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A Knight Who Eternally Regresses

A Knight Who Eternally Regresses

Soul Pung · Baga Yaga

4.0 1040 chapters 180 views

Though it may be a weathered, crumpled, and fading dream. I held on without surrender. Through each repeated day, I ran toward tomorrow's light. Becoming a knight, bright and resolute.

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Dropped into Murim with an Instant Kill Skill Ongoing
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Dropped into Murim with an Instant Kill Skill

Iron Lotus

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I'm an Infinite Regressor, But I've Got Stories to Tell Ongoing
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I'm an Infinite Regressor, But I've Got Stories to Tell

Shin No-ah

485 ch ★ — Modern Fantasy

Audio chapters (710) · 661–690

Chapter 661 Encrid and the Ragged Saint walk through a prosperous market in the Border Guard city. They encounter a giant merchant, formerly a traveling peddler, who is now with the Roguefried Trading Company; the giant uses Encrid's presence to draw attention to his wares, including a cursed ring. After passing an inn run by Allen, the pair encounters Maelrun, a Frog with a white scar, and Gilpin, a bald man working under Krais to maintain order in the city. The Ragged Saint expresses interest in establishing a monastery for war orphans. Encrid agrees to support the endeavor but suggests the Saint seek funding from Krais. During their walk, Encrid becomes deeply immersed in his own thoughts regarding his martial progression, specifically his goal to master the 'Flowing Sword' technique like a continuous stream. The Ragged Saint, confused by Encrid's intense focus and eccentric monologue, observes him training at the barracks. When Audin arrives, the Saint asks about Encrid's strange behavior, only for Audin to explain that such eccentricity is normal for him. The Ragged Saint concludes that the members of the Knight Order are indeed madmen. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:09
Chapter 662 Encrid focuses on developing a new sword technique called 'Flow,' aiming to move as naturally as a river. While training with intense, almost manic focus, he draws concern from the Ragged Saint, who observes Encrid's ability to act as a central figure that unites diverse individuals. The Saint reflects on a past genius from Legion who was lost to corruption and revenge, contrasting that figure's ambition with Encrid's simple, selfless desire to be a Knight who protects others. This reflection leads the Saint to pray for Encrid's future. Meanwhile, a minor skirmish breaks out between Rem, Ragna, and Audin due to the Saint's perceived insults, while Lawford and Pel engage in their own verbal sparring. Luagarne and Teresa also spar to test their skills. A few days later, Lawford hands over his instructor duties to a new Squire named Clemen. Encrid organizes a 'day of promise' to test his training system. He gathers Lawford and Pel—two individuals with opposing temperaments—to see if his structured approach can successfully pave a path to knighthood. As they stand ready, the continent experiences a rare period of peace following the near-total eradication of cultists and monsters, a stability Kreise Allman notes is ideal for focusing on talent development. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 11:29
Chapter 663 Encrid implements a rigorous training regimen for Lawford and Pel, focusing on physical endurance and sensory enhancement through corporal punishment. To ensure they cannot escape, Ragna and Jaxon block their exit, while Audin and Rem assist by delivering precise, heavy strikes with clubs. The training is designed to help the Junior-Knights master essential techniques like Hardened Frame and Iron Armor by forcing them to instinctively wield Will. Encrid observes that Lawford relies on calculation and physical training, while Pel relies on instinct and technique, making them perfect subjects for his method. Lawford eventually requests to pass this training method to his subordinates to create a structured system. Meanwhile, Encrid begins weekly sparring sessions with Esther, who uses magic to challenge his perception. During these matches, Encrid learns to perceive the 'texture' of spells, allowing him to develop a technique to slice through magic itself. The chapter concludes in the spring with the return of Shinar Kirhais, who addresses Encrid as her fiancé and presents him with Naidil. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:57
