Back
A Knight Who Eternally Regresses

A Knight Who Eternally Regresses

Soul Pung · Baga Yaga

4.0 1040 chapters 180 views

Though it may be a weathered, crumpled, and fading dream. I held on without surrender. Through each repeated day, I ran toward tomorrow's light. Becoming a knight, bright and resolute.

Keep listening

Dropped into Murim with an Instant Kill Skill Ongoing
179 0

Dropped into Murim with an Instant Kill Skill

Iron Lotus

132 ch ★ 4.8 Action
I'm an Infinite Regressor, But I've Got Stories to Tell Ongoing
25 0

I'm an Infinite Regressor, But I've Got Stories to Tell

Shin No-ah

485 ch ★ — Modern Fantasy

Audio chapters (710) · 481–510

Chapter 481 Encrid experiences a dream involving the Ferryman, who delivers cryptic warnings about loneliness and an ominous presence. Upon waking in his tent, Encrid finds Ziba watching over him. The group is recovering; Geom Nares is mobile again, and Hira is assisting. Rem enters the tent carrying a bouquet of flowers for Ayul, demonstrating a renewed closeness between them despite previous tensions. Encrid observes their interaction, noting that Rem seems to be settling down, though he himself has no intention of being tied down. Encrid then begins his morning training, displaying a level of skill that surpasses his rank, which Luagarne observes with awe. Luagarne reflects on her past, specifically a tragic memory of her second lover, a man of virtue who died protecting her from a cultist during a plague outbreak. This memory leaves her feeling unsettled and pessimistic about the future. However, seeing Encrid's relentless dedication to his training helps clear her mind. After a few days, the group prepares for battle. Led by Geom Nares, a force of approximately one hundred and fifty warriors gathers, including Rem, Encrid, Dunbachel, and Luagarne. They shout their battle cry, "For the soul of the West!" as they prepare to engage the enemy, with Encrid choosing to fight immediately rather than waiting for the main force. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:36
Chapter 482 As the western tribes prepare for battle, Geom Nares, the foremost warrior of the Great Nares, declares his intent to repay the harm done to his people. The chieftain of the Nares tribe, despite his anxiety, leads the warriors toward the sanctuary to confront the giants and the source of the curse. Rem and Ayul join the group, with Rem revealing he has been scouting the situation rather than just picking flowers. As the party approaches the sanctuary, they find a large force of over thirty giants and a group of unkempt sorcerers. An old sorcerer attempts to speak, but Encrid immediately executes a preemptive strike, slicing through the sorcerer's body to prevent him from casting. Rem joins the fray, and Geom Nares charges into the chaos, marking the beginning of a fierce battle to retaliate against the giants. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:23
Chapter 483 Rem reunites with an old friend from a minority tribe, a woman who uses sorcery poison and acts as an observer of the world. She reveals that her tribe's sacred offerings were stolen by an outsider wizard. Although she refuses to sacrifice her entire tribe to retrieve them, she agrees to join Rem's forces when they strike the thief. The narrative shifts to a chaotic battlefield where Rem engages a horde of Giants. He discovers the Giants are drugged or possessed, as they lack focus and show no fear. Rem fights with high proficiency, using his axes and even a broken handle to dispatch a Giant by stabbing it in the eye. Meanwhile, Encrid relentlessly pursues a cursed sorcerer who is unable to speak clearly. Luagarne, fighting with a whip and sword, expresses intense hatred for the cultists, while Dunbachel, a beastwoman, rampages through the Giants with increased speed. As the battle intensifies, Geom Nares observes the prowess of the fighters and decides to intervene by performing a ritual to summon a divine spirit, calling upon the Wolf God to aid them. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:11
Chapter 484 In the midst of a chaotic battle against Giants and cultists, Geom Nares summons the Wolf God, a black smoke entity with white ears, to attack the Giants. The summoning causes Geom Nares intense physical pain, forcing him to vomit blood. Rem observes Geom Nares' condition and tells him to sit back and watch, while instructing Ayul to take command of the Western warriors. Ayul organizes the tribesmen into formations using projectiles and spears to combat the Giants. As the battle intensifies, Rem demonstrates overwhelming strength, killing Giants with his axes and even breaking a Giant's ankle with a single kick. The chieftain, witnessing the tide of battle turning, feels a sense of relief and believes the tribe has won. Meanwhile, Luagarne (Frog) finds new resolve through observing Encrid's relentless nature, deciding to pursue the unknown and hunt cultists. The chapter concludes with a cannibal sorcerer using a high-speed movement spell to reposition, and a cannibal leader preparing to summon a black hand from a dark pool to assist the cultist forces. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:50
