructs them to simply do their parts and reaffirms his command to Krais. As Krais dives into his planning, his eyes gleam with the same intensity as Encrid's, signaling his readiness for the coming conflict. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:55
Chapter 515 Following his ascension to Knighthood, Encrid experiences a shift in perception, feeling that his Will has become somewhat dull. His companions—Rem, Ragna, Jaxon, and Audin—all sense this change, observing that while he remains diligent in his training, he seems somewhat unfocused or lacking his former hunger. Jaxon notes that while Encrid is technically capable of winning a sparring match, he lacks the singular drive he once possessed. Meanwhile, Encrid communicates with the sentient sword, Aker, who reveals that its Will is nearing its end and requires Encrid's own Will to sustain itself. Aker explains that true knighthood requires not just skill, but strategy and ownership of one's blade. Encrid maintains a rigorous training routine, mastering basics and isolation techniques before heading to the market to repair his Gladius and purchase daggers. During his walk, he encounters Shinar, who offers to guide him, and Ragna, who also offers assistance, though Rem intervenes to prevent a quarrel between the two. As Encrid walks, he experiences a profound sense of change, realizing that his perspective on the world—the wind, the sun, and his own path—has fundamentally shifted. In the market, he is recognized by a group of disciplined soldiers. When one soldier asks how to become like him, Encrid advises him to find his own motivation, noting that no one can take up another's determination. The chapter concludes with Encrid arriving at a bustling market where rumors of an imminent war with Aspen are widespread, yet the city remains uncharacteristically calm and orderly. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:23
Chapter 516 While walking through the bustling Border Guard city, Enkrid encounters Maelrun, a Frog who has joined the Gilpin Guild. Enkrid then meets a Giant peddler selling high-quality raw materials. The Giant offers a piece of tough, lightweight leather from the Black Leather Guild for twelve gold coins. Enkrid realizes he has no money on him, leading to a tense standoff when a greedy, toad-faced merchant attempts to undercut the deal by offering seven and a half gold coins. The Giant refuses to sell to the merchant, maintaining his principles despite the merchant's threats regarding Rockfreed. Two soldiers intervene to prevent a fight, and the merchant eventually storms off. Enkrid's attempt to build trust with the Giant fails, but he remains impressed by the Giant's integrity. As Enkrid prepares to leave to find funds, he encounters Esther, who is accompanied by a man making a public proposal. Esther pays for the leather on Enkrid's behalf and gives it to him as a gift before departing. The chapter concludes with Enkrid arriving at a forge, where he finds a human, a Dwarf, and a Frog gathered together, and is recognized by a human craftsman. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:21
Chapter 517 Esther, having transitioned from observing nature to observing people, wanders through a marketplace. She decides to obtain Krona by following Kreise Allman, which leads to a confrontation where she intimidates the Construction Guild leader. After Kreise apologizes to her, Esther approaches the guild leader, causing him to fall in shock. She eventually accepts three pouches of gold coins from Kreise. As she watches Encrid depart, she experiences a confusing emotional stirring, noting a subtle change in his expression and mindset. She resolves to continue rebuilding her spell world and decides she will help Encrid if he ever needs it. Meanwhile, Encrid visits a blacksmith shop on the outskirts of the city to have his weapons repaired. He meets a master craftsman, a young apprentice, and a Dwarf named Argan. The blacksmith is shocked to see Encrid's royal sword, Aker, and notes its mysterious sharpness. Argan, a highly skilled Dwarf from Martai, expresses interest in working at the forge, provided his debts and living conditions are met. Encrid, observing the Dwarf, refuses to hand his Gladius to him, remarking that he will not give his sword to someone with "rotten eyes," much to the confusion of those present. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:44