Chapter 664 Sinar returns to the military grounds and challenges Encrid to a duel in the training hall, presenting her improved swordsmanship as a 'gift.' Her presence and newfound ability to smile surprise Rem, Ragna, Audin, and Teresa. During the duel, Sinar demonstrates a lethal new technique called 'Winter Mountain Breeze,' which combines heavy strikes with silent precision, successfully grazing Encrid's shoulder. This encounter forces Encrid to realize he had underestimated her growth and her innate fairy talent. After the spar, Sinar engages in playful, bold banter with Encrid, teasing him about marriage and his previous embrace. Later that evening, the group gathers for a feast featuring a roasted pig prepared by Krais. As they eat, the conversation turns to the new knightly system and the philosophy of natural swordsmanship, with Rem suggesting that true mastery comes from striking without overthinking. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:21
Chapter 665 During a meal at the Border Guard, a group of knights and allies engage in a deep philosophical discussion regarding swordsmanship, belief, and mastery. Ragna Zaun shares his perspective on finding one's path, suggesting that a true warrior has the resolve to make any chosen path the right one through sheer belief. Krais Allman discusses the logistics of managing the group and proposes the idea of establishing a salon for fairies to help them adapt to the continent, specifically mentioning the Ermen family. Jaxon offers advice on the importance of being 'sharp' rather than merely perfect, while Audin Pumrei emphasizes the necessity of mastering fundamentals and being able to react instinctively to any situation. Encrid reflects on these lessons, connecting them to his recent experiences with Sinar Kirhais's Wave-Blocking Sword and the concept of instinctive reaction. As the conversation shifts, Sinar Kirhais becomes uncharacteristically enthusiastic and teasing, even suggesting that Encrid visit her quarters to learn 'everything' through the 'power of love.' This behavior, while startling to Encrid, is attributed to her excitement at being near him again. The group reacts with varying degrees of amusement and confusion to Sinar's boldness. The discussion concludes with Esther explaining the concept of a 'Glint'—a spell that bursts forth instinctively through reaction rather than premeditated intent—while she appears visibly flustered in her human form. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:52
Chapter 666 During a gathering, Esther becomes visibly intoxicated after drinking Tillus Wir, a potent fairy liquor, and attempts to punch Krais, who dodges her blow. The group engages in lighthearted bickering, including Rem threatening Krais with a bone dagger and Audin physically disciplining Pel for chugging the expensive liquor. Ragna decides to leave for a moment to clear his head, followed by Lawford. As the night progresses, Sinar shares a meaningful moment with Encrid, suggesting he find rest in her arms, which Encrid ignores to sleep. Encrid experiences a vivid dream of a peaceful world where a bard sings of a 'Knight of Twilight' who will end the war. After waking and training, Encrid visits the blacksmith Eitri to discuss the forging of an engraved weapon. Eitri explains the properties of various legendary metals, including Black Gold, True Silver, Star Iron, and Living Metal. He reveals a new weapon forged from these materials, featuring a Black Gold tip, a True Silver edge, and a Star Iron core, bound together by a Philosopher's Stone. Encrid is deeply impressed by the sword's design and quality, declaring it perfect. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:31
Chapter 667 Encrid visits Eitri the blacksmith to collect his new sword, a masterpiece featuring a Star Iron core. After a brief exchange with Eitri, Encrid heads into the marketplace, where he is suddenly ambushed by a highly skilled swordswoman. The woman attacks with incredible speed and tactical awareness, using the crowded marketplace and the presence of civilians to her advantage. Encrid realizes he is at a tactical disadvantage because he must protect the bystanders, whereas she uses the environment to her benefit. To counter her, Encrid utilizes a heightened state of rapid cognition, expanding his sensory awareness to calculate future probabilities and trajectories, a technique derived from his training with the Wave Blocking Sword. This mental strain causes his nose to bleed, but it allows him to predict her movements and force a collision course that neutralizes her tactical edge. As the battle intensifies, the citizens of the city begin to evacuate due to previous drills. The swordswoman reveals she is aware of his recent weapon change and his tactical shift. She implies that she is not alone and that others may be attacking elsewhere, suggesting a coordinated effort against the Border Guard. Despite the physical and mental toll, Encrid finds himself exhilarated by the high-level duel as the two combatants continue their rapid, high-speed exchange of strikes. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:56