Chapter 485 In a brutal display of necromancy, a cannibal is transformed into a Death Warrior—a one-armed, headless, black-bodied entity wielding a spear. Luagarne engages the warrior, using her loop sword and a flaming whip to combat its strength. As the battle intensifies, a group of cultists, including a half-blood Fairy and a half-blood Giant, emerges. Meanwhile, Encrid relentlessly pursues the Apostle of the Cult of the Demon Realm. The Apostle, unable to cast full spells due to Encrid's constant strikes, attempts to communicate through single syllables and eventually manages to cast a six-syllable incantation. This spell resurrects fallen Giants and summons a Cockatrice, which Encrid instantly decapitates. The Apostle then uses 'Chains of Gulak' to bind Encrid, but Encrid shatters the magical chains through sheer physical willpower. As the Apostle's subordinates attempt to restrain him, Encrid utilizes a specialized 'half-tempo' dual-wielding technique to simultaneously kill the half-blood Fairy and the half-blood Giant. The chapter concludes with Encrid breaking the Apostle's defensive barrier, leaving the sorcerer in a state of overwhelming terror as he faces inevitable death. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:10
Chapter 486 Encrid reflects on his lack of natural talent, noting that his strength in combat stems from relentless, brute-force repetition and a deep understanding of the essence of technique. Facing the Apostle, a master necromancer, Encrid engages in a high-speed battle. The Apostle attempts to use a phased state and summons eight specialized ghouls using the spell 'Eight brothers of Gulak,' but Encrid's fluid Snake Sword technique allows him to decapitate all eight monsters in a single, seamless sequence of movements. Despite the Apostle's defensive relics and prepared spells, including a potential 'Blood Explosion' using an artificial holy relic, Encrid's strike with his magic sword, Aker, severs the Apostle's head. The Apostle's death triggers an awakening in the nearby Giants, causing them to transform into powerful, maroon-skinned monsters. Amidst the chaos, a young man from the Fortune-teller tribe cries out for his father. Encrid is then ambushed by a skilled sorcerer wielding an obsidian dagger called a Karam Bitt. The sorcerer attempts to use curses of blindness and lameness, but Encrid's resilience causes the spells to fail, with a youthful voice noting that Encrid simply swallowed the curse. Unable to defeat him, the sorcerer flees, though Encrid manages to wound him with a thrown dagger. Encrid turns his attention back to the ongoing battle between the transformed Giants and a black-armored warrior. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:31
Chapter 487 Encrid engages the black warrior, a soot-based entity, in a high-speed duel. Using the magic sword Aker, Encrid delivers nineteen rapid slashes that eventually disperse the warrior's form. Following the warrior's defeat, the cannibal group attempts to flee, but they are pursued and intercepted by Luagarne, Geom Nares, and other Western warriors. As the cannibals scatter, Rem and Ayul enter a berserk state, utilizing a specialized technique to slaughter the remaining Giants. Ayul demonstrates immense strength, fueled by the spirit of the bear, while Dunbachel employs hit-and-run tactics. A small tribe of beastfolk assists by using poisonous sorcery to weaken the Giants, allowing Encrid and the others to finish the battle. With the Giants dead and the threat neutralized, the battle concludes before noon. During the aftermath, the Western chieftain honors Encrid and Rem, declaring them friends of the West and granting them honorary hero status. Despite the chieftain's profound gratitude and the Westerners' celebratory festival, Encrid remains humble, viewing his actions as a small repayment for Rem's past help. The chapter concludes with the celebration of the victory and the eventual awakening of the eldest sorcerer, who is expected to assist Rem in regaining his sorcery. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:24