Chapter 518 Encrid visits a blacksmith to have his Gladius repaired and encounters a dishonest dwarf craftsman. After the dwarf displays greed and arrogance, Encrid intimidates him by drawing his sword and threatening summary execution via the local Commander. Encrid confronts the dwarf about his lack of ambition, noting that while the dwarf claims to lack skill, his eyes reveal a lack of will. This confrontation sparks a change in the craftsman, who reveals his true name is Eitri. Eitri confesses his dream: to create a personalized weapon for a Knight, a rare and prestigious feat. Encrid, recognizing Eitri's genuine passion and dream, tells him he will wait for Encrid to become a Knight to commission the weapon. During the repair process, Encrid observes a Frog named Frog, who is an apprentice learning to craft trinkets. Despite the biological difficulty of crafting due to slippery skin, Frog has embedded nails into his hands to provide grip, enduring significant pain to pursue his craft. Encrid, moved by Frog's determination and the shared pursuit of dreams, offers to inform the city administrator to support him. The chapter concludes with Encrid observing the two craftsmen, Eitri and Frog, both striving toward their respective dreams. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:55
Chapter 519 After visiting Eitri the blacksmith, Encrid walks through the market and encounters a Giant merchant. The Giant explains his philosophy of finding special goods for the right people, and Encrid recognizes a shared passion for their respective crafts. Encrid promises to return with Krona, and the Giant challenges him to do so. While walking toward the barracks, Encrid meets a disheveled, freckled girl named Ann who claims to be there to hold him accountable for the death of her master, the alchemist Laban. Encrid realizes that by killing Laban, he actually saved her from a grim fate as a concubine. Ann, possessing intense passion and a desire to become a great healer, proposes that Encrid take responsibility for her. Moved by her fervor—which reminds him of the passion he has seen in others like Eitri and Frog—Encrid experiences a profound moment of personal realization and breakthrough regarding his own limits and his connection to his ego sword, Aker. He agrees to take her in and brings her to the barracks, handing her over to Shinar Kirhais with instructions to feed and clean her. As Encrid walks away with renewed purpose, Shinar teases Ann about her potential role as Encrid's daughter or concubine, which Ann firmly rejects. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:38
Chapter 520 In the training grounds, Encrid engages with his ego sword, Aker, driven by an intense hunger for knowledge. His overwhelming aura is observed by Rem, Ragna, and Jaxon. Nearby, Audin and Teresa witness a miracle when Teresa offers her desires to the Lord, receiving a divine mark that Audin senses. Luagarne, a Frog warrior, observes Encrid's passion, noting how his relentless pursuit of growth inspires her despite her own nearing age. Through the sword, Encrid enters a mental landscape—a vast field at noon—where he meets a specter of Aker. The specter, appearing as an ordinary man with light brown hair, reveals that he can use Will to split his consciousness into multiple threads, creating various potential futures to block Encrid's foresight. Encrid, driven by a manic desire to learn, ignores the complexity and attacks with a heavy diagonal slash, attempting to use techniques he has observed from others. Aker parries the blow, noting Encrid's use of quick wits over foresight. As Encrid's madness and intense focus begin to overwhelm the specter, Aker realizes he is facing the same relentless nature that has affected everyone else who has encountered Encrid. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:32
Chapter 521 The chapter explores the origins of the Ego Sword, Aker, created by the legendary Knight Aker. To preserve his swordsmanship and insights, Aker used his specialty of transferring willpower into his weapon, setting four conditions for its awakening: the user must master his swordsmanship, grasp willpower, be the sword's owner, and possess a continuous desire even after becoming a Knight. This process created a sentient residual thought of Aker, which, unlike the corrupted counterfeit sword Tutor, remained noble and stable. Encrid, having met the fourth condition, enters a training duel with the wraith of Aker. Aker, acting as a mentor, attempts to advise Encrid to take breaks to prevent mental exhaustion, but Encrid's relentless drive pushes him to continue. During their intense sparring, Aker critiques Encrid's tendency to let his willpower spill out uncontrollably and his habit of shouting his intentions. Through repeated, high-speed exchanges, Encrid learns to control his massive willpower by grasping it piece by piece rather than dividing it. After over a hundred rounds, Encrid begins to grasp the basics of insight and false intentions. Despite Aker's insistence on rest, Encrid repeatedly returns to the consciousness realm to continue training, demonstrating extraordinary mental strength and a greedy desire to master everything the legendary knight has to offer. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:21