Chapter 668 Rem conducts brutal training for his Assault Unit at the base of the Pen-Hanil mountain range to ensure they are prepared for real combat. During a break, a bloodstained swordsman approaches the training grounds, insulting Rem and calling him the 'Noble Slayer.' The stranger attacks a soldier, but Rem intervenes with a hand axe, forcing a high-speed duel. The swordsman displays impressive precision and speed, using a Middle Sword Technique, but Rem eventually overpowers him, pinning him with an axe to his head. Rem demands to know the man's connection to a 'directionally-challenged bastard.' Meanwhile, Audin Pumrei is approached by a blonde, blue-eyed man who is looking for Encrid. The stranger's presence is immense, and Luagarne is unable to gauge his true power with her Insightful Gaze. The stranger's bluntness and ignorance of Encrid's reputation lead to a comedic exchange with Pel, Teresa, and Lawford, who defend Audin's honor. The stranger, identified as Odinkar Zaun, expresses excitement at the prospect of combat. He attacks Audin, and the two clash with divine energy and Will-infused blades. Audin realizes the man is a seasoned warrior and a genius who has broken through significant limits. The chapter ends with the two combatants prepared for a serious fight. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:43
Chapter 669 Following a sparring match that served as an assessment rather than a fight to the death, Encrid realizes he has encountered a woman he met years ago during his mercenary days. The woman, Grida Zaun, had previously saved him by killing bandits during a raid that claimed the lives of his comrades, Gehr and Pete. Grida admits she attacked him simply because watching him fought 'fired her up.' As the Border Guard Security Forces arrive to manage the situation, Vengeance observes the encounter, noting the dangerous nature of Knights. Grida reveals she is the sister of the legendary Ragna Zaun and has traveled to find him. As they converse, rumors about the Border Guard members—including Encrid's nickname 'the Heartbreaker'—circulate among the onlookers. Grida asks Encrid about his romantic interests, which he dismisses. She explains she has been wandering around looking for her brother, Ragna, and mentions that her family has sent more people to test their skills. Encrid directs her to the barracks, where they encounter Rem and a wounded swordsman. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:37
Chapter 670 In a high-stakes sparring match, Audin Pumrei engages in a technical duel with Odinkar Zaun. Odinkar utilizes a hidden Kris dagger, but Audin counters with a powerful headbutt, leaving Odinkar exhilarated by the combat. Grida Zaun intervenes to stop the fight and introduces her family: Grida, Odinkar, and Magrun Zaun. Grida claims they have come to retrieve Ragna Zaun, but she mistakenly identifies a brown-haired man as Ragna, despite his golden hair and red eyes. Encrid intervenes to clarify that the man is not Ragna, leading Grida to admit her poor facial recognition. As the tension rises, Krais Allman informs the group that Ragna has wandered off after visiting Eitri. The Zaun siblings remain unfazed, with Magrun expressing fascination with the combatants' techniques and Odinkar eyeing Audin and Encrid with fighting spirit. Encrid contemplates the nature of talent versus effort, wondering if the Zaun family's extraordinary swordsmanship is due to a specialized bloodline or a structured training system. Luagarne realizes the latter is likely true, noting that the family operates through a systematic approach to training. The atmosphere becomes volatile as Rem and Jaxon prepare for a potential fight with the Zaun siblings, but Krais Allman, overwhelmed by the chaos and the unpredictable nature of the Mad Knights, decides to walk away to preserve his sanity. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:32