Chapter 488 Encrid undergoes rigorous physical conditioning using the Isolation Technique, receiving blunt strikes from Luagarne to build toughness. During his training, he is approached by the twins and a scarred Western warrior known as Three Claws, who express curiosity and respect for his training methods. The twins also express deep gratitude to Encrid for saving Geom Nares from a fatal sorcereristic ritual. After training, Encrid spars with Geom Nares, sharing a moment of camaraderie while insulting Rem. As the Westerners gather around him, Encrid reflects on a mysterious hallucination he experienced during a previous battle with an Apostle. He examines a peculiar silver cup engraved with tree roots that was retrieved from the Apostle's body; the cup has a strange, lingering scent that seems to exert a mental influence on Dunbachel. To prevent her from becoming obsessed with the item, Encrid uses a martial technique to physically snap her out of her trance. He decides to keep the cup to find a holy priest who can deal with its potential corruption. As he prepares for his journey, Encrid receives various gifts from the locals, including protective bracelets from Ziba's mother and a unique piece of wind-dried fish from a local man, who demonstrates how to prepare and eat it. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:49
Chapter 489 In the West, a man with leaf patterns on his face shares stories about the 'Lucky Fish,' a dried fish used to track missing people by its scent. He explains how the scent helped find bodies to ensure proper burials for the Sky God, contributing to the formation of Western tribes. Encrid reflects on his journey, remembering the many people who criticized or doubted him, concluding that he continues his path because he likes seeing people smile. As the group settles in, Rem informs Encrid that they will be staying for over a month. Encrid decides to accompany Rem on his upcoming journey, which Rem intends to use as an opportunity to repay a debt to Ragna. The next morning, Encrid spends his time training the locals, teaching them that while talent varies, effort and stamina are essential. He teaches them everything from basic drills to striking techniques, emphasizing that one must climb the mountain to see the view. As the group prepares to depart to follow a specific scent, Luagarne observes Encrid, marveling at his ability to break through limits through constant preparation rather than mere luck. The group, including Ayul, Juol, and Dunbachel, prepares for a month-long journey. Rem reveals that their destination is related to a tradition known as the 'Path of Grime.' Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:58
Chapter 490 Encrid, Rem, Ayul, Juol, Dunbachel, and Luagarne embark on a month-long journey to retrace the final leg of 'Grime's Path,' a legendary hunting journey once walked by the hero Grime. Rem explains that while the West has a watered-down ritual for coming-of-age, they intend to follow the actual route. During the journey, Geom Nares bids them farewell, jokingly noting he must stay to deal with the Fortune-teller Tribe. As they travel through the wasteland and near lakes, the group encounters minor threats like a copycat monster and a Ratman pack, which are swiftly dealt with by the group's skilled fighters. During the trek, Ayul reveals to Encrid that she is pregnant, explaining that sorcerers can sense new life. She expresses her determination to stay in the West to protect her child and the tribe. Juol takes charge of cooking and chores, preparing a savory stew for the group after Dunbachel hunts a rabbit and a mole. The chapter concludes at night with Rem challenging Encrid to a spar. To make the fight more interesting, Ayul uses her sorcery to cast 'Bear's Strength' on Rem, enhancing his physical power. The two engage in a heavy clash, with Rem's axe meeting Encrid's sword, Aker, in a powerful strike. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:51
Chapter 491 Encrid and Rem engage in an intense, high-stakes spar that escalates from controlled movements to a serious exchange of full-strength strikes. Encrid utilizes the Deceptive Sword and Valaf-Style Martial Arts, while Rem employs the Fluid Sword Technique to deflect a heavy blow. The fight ends in a stalemate, leaving both men smiling and acknowledging the danger of their power. After packing up, the group travels through the dry, barren lands of the west, passing the Sand Barrier Canyon and observing sacred Bear Monkeys. As they approach the border of the Demon Realm, known as 'Silence,' they encounter ghouls and mutated ratmen. Rem reveals his intention to confront the Demon Realm, not out of a specific vendetta, but because he dislikes having it as a neighbor. Despite the tension and the presence of the oppressive black mist and the grotesque Gray Forest, Encrid and Rem engage in a brief, playful tussle to vent their excitement. The chapter concludes with the group standing at the edge of the forbidden zone, with Juol moved to tears by the sheer ambition and dazzling attitude of Encrid and Rem. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 18:53