Chapter 522 After emerging from the world of consciousness created by Aker, Encrid finds himself physically unchanged but mentally enriched. Rem observes Encrid's strange state, noting his synchronization with the sword. Encrid re-enters the mental world to continue training with the specter of Aker. Over the course of a month in the real world—which feels much longer in the consciousness—Encrid undergoes intense training, mastering techniques and learning to control his Will. Aker teaches him the essence of swordsmanship, including the 'Aker's Web' technique, and discusses the history of the Age of Struggle and the true nature of Valen's swordsmanship. As Aker's presence begins to fade, the legendary sword crumbles into dust, signaling the end of the specter's lingering attachment. Encrid awakens to find the sword gone, but his skills are vastly improved. Meanwhile, political tensions rise as Aspen declares war on Naurillia, demanding territory. Krang calmly rejects the envoy's demands from the throne. As the season turns to autumn, the stage is set for war. Kreise Allman prepares his forces for departure, leading the Mad Company—including Rem, Ragna, Jaxon, and Shinar Kirhais—to meet the coming conflict. Encrid, now heavily armed with multiple weapons and drake-scale armor, prepares to join the march. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:41
Chapter 523 Encrid reflects on the nature of war, the motivations of soldiers, and the inevitability of death for those who carry swords. He contemplates the ethics of combat and his own desire to minimize sacrifices rather than seeking glory or mindless slaughter. As the campaign against Aspen approaches, Kreise Allman presents a deceptive strategy designed to manipulate the enemy's perception. Kreise plans to use a 'wall' of misinformation to stall the enemy, allowing a main force to maneuver around them. He acknowledges his own constant anxiety but uses it to prepare for every possible failure, including escape routes into the Pen-Hanil Mountains. Kreise reveals his plan to intercept the enemy forces, aiming to engage them in a way that avoids a full-scale war while still threatening their advance. To facilitate this, Kreise uses Encrid as bait to scout the terrain through Shinar Kirhais and the Rangers. Meanwhile, the enemy strategist Avnair detects the deception and decides to meet the threat head-on, ordering the beast General to win the upcoming clash. The chapter concludes with the tension between Kreise's anxiety-driven preparation and Avnair's confident command as the two forces prepare to collide. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:52
Chapter 524 Encrid, Ragna, Sinar, Rem, and Jaxon march through the Pen-Hanil Mountains to intercept an enemy. They encounter Finn and her scouting unit, who have found traces of the enemy. Encrid observes that the enemy is moving faster than anticipated and has split into at least three different paths. To counter this, Encrid splits his group: Jaxon joins Finn's scouts, Ragna and Sinar take the rear vanguard, Rem heads left, and Encrid takes the right. Meanwhile, Krais manages the Border Guard, feeling intense anxiety despite the army's high morale and standardized equipment. Krais has prepared an elite force of three thousand soldiers to face the five thousand Aspen troops. As the two armies face off over the Green Pearl, the Border Guard demonstrates superior discipline, crushing the Aspen army's attempts at morale-boosting shouts with a unified, thunderous chant. To gain an early advantage, Audin steps forward to initiate combat, despite the initial agreement to avoid open conflict. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:00
Chapter 525 Avnair, positioned in the rear, analyzes the enemy's probing tactics and realizes they are testing the strength of the Aspen camp. He suspects the enemy is trying to determine if Aspen still possesses Knight-level forces. A messenger arrives from the front, reporting that four of Aspen's forces were defeated in duels, including Junior-Knights. Avnair realizes the enemy is diverting forces and orders that no one is to engage in combat to prevent further losses. On the front lines, an Aspen Junior-Knight challenges Audin. Audin, demonstrating immense skill and power, deflects the knight's mace and delivers a single, devastating blow that shatters the opponent's waist and internal organs, killing him instantly. The display of power terrifies the surrounding soldiers. Pel intervenes, advising Audin to hold back so the others can participate. As Pel prepares to face the next opponent, he experiences a moment of deep introspection regarding his own talent compared to Encrid. He resolves to work harder to catch up to Encrid's progress. The chapter concludes as the Aspen charge captain attacks Pel with a pouch of poison sand, which Pel successfully dodges. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:09