Chapter 671 Magrun Zaun challenges the status quo of Knight training, criticizing those who rely on status rather than fierce competition. He specifically targets Encrid, questioning if his progress was due to talent, luck, or Ragna's leadership, and declares he will catch up to Encrid within two months. While Pel and Lawford are momentarily provoked by Magrun's dismissive attitude toward them, Encrid reacts with excitement rather than anger, accepting Magrun's two-month challenge. Encrid then turns his attention to Odinkar Zaun, requesting a spar. Before the duel begins, Encrid instructs Pel to fetch Ann to heal the injured Magrun. As Odinkar prepares to fight, he warns Encrid that he lacks restraint and tends to go too far in combat. Encrid, seeking to break Odinkar's composure, uses a psychological provocation regarding Odinkar's lack of patience in his personal life. Enraged by the implication, Odinkar loses his cool and lunges forward. Encrid utilizes the 'Feather Flick' technique, redirecting the momentum of Odinkar's reckless strike, and the two engage in a high-speed sword clash. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:44
Chapter 672 Following a fierce duel, Ann is horrified by the intensity of the combat between Encrid and Odinkar, noting that Encrid's blade nearly severed Odinkar's clavicle. Audin uses golden sand to protect himself, and Ann works to treat Odinkar's wound, contemplating the complexities of divine healing and regeneration. Odinkar, unfazed by the near-fatal strike, acknowledges Encrid's cunning and tactical calculations. Encrid welcomes Odinkar to the Border Guard, treating the duel as a formal greeting. During Encrid's recovery from mental exhaustion caused by excessive calculations, he observes further duels involving the House of Zaun members. Audin defeats Grida Zaun, utilizing his defensive divinity, while Rem defeats Grida by utilizing precise sorcery. Grida explains the three types of Knights within the House of Zaun: Pioneers like Odinkar, Researchers like Magrun, and Observers like herself. As seasonal rains pass, Encrid spends fifteen days learning from the Zaun family members, even as Ragna remains missing. Grida hints that more knowledge is available to those who can offer something in return, though Encrid remains cautious of her intentions. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:05
Chapter 673 Grida enjoys the exceptional food at the camp, observing Odinkar's enthusiasm. The group has adopted a new sparring system inspired by Rem's training methods, where one fighter faces multiple opponents to improve coordination and skill. This method has helped Odinkar gain better self-control. Grida observes Encrid's relentless training regimen, noting how he fights various opponents daily—from wizards to fairies—and maintains an unshakable mental state. Encrid's popularity is evident as he receives numerous invitations and attention from various people, including fairies, yet he remains composed and attentive to everyone. Grida, having fallen in love with Encrid's character, asks if he would ever join the House of Zaun; he declines to join but expresses interest in visiting. After a conversation with Shinar Kirhais and Esther, a ragged, unkempt man named Ragna Zaun arrives at the camp. Grida reveals she came looking for him because his father is searching for him. Ragna, displaying a wild and sharp gaze reminiscent of Rem, remains indifferent to the news. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:12
Chapter 674 Grida Zaun engages Ragna in a brief, intense sword duel. Grida is surprised by Ragna's improved ability to deflect her attacks and the newfound determination in his eyes, which reminds her of Encrid. Following the duel, Encrid undergoes intense solitary training, reflecting on the principles of perception, calculation, and anticipation taught by Jaxon. He realizes that true speed must be embedded within precise calculations to master the 'Flash Sword Technique.' His intense, euphoric reaction to this realization is observed by Magrun and Rem. As Ragna and Grida return to the training grounds, the group continues their routine. Audin Pumrei conducts training with Pel and Lawford, while Teresa observes. Ragna reunites with the group, and Sinar enters to playfully discuss naming a child with Encrid. Ragna and Encrid engage in a spar to test Encrid's new technique. Encrid reveals he has named his sword 'Three-Iron.' After several days of routine, Grida proposes a proper match to Encrid, having spent the last two months focusing on fundamental training to temper herself. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:29