Chapter 492 A former genius sorcerer, driven by vengeance, sacrifices his finger to cast a curse upon himself. Meanwhile, Encrid, Rem, Dunbachel, and Luagarne travel through the southern grasslands. Encrid demonstrates significant growth in his combat skills, effortlessly slaying ratmen and a sand snake by instinctively pinpointing their weak spots. During a meal of fried barley prepared by Juol, the group discusses the gem-tailed lizards and gem-eared foxes that inhabit the desert outskirts, noting that hunting them requires patience and luck. After returning to the tribe, Rem departs for the Sacred Sanctuary, leaving Encrid to continue his training. While Rem is away, a crippled man—revealed to be a once-talented sorcerer from the Fortune-teller Tribe—is taken in by the tribe. This man, who was previously a survivor of an encounter involving Encrid, approaches Encrid during his morning training. The sorcerer reveals that because Encrid is immune to curses, he must use a forbidden secret technique. The sorcerer sacrifices his soul and existence to cast a spell that teleports Encrid. Encrid is instantly transported to a scorching, desolate desert, surrounded by three dried corpses, realizing he has been sent to the River of No Return by the sorcerer's final, desperate act. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:24
Chapter 493 Encrid finds himself lost in a desolate, scorching desert. He reflects on the nature of hatred, realizing that a genius sorcerer from the Fortune-teller Tribe likely targeted him due to a perceived vendetta involving a deceased father. The sorcerer had used a dangerous gamble, sacrificing their soul and body to perform a spatial movement technique to cast Encrid away. Encrid decides to wait for nightfall to navigate by the stars, using his monster-leather armor to endure the heat. Meanwhile, Geom Nares, Luagarne, and Dunbachel examine the aftermath of the spatial magic. Geom Nares deduces that the opponent sacrificed their soul and lifespan to achieve such a feat. The tribe is in turmoil over the disappearance of their hero, leading the chieftain to vow that the Westerners will find Encrid, regardless of how many years it takes. In a separate location, Rem undergoes a ritual to absorb massive amounts of sorcery power into his weapon of descent, a unique two-bladed axe. Despite the overwhelming power that would crush a normal sorcerer, Rem's large vessel and mental discipline allow him to absorb the energy without side effects. After six days, Rem emerges from the darkness, having mastered the power and refined his understanding of the difference between a Knight and a hero. Upon returning to his people, Rem learns of Encrid's disappearance. While others are tense, Rem remains calm, expressing faith that Encrid will eventually return on his own. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:45
Chapter 494 Rem examines a decaying corpse and discovers it was killed by an external art involving a ritual to worship a demon. He concludes the ritual was not intended for the Demon Realm but likely a different location, and he remains confident that Encrid will eventually return. Rem and Luagarne discuss the situation, with Rem expressing his unwavering belief that Encrid's survival is a matter of luck and persistence. Meanwhile, Encrid finds himself trapped in a desert, experiencing a cycle of extreme heat and freezing cold. He survives by using a warmth-emitting dagger gifted by Hira and by walking only at night to conserve energy. As he wanders, he faces extreme dehydration, hallucinations, and the presence of the Ferryman, who mocks his suffering. Encrid encounters various obstacles, including a scorpion-like monster and a skeleton, and eventually reaches the River of No Return and a massive cliff. Despite the agony of thirst and exhaustion, Encrid uses his Will to force his body to keep moving. On the thirtieth day, after killing a skeleton monster with an arrow, Encrid hears a familiar voice calling him "Captain." This recognition causes his Will to snap, leading him to lose consciousness as the cycle of his struggle continues. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 19:46
Chapter 495 Fifteen days after Encrid's disappearance, Rem proposes summoning the Grime, a black bird of desire, to locate him. Despite the ritual's heavy cost in food and the potential for future famine, the chieftain and the Westerners agree, driven by their loyalty to Encrid. Hira leads the ritual, which requires significant sacrifice. The ritual successfully summons the bird, which flies for three days before Hira identifies a direction, indicating Encrid has escaped the heart of the desert. Rem, Ayul, and a large group of Westerners—including Ziba and Luagarne—set out to follow the direction. Meanwhile, Encrid experiences a surreal dream where the Ferryman questions his survival. Encrid explains his survival was driven by the will to live uncomfortably rather than die comfortably. Encrid eventually wakes up in an oasis village, having been rescued by Enri, a plains hunter who recognized him despite his dehydrated state. As Encrid recovers, Rem and the Westerners arrive at the village. Encrid reflects on his journey, realizing that the isolation and the struggle of the desert have provided him with a clearer understanding of the path to becoming a true Knight. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:28