Chapter 526 In a chaotic skirmish, Pel faces an Aspen charge leader who uses poisoned sand, darts, and an enchanted short sword. Pel skillfully dodges the magical blade, which only tears his gambeson, and uses the moment to undergo a personal transformation, realizing he must embrace his new self and move forward. The charge leader, unnerved by Pel's seemingly insane philosophical ramblings, flees the battlefield. Following Pel's victory, Lawford of the Mad Company engages in combat, boasting about his status as the 'older brother' after a victory. Teresa, a half-blood Giantess, then enters the fray against Emel the Sentence, an Aspen Junior-Knight. Despite taking a wound to her body, Teresa uses a heavy shield and Valaf-Style Martial Arts to overpower Emel, ultimately killing him by tearing off his head. The Border Guard soldiers cheer for the 'Bear Siblings' and the 'Giant Goddess.' Kreise Allman observes the battle, noting that while the strategy was risky, it successfully broke the enemy's spirit. Meanwhile, Avnair reflects on the success of his comprehensive preparations, noting that the enemy's strategist was clever, but his own plan—which included Varna Hurrier securing favorable terrain—has set the stage for a decisive victory. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:42
Chapter 527 Finn, a skilled scout, tracks an enemy group through the treacherous Pen-Hanil mountain range, realizing too late that the enemy has left traces to lure her into an ambush. Her squad of ten scouts is intercepted by a large group of Moonlight Fairies, blue-skinned beings who move with ghostly silence and precision. Despite the overwhelming odds and the realization that they are being surrounded, Finn maintains discipline. As the Fairies charge, Finn's squad uses specialized hand-mounted crossbows to strike first, initiating a desperate melee. Finn engages in intense combat, suffering a severe shoulder wound while managing to kill one Fairy. During the chaos, a small woman with a longbow observes from the trees, mocking the difficulty of the fight. Just as the situation becomes dire, a mysterious man with red-brown hair and dual short swords appears, having silently ambushed the Fairies from behind. This man is Jaxon Vensino, a top-tier assassin. He reveals that he has arrived to fulfill orders and ensure that no one in the squad dies, effectively turning the tide of the battle. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:59
Chapter 528 As the battle intensifies, Finn accepts her potential death as an inevitable sacrifice for victory. However, she is stunned when a lone figure, Jaxon, suddenly appears and silently eliminates the group of Fairies that had been overwhelming her unit. Jaxon, having assessed the battlefield, realizes the enemy archer is a skilled mixed-blood Fairy and intentionally exposes himself to protect the Rangers. He successfully intercepts an arrow aimed at Finn, killing the archer in the process. Meanwhile, Encrid expresses a desire for a war where no allies die, a goal Jaxon resolves to help achieve through methodical, elite strikes rather than brute force. Jaxon utilizes his heightened sixth sense, layering his willpower over his five senses, to track the enemy. Following the death of the archer, Jaxon realizes the fallen comrade was used as bait to draw him out. He senses dozens of Fairy swordsmen approaching in a coordinated formation under a hidden commander. Realizing the enemy has underestimated him, Jaxon prepares to unleash his true strength to protect his allies and fulfill Encrid's ambitious goal. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:33
Chapter 529 Varna Hurrier and an adjutant travel through rough terrain toward a battlefield. Varna discusses the strategic use of the Moonlight Fairy Squad, noting that Avnair has designed a strategy based on sacrifice to achieve a decisive victory against Naurillia. Varna reflects on Avnair's complex character and the geopolitical landscape, noting that Naurillia's recent resilience has forced Aspen to shift from attrition to an all-out offensive. The adjutant and a Commander discuss how the Border Guard's growth and the emergence of a new King in Naurillia have disrupted the continental balance, making war inevitable. Upon reaching their destination, Varna's unit prepares for combat. They are approached by two figures: a Fairy and a blonde man wielding a black greatsword, identified as Ragna Zaun. A tense verbal exchange occurs between Ragna and the Fairy, Shinar Kirhais, before Ragna focuses on Varna. Varna, wielding a clawed gauntlet, prepares his unit for the imminent clash against the approaching enemy forces. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:14