Chapter 675 Encrid engages in dawn training with Grida Zaun, a member of the House of Zaun. During their interaction, Encrid's sword, Three Iron, appears to whisper to him, though Rem observes the interaction and notes that Encrid sounds crazy. Grida reflects on her time wandering and the intense, competitive nature of the House of Zaun, which focuses solely on the mastery of swordsmanship. Encrid realizes that the essence of Zaun is relentless competition driven by passion and the pursuit of excellence. Grida discusses Ragna Zaun, noting that while Ragna possessed immense talent, his lack of passion led to his perceived laziness. As the sparring match begins, Grida demonstrates high-level insight and unpredictable movements, including a series of strange physical actions designed to disrupt Encrid's tactical calculations. Encrid attempts to use the weight distribution of Three Iron's dual-metal edges to accelerate his strikes, but Grida's unorthodox tactics successfully cause him to stumble, resulting in a minor injury where he bleeds from his nose. Despite the intensity, both combatants find the exchange exhilarating. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:57
Chapter 676 In a duel between Encrid and Grida, the House of Zaun's philosophy of using swordsmanship to fill personal voids is highlighted. Grida uses erratic, non-linear movements to disrupt calculations, but Encrid counters by altering the form of calculation through an instantaneous, decisive strike. Encrid executes an upper horizontal slash that transitions into a thrust, successfully defeating Grida. Following the match, Magrun suddenly vomits blood, appearing to suffer from a mysterious curse. While Grida explains that such curses are known to affect some members of their house, Ann, a highly skilled healer, examines Magrun and concludes that it is not a curse, though she appears mentally shaken by her findings. Ann reveals she needs to travel to Zaun to investigate the phenomenon further. Despite the risks, Encrid decides to accompany Ann and Ragna to Zaun, ostensibly to help with the family crisis but primarily driven by his desire to meet the head of the House of Zaun. Sinar observes and teases Encrid about his true motivations. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:51
Chapter 677 Ragna Zaun trains alone under the moonlight, reflecting on his past and his changing perspective on life. His sister, Grida Zaun, observes him and notes how much he has changed, questioning his intention to return home. Ragna reveals he is only stopping by to retrieve something. Through his training, Ragna recalls his childhood, where his immense talent felt like a curse because it made life predictable and monotonous. He remembers his father urging him to become a knight and his own lack of passion for the sword, until he met Encrid. Encrid's unwavering resolve and refusal to follow a predetermined path inspired Ragna to find joy in swordsmanship and life itself. Later, Ragna speaks with Ann, a healer and alchemist. Ann discusses a mysterious disease that killed many in her hometown, revealing her motivation to become a healer to find a cure. She explains that the disease is not a curse but a biological phenomenon, likely originating from a plant. Ragna admits he visits Jury's house to help the children, explaining that even those without grand dreams deserve to live. Encrid approaches Ragna, revealing he knows Ragna has been secretly donating gold to Jury's house to support the orphans. Encrid notes that Ragna's change in personality is significant. As Ragna continues his training, he coughs up blood, realizing he is also facing illness. Despite the uncertainty of his mortality and the unexpected path his life has taken, Ragna finds a newfound sense of enjoyment and wonder in the journey. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:17
Chapter 678 Magrun provides Encrid with directions to Zaun, explaining that the city remains independent and obscure by choice, acting as a strategic shield for the Imperial Territory. Grida notes that while Zaun claims no ties to the Empire, they maintain a friendly relationship, often providing Imperial Knights. As the group eats, Encrid observes Ragna training Lawford with intense dedication, teaching him the Valen Mercenary Sword Technique and the Middle Sword Technique: Spinning Slash. Ragna's sudden shift from a lazy man to a dedicated mentor baffles Encrid, Magrun, and Grida. Ragna also offers brief, cryptic advice to Clemen regarding her sword grip. When Ragna begins acting with an uncharacteristic, sage-like wisdom, an irritated Encrid splashes water on him to 'exorcise' the spirit, leading to a brief, philosophical exchange. Sinar enters, jokingly calling Encrid and the others evil spirits. Two days later, after settling estate matters, Encrid prepares to depart with Ragna, Ann, and the representatives from Zaun. As they leave, Rem expresses concern about Ragna's strange behavior, but Ragna offers a profound remark about respecting the life of a barbarian before riding off, leaving Rem and Ann bewildered by his sudden transformation. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:31