Chapter 496 After recovering from near-death dehydration in an unnamed oasis village, Encrid reflects on his survival and the nature of 'Will.' The Western tribe, led by a dignified chief, has taken control of the village, having dealt with local criminals. Rem and Ayul remain with Encrid while the rest of the Westerners depart. During the farewells, Geom Nares teases Encrid about showing him sorcery, and Ziba engages in comedic banter with Luagarne. As the Westerners leave, Encrid spends his time meditating and practicing the Isolation Technique, concluding that he can transcend physical limits by imbuing every action with Will. Enri proposes a trading venture involving desert resources like lizard skins and obsidian to be sold in southern cities, aiming to turn the oasis into a profitable waypoint. After a week of recovery, Encrid challenges Rem to a spar to test the effectiveness of Rem's sorcery. The duel begins abruptly when Rem attacks with an axe that splits into eight branches, revealing a faint blue beast looming behind him, signaling that Rem's power has significantly increased. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:14
Chapter 497 Encrid and Rem engage in an intense sparring match. Rem utilizes a technique called 'feather-axing,' which involves unpredictable, high-speed strikes without preparatory movements, making his trajectory difficult to read. Despite Encrid's refined defensive techniques and the use of the Heart of Great Strength, Rem's combination of physical mastery and sorcery allows him to win the duel. Encrid reflects on how Rem's combat style is driven by instinct and immediate action rather than tactical thought, noting that Rem's body acts as a complete weapon. Following the duel, the group shares a moment of camaraderie. Encrid decides to gift a precious bow to Enri as a life debt for saving him. The group prepares to depart at dawn; Enri, having found a new purpose after a personal rejection, bids them farewell. Rem and Ayul share a heartfelt goodbye, with Ayul promising to name their child. As Encrid, Rem, Luagarne, and Dunbachel depart for the West, Encrid ensures that food supplies are sent to the Nares Tribe via a merchant. The chieftain of the Nares Tribe receives the gifts of smoked ham and dried goods, weeping with relief as the supplies stave off the threat of starvation for his people. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:15
Chapter 498 While camping on the way back, Rem predicts the arrival of seasonal rains. Encrid reveals he sent supplies to the west to assist the chief. During the night, Dunbachel announces her intention to head east to learn from the King of the East, a beastman knight, seeking to prove her worth and eventually return to stand beside Encrid. After a brief, mock-aggressive exchange with Rem, Dunbachel departs at a crossroads, leaving the group with words of encouragement. As the group continues their journey, Luagarne teaches Encrid about the advanced concepts of Knightship, including foresight, the ironclad, expansion, transmission, word-bonding, and time. She mentions ancient stages of Will known as Usque and Indules. The group eventually reaches the lands of the Border Guard, where they witness the construction of a new town. The chapter concludes as the seasonal rains begin to fall, signaling the arrival of autumn. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:48
Chapter 499 Encrid, Rem, and Luagarne arrive at the territory border, where they are intercepted by disciplined soldiers trained by Audin Pumrei. They encounter Leona, leader of the Rockfreed Trading Company, who is overseeing the construction of a new trading city called Rockfreed. Leona introduces Mathis and his apprentice, noting the company's growing strength. After a brief, playful exchange with Leona, the group continues to the Border Guard fort. Upon arrival, they are greeted by Vengeance, the platoon leader. Encrid observes the rapid expansion of the Border Guard, a result of Krais Allman's efficient management of guilds and direct control over construction and resources. The group enters the barracks to find soldiers undergoing grueling training in the rain. They meet Squire Lawford, who informs them that Ragna Zaun has been missing for four days after wandering into the mountains alone. Additionally, it is revealed that Krais is currently at Green Pearl, while Audin Pumrei and Teresa are fasting and praying in the mountains. Encrid notes that Lawford's aura has become noticeably stronger since their last encounter. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:18