Chapter 530 Varna Hurrier, a cunning wolf beastman, calculates his victory in a complex battlefield strategy designed by Avnair. He has split the enemy forces into three paths to prevent Knights from fighting effectively in groups. Varna is confident because he believes he has accounted for all variables, including the absence of the Knight Cyprus. Meanwhile, Krais Allman expresses deep anxiety regarding the battle's outcome. He warns that numbers alone cannot account for the unpredictable strength of individual Knights and that the enemy will not follow any mutual understandings. Despite Krais's warnings and his attempt to dismiss the Captain's orders, the battle proceeds under the Captain's stubborn command. On a separate battlefield, Rem encounters a Knight of Aspen who speaks in poetic, melancholy riddles. Behind the Knight, a red-eyed sorcerer from Montaire's Swamp uses a sophisticated possession-based sorcery to enhance his strength. Rem realizes he is surrounded by approximately a hundred assassins from Montaire's Swamp, all armed with poisoned weapons. Irritated by the Knight's nonsensical rambling and the presence of the assassins, Rem prepares to fight. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:45
Chapter 531 Rem engages in a battle of words and steel against Corwin Ekins, a genius Knight of Aspen, and a red-eyed man. Rem relentlessly mocks Corwin, accusing him of having sex with a ghoul, which infuriates the poet-loving knight. Corwin, wielding his foresight-enhanced sword 'Predetermined Fate', prepares to strike, while the red-eyed man uses an ancient technique to summon a demon noble's soul into his body, gaining vampire-like abilities. As Montaire's swamp assassins launch a coordinated ambush involving darts, needles, and nets, Rem displays overwhelming strength and speed. Using his axe, Rem decapitates seven assassins in a single breath and uses a polished rock to shatter another from a distance. Rem reveals his ultimate battle form: wielding his axe in his right hand and a specialized sling in his left. Despite the combined efforts of the two Knights and the remaining assassins, Rem remains unimpressed, noting that the fight is easier than sparring with Encrid. The chapter concludes with Rem launching a rapid, unpredictable barrage of projectiles from his sling, forcing the assassins to attack all at once to survive. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:54
Chapter 532 Encrid faces a coordinated ambush by Frog General's elite forces in a cleared area of the Pen-Hanil mountain range. The ambush consists of twenty crossbowmen, twenty spearmen, and twenty sword-and-shield soldiers. Despite the overwhelming numbers, Encrid utilizes his 'Crushing Sword' technique to effortlessly deflect the spears, crush the crossbow bolts, and shatter the shields of the charging soldiers. Knight Jamal, observing the battle, recognizes Encrid's overwhelming power and the mastery of the Crushing Sword. Jamal, who had previously been unable to strike Encrid down, realizes that Encrid has truly become a formidable Knight. Disregarding Frog General's warnings, Jamal steps forward to engage Encrid in a duel of honor, rejecting Avnair's deceptive tactics. The two Knights exchange a powerful clash of blades, with Encrid successfully deflecting Jamal's vibrating sword strike. The chapter concludes with the two combatants facing each other again, ready for a true duel. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:52
Chapter 533 Knight Jamal engages in a high-intensity duel with Encrid, showcasing his advanced swordsmanship. Jamal utilizes 'The Moment When Sound Dies'—a technique where his blade moves faster than sound—and his 'Wave Sword' to add force to his strikes. Encrid counters these attacks using pure strength through the Heart of Great Strength and the Isolation Technique, as well as his foresight to predict Jamal's movements. As the battle progresses, Jamal employs his 'Correct Sword Technique,' using erratic movements and unconventional strikes to unsettle Encrid, but Encrid's mastery of Aker's Spider Web Sword allows him to disrupt every maneuver. Jamal realizes Encrid is using his Will to create formless attacks that target multiple parts of the body simultaneously. Feeling exhilarated by the life-threatening tension, Jamal decides to stop using trickery and switches to a straightforward, high-speed assault. He reveals the true nature of his weapon, 'Plunder,' explaining that his sword's ability to scatter an opponent's Will prevents him from tiring during combat. While Jamal relies on this attrition strategy, Encrid finds immense enjoyment in the battle, utilizing his training with Aker to push his limits and counter Jamal's overwhelming speed. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:21