Chapter 679 As the group departs, Rem and Audin discuss Encrid's recent training duel with Audin, noting Encrid's unusual ability to use his Will to absorb physical impacts. Rem observes that while Encrid's growth is slow, his determination is absolute. Audin notes Ragna's unique talent for grasping the essence of things, while Rem expresses a grim intuition regarding Ragna's worsening illness. Encrid's group begins their journey toward the Pen-Hanil Mountains. Encrid takes charge of navigation to prevent Ragna's poor sense of direction from leading them astray. Grida and Ann engage in lighthearted bickering, with Grida teasing Ann about her name. Magrun initiates a forced march to maximize their travel efficiency, much to Ann's exhaustion. During the journey, Encrid undergoes intense self-reflection and training. He analyzes his combat style, realizing that his reliance on his specialty makes him predictable. He reflects on Audin's use of deception and the importance of using all available tools in combat. To combat his own unease and the fear of stagnation, Encrid maintains a grueling routine of riding by day and training by night. He engages in nightly duels with Magrun, losing gracefully and using the feedback to improve. Ragna, transformed by his illness, pushes Encrid even harder during training. As the journey nears its end, Encrid reaches a moment of profound mental clarity, seeking to harmonize his skills and finding a sudden, unexpected insight through a distant memory. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:41
Chapter 680 While reflecting on the nature of mastery and the instinctive use of 'Will,' Enkrid experiences a profound breakthrough. He realizes that true mastery—whether in blacksmithing, cooking, or swordsmanship—allows one to perform actions instinctively without conscious thought. This realization allows him to bridge the gap between intention and action, achieving a state of adaptability similar to a Senior Knight. As he contemplates the idea that even ordinary masters wield Will, his heightened senses suddenly coalesce into a 'sixth sense,' allowing him to perceive the world through a blend of smell, sound, and touch. This heightened perception reveals a hidden threat: a killing intent directed at Ann. Using his newfound instinctive control, Enkrid swiftly slashes through a bat beast that was attempting to strike her. Ragna immediately reacts to the commotion, striking an owlbear that had also joined the ambush. Enkrid notes that the monsters' stealth is unnaturally high and detects a cloying, sickly-sweet scent of magic lingering in the air, which feels distinct from the monsters themselves. As the group gathers around the campfire in a state of high alert, Enkrid questions if the monsters are using magic, prompting confusion from his companions since they are currently in lawless, unclaimed territory. The chapter ends with Enkrid lighting a makeshift torch to scan the darkness, his senses remaining hyper-alert to the unseen presence. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:18
Chapter 681 In the dark, Encrid lights a fire to flush out a hidden enemy, causing a large blaze that the group watches throughout the night. Ragna, Encrid, and Ann take protective positions around Ann, who is covered in monster blood. Despite the fire and the thick smoke, no enemy attacks, leading the group to suspect they are being watched by a highly skilled opponent. As dawn breaks, the sickly-sweet scent of the enemy vanishes. Grida, acting as a skilled guide, leads the group to a nearby creek where they wash up and refill their waterskins. During a rest, Ann discusses the nature of a curse with Magrun and Odinkar, noting that it typically causes a slow decline rather than sudden death. Ragna expresses a sense of relief at this, suggesting it allows time to settle unfinished business. As the group sets up camp and begins rotating watch shifts, Odinkar confesses to Encrid that he has a bad gut feeling regarding his family in Zaun. He admits he only joined the mission because of a command from his lord. As Encrid falls asleep, he experiences a vision of a rocking boat and a gray-skinned ferryman under a purple lamp. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:12