Chapter 500 Lawford holds a sparring session for recruits, offering a chance to join the General's unit. After Lawford finishes, a recruit named Marco, a skilled spearman seeking to prove himself against the legendary Enkrid, challenges Enkrid directly. Enkrid defeats Marco with a single, powerful strike to the abdomen, demonstrating a massive gap in skill. Lawford then challenges Enkrid to a match to test his own progress. Using a technique called 'Eagle's Eye,' Lawford attempts to read Enkrid, but Enkrid overwhelms him with a lightning-fast sequence, including a thrown sword and an upper kick, leaving Lawford dazed and humbled. Rem and Luagarne observe the encounter, discussing the nature of dreams and reality. Enkrid returns to the barracks, where he finds Esther and Sinar. Sinar, acting as a fairy, asks for a gift, and Enkrid gives her a sacrificial dagger that wards off misfortune. Sinar notes a change in him and suggests they spar once the rain stops. Enkrid settles in, feeling a sense of emptiness due to the absence of his usual companions. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:13
Chapter 501 Encrid presents Esther with a collection of valuable artifacts and enchanted items recovered from a fallen Apostle. Esther, who is dealing with an erosion in her spell world caused by an old curse, uses these items to begin her plan to recreate her magic from scratch. Her resolve is strengthened by Encrid's return. Later, during dawn training, Encrid practices the Isolation Technique while carrying a heavy stone pillar. Luagarne observes him, noting his incredible adaptability and persistence, and advises him on the importance of tactical planning and avoiding becoming "intoxicated by the sword." As the morning progresses, the atmosphere in the barracks is one of intense training. A new recruit, Marco, watches in awe as Audin Pumrei delivers a sudden punch to Encrid as part of their training routine. This is followed by a high-speed sparring match between the red-haired Jaxon (Sachsen Benzino) and the gray-haired Rem. The combat is so intense that Jaxon's dagger is shattered in a single strike. Marco realizes the immense gap in skill between himself and these warriors, but inspired by the environment, he resolves to push his own limits. Luagarne concludes that Encrid acts as a stimulant for those around him, driving them to pursue constant improvement. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:29
Chapter 502 During a sparring session, Audin Pumrei observes that Encrid's combat skills and tactical understanding of Valaf-Style Martial Arts have improved significantly, noting a new sense of confidence in Encrid's eyes. Audin realizes that in a real fight, he would likely lose to Encrid's current state. Nearby, Rem taunts Jaxon while Teresa prepares for her turn, noting she has learned much from Audin. Meanwhile, Pel, a Shepherd of the Wilderness, suffers a severe crisis of confidence and existential dread upon witnessing Encrid's immense growth, contemplating abandoning his path for menial labor. Sinar Kirhais approaches Encrid, playfully challenging his formal refusal to call her 'fiance,' and they engage in a spar. Sinar, now a Fairy Knight, demonstrates incredible speed and afterimages, eventually defeating Encrid. During the fight, Sinar observes that Encrid has begun to 'open the eye to the future,' a breakthrough that surprises even Rem. The chapter concludes with the arrival of Kreise Allman, who returns accompanied by Nurat and a group of elite swordsmen, with Nurat displaying a significantly changed presence. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:41
Chapter 503 Encrid reunites with Krais and Nurat, noting Nurat's significant improvement in combat stance and skill, which serves as a testament to the motivating effect Encrid has on those around him. During a meal in the barracks dining hall, Encrid learns about the political tensions in the region; Krais explains that certain nobles have been stirring up trouble to challenge the Border Guard's growing influence. Krais shares his ambitious vision for the city's expansion, involving the creation of a network of safe roads and large-scale salons to attract merchant groups and generate toll revenue. He also discusses his strategic decision not to build high walls near Aspen to avoid appearing offensive. Krais reveals his creation of the Scouting Interceptor Corps, a specialized unit trained for rapid engagement, which Encrid suggests naming the 'Obsidian Spear Cavalry' due to the potential influx of western resources like obsidian spears. As they finish their meal, Encrid encounters Ragna Zaun, who appears disheveled and bloodstained from recent combat. After a brief, playful exchange of provocations, Encrid invites Ragna to the training ground to spar. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:20