Chapter 534 Jamal engages Encrid in a fierce duel, relying on his 'Plunder' technique to drain his opponent's strength and his 'Fluid Sword Technique' to defend. Jamal attempts to use psychological warfare and various defensive measures, including a protective scroll and a wide-bladed Guard Sword, to stall for time. However, Encrid remains unfazed, appearing to enjoy the combat with a sense of playfulness that infuriates Jamal. Encrid demonstrates a vast array of techniques, switching between the Gladius, the Valyrian steel sword, and the dwarf-forged sword Ember. He employs Crushing Sword techniques, dual sword styles, and even deceptive breathing to manipulate Jamal's perception of his stamina. Despite Jamal's efforts to defend, Encrid's relentless and varied onslaught shatters Jamal's armor and equipment. As the battle reaches its climax, Jamal realizes he is being overwhelmed by Encrid's seemingly endless willpower. Encrid executes a decisive 'Arrow Step,' lunging forward to pierce Jamal's throat with Ember. Jamal's sword falls to the ground as he collapses, leaving the onlookers in stunned silence at Encrid's overwhelming presence and skill. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:28
Chapter 535 Following the decisive defeat of Knight Jamal, Encrid confronts General Frog. Instead of killing him, Encrid spares Frog, recognizing his character and deciding that letting a thinking survivor live might benefit Krais's broader plans. Encrid then moves to regroup with his allies. He encounters Jaxon, who has just single-handedly decimated a group of Moonlight Fairies with terrifying, emotionless efficiency. Finn and her scouts, having witnessed Jaxon's grim combat style, feel a sense of unease despite his status as an ally. Encrid engages in playful banter with Jaxon, testing his own heightened senses. When Finn questions why Encrid sent a powerhouse like Jaxon to handle minor threats instead of keeping him by his side, Encrid reveals his ambitious goal: he believes they can win this war without any sacrifices. To bolster morale and keep his allies sharp, Encrid deliberately provokes Rem and Ragna, challenging them to keep up with his growing strength. This resolve is driven by his training with Aker, which taught him to handle Will with finesse and to view powerful opponents as equals. Ultimately, Encrid commits to a plan that aims for a victory where no one is lost, a goal he intends to prove through action rather than words. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:57
Chapter 536 Varna Hurrier, a beast-man warrior, engages in a brutal duel against Ragna Zaun. Despite Varna's advanced wave sword technique—which uses vibrations to increase cutting power—Ragna manages to neutralize the vibrations through sheer Will and talent. During the clash, Ragna realizes that a war of attrition against a man with such immense Will would lead to his defeat, prompting him to evolve his technique. Ragna uses his Will to make his half-broken greatsword hum with vibration, allowing him to overcome Varna's defenses. The battle is intense; Varna manages to break Ragna's leg and dislocate his shoulder, but Ragna's superior adaptation wins out. As Varna lies dying, he reflects on his failed ambition to create a new order of Knights. In his final moments, Ragna reveals his identity as Ragna Zaun, a name Varna recognizes from a near-legendary house. Following Varna's death, a Commander orders the remaining fifty iron-armored spearmen to charge in a final, desperate attempt to take Ragna down. However, they are intercepted by the Fairy Knight and Shinar Kirhais. Shinar demonstrates her power by shearing through a soldier's neck with a blade made of energy, signaling the end for the remaining troops. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:02
Chapter 537 In the heat of battle, Sinar observes Ragna, who is critically injured but still capable of fighting. As the enemy Commander rallies his troops with promises of honor in the Hall of Honor, the soldiers consume 'Fury,' a drug that enhances strength at the cost of physical stability. Sinar efficiently slaughters the drugged soldiers with her Leaf Blade to protect Ragna, allowing the Commander to escape. Meanwhile, Rem engages in a chaotic battle against Corwin and a mysterious figure known as the Red Eyes. Corwin, utilizing his future sight, attempts to flee after realizing Rem's instinctual fighting style bypasses his predictions. During the skirmish, Rem's spirit wolf, Cloud, intervenes to protect him from a poisoned kris. Rem's axe, which suppresses sorcery, proves devastating against the Red Eyes. Desperate, the Red Eyes allows an ancient vampire soul to possess his body. However, the vampire's takeover is incomplete, and Rem's axe immediately splits the possessed head. Despite the vampire's rapid regeneration, Rem continues his relentless assault, shattering the creature's head, tongue, and fangs until the entity dissipates into smoke. Rem concludes the encounter by noting the foul residue on his axe before preparing to rejoin his Captain. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:58
Chapter 538 Following the defeat of Varna, Corwin flees the battlefield in a state of panic. He encounters a Commander who is also retreating; the Commander, feeling guilty for his own cowardice, lashes out at Corwin for deserting. In a fit of mental instability, Corwin murders the Commander to silence him and escapes toward the main Aspen army. Upon reaching the camp, Corwin uses his status as a Royal Knight and a symbolic dagger to seize control of the command tent. He murders the General and a loyal adjutant, then coerces an ambitious adjutant into ordering a full-scale, suicidal advance against the enemy. Corwin's plan is to use the frontal assault as bait to target Graham, the Lord of the Border Guard. As the Aspen army launches this senseless, uncoordinated charge, Kreise Allman watches in bewilderment, realizing that the battlefield is about to descend into a senseless massacre driven by madness rather than strategy. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:55
Chapter 539 Following the brutal defeat of Knight Varna, Rem, Jaxon, and Encrid gather. Rem urges Encrid to kill Ragna, who is severely injured but remains defiant and insane. Finn departs to scout and relay the situation to the main force. Encrid decides to take a rough mountain path to reach the main force quickly, insisting on carrying the wounded Ragna on his back despite the protests of Sinar, Rem, and Jaxon. As they descend, Rem clears the way by hacking through monsters, while Jaxon rushes ahead to scout. Upon reaching the base of the mountains, they encounter the enemy forces launching a full-frontal charge. Encrid realizes that a standard defense would result in senseless slaughter. Using his overwhelming Will, Encrid identifies strategic points on the battlefield to halt the advance. He directs Audin and Teresa to block one sector, Sinar to another, and Jaxon, Lawford, and Pel to a third. Finally, Encrid himself unleashes a massive torrent of Will, creating an invisible wall of pressure and fear across the battlefield. This display of power, combined with the coordinated efforts of the Knights, causes the enemy charge to collapse. The advancing soldiers fall to their knees in fear, and Encrid declares the war over, successfully stopping the battle through overwhelming presence rather than mere slaughter. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:06
Chapter 540 The battle reaches a sudden, miraculous conclusion when Encrid, the Demon Slayer and Master of the Border Guard Territory, stands alone between the opposing forces. His presence creates an illusionary wall that halts the momentum of the conflict. Clemen, a light infantryman, witnesses this and realizes the war has ended, prompting the entire army to shout Encrid's name in reverence. On the Aspen side, the sudden halt causes confusion and fear. Some commanders realize the inevitability of a crushing defeat, while others recognize Encrid as a hero who stopped the slaughter without unnecessary bloodshed. One Aspen commander, overwhelmed by the impossibility of the situation, attempts to flee the battlefield to avoid responsibility for the impending defeat. He is intercepted by Avnair, who has arrived due to a sense of unease. Avnair discovers that the Aspen leadership has collapsed and that the Border Guard Reserve Unit has effectively neutralized the Aspen forces. After Avnair executes the fleeing commander for desertion, he observes Encrid from a distance. Encrid commands the Aspen forces to retreat, a command they follow because his word carries absolute trust. Avnair realizes that Encrid's motivation is to prevent unnecessary blood, a conviction so powerful it leaves Avnair in awe. The chapter concludes with Avnair leading his remaining troops to retreat, prepared to face the consequences of the war's end. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:49

Novel discussion

Comments

Discuss the story without chapter-specific spoilers.

Sign in to join discussion.