Chapter 504 Encrid engages in a fierce spar with Ragna Zaun, realizing that Ragna's movements are governed by a superior sense of timing and physical limits. Ragna observes that Encrid has broken through a significant barrier in his growth, though he notes Encrid has yet to fully master his Will. The duel is interrupted by Rem, who lunges at Ragna, leading to a brief, non-serious clash between the two. As rain begins to fall, the group decides to wash up at a local bathhouse. In the bath, the men—Encrid, Rem, Ragna, Jaxon, Audin, and Krais—share a moment of camaraderie, discussing the whereabouts of Dunbachel, who has traveled east. Back at the barracks, Encrid begins distributing items he collected. He gives the Carmen Collection (an invisible dagger) to Jaxon, who in turn gives the scabbard to Krais. Jaxon mentions the recent assassination attempts in the city, prompting Krais to express frustration at the constant danger. Encrid then hands a corrupted relic to Audin, who intends to cleanse it in the name of the Lord. Finally, Encrid gives a Lucky Fish to Odd-Eyes, who accepts it with a nod. As Encrid finishes emptying his pack, Ragna asks if this concludes their business. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:25
Chapter 505 Gathered in a tent during a seasonal rain, Encrid, Ragna, Rem, and their companions share a peaceful evening of bickering and deep conversation. The group engages in a hypothetical discussion about surviving in a desert; Ragna suggests using stars or instincts, Rem proposes using sorcery to run for days, Audin relies on divine revelation, Jaxon suggests following the wind's scent, and Sinar intends to follow the flow of vital energy. A brief, heated argument breaks out between Lawford and Pel regarding the logic of entering a desert, which Encrid quickly settles. As the night progresses, Sinar asks Encrid to recount his journey from a Demon Slayer to the Savior of the City and Pioneer of the West. Encrid shares his story, captivating the group. This leads to a series of personal stories: Rem discusses his wife Ayul and child, Krais offers witty commentary, Audin speaks of Teresa's devotion, and Jaxon recounts the chilling tale of the Carmen Collection. The atmosphere shifts from lighthearted jokes and scuffles between Rem and Ragna to more serious reflections on the Cult of the Demon Realm and the looming threat of the Balrog. The night concludes with an impromptu feast of food and alcohol, providing Encrid with a profound sense of belonging and reflection on the lessons learned from his experiences. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:07
Chapter 506 Dunbachel travels east through Martai, a bustling trade hub secured by the Border Guard. Under the leadership of Torres, the Border Guard has maintained order, preventing banditry and allowing commerce to flourish. After obtaining supplies from Torres, Dunbachel continues her journey, encountering new monsters like the two-headed fire lizard. She eventually reaches the eastern frontier city and meets the Mercenary King, Anu, who is annoyed by Encrid's lack of response to his letters. Dunbachel tells Anu she has come to the East to rest, much to the surprise of the King's attendants. Meanwhile, Krang meets with the Marquis of Octo and Marcus Visar to discuss political tensions. They discuss the growing power of the Royal Family and the growing threat of war from Aspen, which they suspect is preparing for an attack. They also address complaints from provincial nobles regarding Encrid's expanding influence and the management of Count Molsen's land. Krang notes that Encrid has not replied to his many letters. Encrid, having returned from the West, reviews a mountain of correspondence, including marriage proposals and provocations. He decides to visit a troublesome noble who has been sending assassins and claiming parts of Count Molsen's land. Accompanied by Rem, Encrid travels to the noble's territory. Upon arrival, they encounter the noble, who is out hunting monsters with his son and attendants. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:45
Chapter 507 Baron Philip, driven by ambition and jealousy of Encrid's fame, attempts to consolidate power by adopting the swordsmanship master Lorenzo and his disciple, Cavern. However, when Encrid and Rem arrive, the situation turns violent. Rem swiftly and brutally kills Cavern and Lorenzo, demonstrating a level of speed and strength far beyond the Baron's understanding. Facing the reality of the 'Demon Slayer,' a terrified Baron Philip surrenders and agrees to become a vassal, with Encrid decreeing that the local soldiers must now work the land themselves. Following this, Encrid and Rem travel through the region, using legal duels to absorb or eliminate unruly nobles. As Encrid's reputation grows, noblewomen attempt to woo him, but are deterred by the presence of the beautiful Esther and the Fairy Sinar. Back at the Border Guard, Encrid engages in deep meditation, contemplating the nature of sorcery and the concept of keeping one's spiritual 'door' open at all times to maintain constant strength. After his meditation, Encrid invites Luagarne to the dining hall, but she declines, and he heads to eat alone. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:59
Chapter 508 Encrid spends a week engaging in an unusual routine of excessive eating, sleeping, and meticulous washing, appearing to prepare for a grand ritual or battle. His companions—Rem, Ragna, Audin, Jaxon, Sinar, and Esther—all observe him with varying degrees of concern, intuition, or curiosity. While Rem suspects madness and Jaxon senses an ominous threat of death, Sinar views his behavior as a spiritual journey. As the sun sets, the atmosphere becomes heavy with anticipation. Teresa begins singing a hymn, and the group watches Encrid as he sits on a tree stump. Encrid, seeking a way to bypass the natural limitations of talent, attempts to force his Will through his body by drawing it from his toes to his heart. This attempt to force the path of a Knight results in a sudden, quiet death as his heart stops. In the moment of his passing, Encrid encounters the Ferryman, who tells him that the wall he hit was one he built himself and cannot overcome. Encrid, undeterred, questions the Ferryman's assertion. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:14
Chapter 509 In a dreamscape, Encrid encounters the Ferryman, who warns him that he has reached an insurmountable wall of his own making. Despite the Ferryman's warnings of blasphemy and despair, Encrid remains undeterred, eventually nodding in respect when told to remain silent. The Ferryman, observing Encrid's persistence, feels a rare sense of fascination and sympathy, wondering if Encrid might actually break the cycle of repetition. Back in reality, Encrid begins a rigorous routine to master his Will, specifically focusing on how a Knight might slay a thousand men. He reflects on the combat styles of his allies: Oara's continuous sword strikes, Ragna's ability to smash through formations, Rem's speed, and Jaxon's tactical focus on commanders. During his training, Encrid attempts to plant his Will into his feet, a process that causes his body to repeatedly explode or suffer internal damage. He undergoes dozens of deaths, refining his technique through sheer repetition and mental fortitude. After approximately fifty days of failed attempts, Encrid achieves a brief moment of stability in his right foot. As he is dying from the strain, he witnesses Audin Pumrei pushing his body to the absolute limit, manifesting Divine Power that radiates from him like a halo. As the light touches Encrid, Audin commands him to "Rise, brother." Encrid wakes up to a new day, having successfully grasped the technique, and prepares to continue his journey toward tomorrow. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:25
Chapter 510 Encrid undergoes a grueling, repetitive cycle of death and rebirth to master the control of willpower in his left foot. For over five hundred repetitions, he struggles to move his limbs with intent, facing the psychological torment of the Ferryman, who repeatedly urges him to 'reduce' his ambitions, desires, and will. During these cycles, Encrid witnesses the desperate attempts of his allies to save him: Jaxon offers a life-saving but soul-draining medicine; Rem attempts a forbidden life-return spell at the cost of his own lifespan; Shinar Kirhais sacrifices her own physical essence to sustain him; Esther attempts to hide him in her spell world, resulting in her eyes exploding from mana backfire; and Pel stabs himself with the Idol Slayer in a futile effort. Despite the Ferryman's attempts to break his spirit through nightmares and taunts about the cruelty of the world, Encrid refuses to discard anything he has learned or promised to protect. He realizes that willpower is not something to be forced, but something to be held and allowed to flow. By embracing his dreams and his past rather than reducing them, Encrid achieves a state of natural, effortless omnipotence and control over his willpower. He wakes from the cycle during a sunset, having finally taken a significant step forward in his journey. His sudden surge of willpower is so immense that it leaves his companions—including Lawford, Rem, Jaxon, Audin, and Esther—in a state of shock and awe, and even motivates Pel and Lawford to seek their own training. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:10

Novel discussion

Comments

Discuss the story without chapter-specific spoilers.

Sign in to join discussion.