Chapter 682 While on the ferry, Encrid experiences an illusion triggered by the Ferryman's hand. The vision depicts fragmented, cryptic scenes: Ragna fighting a shadow and being told he lost; Ann, on the brink of death, claiming to be the 'Remedy Omnia' while being told that death equals loss; and a strong, middle-aged man—reminiscent of Graham—arguing with Ragna about effort and failure. The Ferryman conveys a silent, telepathic warning to Encrid: "Don't forget." Encrid wakes up in his tent to find Magrun. They discuss the unsettling nature of the vision. Outside, the group—including Ragna, Odinkar, Ann, and Grida—prepares for the night. Grida notes there will be no rain and suggests staying an extra day. As Encrid prepares a meal of stew and pemmican, he contemplates their tactical options regarding the recent attacks on Ann. He considers returning to the city, sending Ann back, seeking reinforcements, or pushing forward. He realizes the enemy might be trying to stall them rather than kill Ann. Observing Odinkar's visible tension and knowing Odinkar knows the way to Zaun, Encrid decides on a fifth option: splitting the group. He proposes sending Odinkar ahead. Odinkar, amused by Encrid's unpredictable nature, agrees to go first. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:00
Chapter 683 Odinkar proposes splitting from the group to scout ahead, arguing that his skills in direct combat are better suited for a solo approach while the others focus on tracking and detection. Grida and Magrun initially question the necessity, but the group eventually agrees that Odinkar's departure is the most efficient way to scout the path to Zaun and potentially alert the hunter's village. Odinkar gathers his minimal gear and departs into the darkness, heading toward Zaun. Following his departure, the group engages in lighthearted, albeit vulgar, banter. Ragna and his sister exchange affectionate insults, while Magrun and Ann discuss the gravity of their mission, with Ann expressing her determination to investigate the disease. As the group continues their journey through rolling hills and plains, they encounter an unnatural phenomenon: a spreading mist emerging from a cluster of trees ahead of them. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 12:41
Chapter 684 Encrid, Ragna, Ann, Grida, and Magrun find themselves ambushed by the 'Fog of Annihilation,' a curse that obscures vision. The group realizes the fog is being maintained by Scalors, lizard-like monsters from the Demon Realm. Ragna charges into the mist, using his greatsword to clear the fog and decapitate a Scalor. An enemy wizard casts a fireball at Ann, but Encrid uses his dual-wielding technique to strike the fireball with the flat of his sword, causing it to fragment into smaller explosions. As the fog clears, the group discovers the presence of Brides of Plague, terrifying spirits that spread disease through touch. Ann, utilizing her skills as both a healer and an alchemist, provides the group with alchemical vials to coat their weapons. Ragna uses the alchemical coating to successfully purify and destroy a Bride of Plague. The battle continues as the Scalors attempt to mask their presence with hissing sounds and tactical strikes. Encrid remains vigilant, suspecting a wizard is still nearby, and kills a Scalor that was attempting to play dead. To reassure a frightened Ann, Encrid jokingly refers to his sword, Three Iron, as a lady wearing an amber dress, eventually settling into a combat stance to protect her. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:38
Chapter 685 Following a skirmish with a Scalor pack, Ragna, Encrid, Ann, Magrun, and Grida realize they have been ambushed. The Scalors and Brides of Plague were used as a distraction to mask a wizard's presence and allow the enemy to steal the group's horses, water, and rations. Encrid deduces that the enemy's goal is to force them to turn back by making the journey difficult. Despite the loss of supplies, the group decides to push forward into the mountains, where Ann intends to fulfill her dream of becoming a 'Remedy Omnia'—not a potion, but a person who can cure all diseases. As they ascend, they discover a lake, but Ann identifies the water as contaminated with toxins. This confirms the enemy's tactical pattern: they are targeting Ann specifically. The chapter ends with the group realizing the path ahead is a calculated trap designed to exploit their need for resources. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:32
Chapter 686 Ann demonstrates her resilience and alchemical skill by using a purification pill to drink contaminated water, proving she can survive the journey to the Border Guard despite the hostility she faces. As the group travels through a mountain path, they encounter a poison mist, which they identify as a magical trap. To avoid the mist, the group takes a detour, but they soon find themselves ensnared in a hex that distorts their sense of direction. Encrid realizes the enemy, likely from the House of Zaun, has set these traps to force the group into a predictable, slower route. Despite the confusion and the skepticism of Magrun and Grida regarding Ragna's legendary poor sense of direction, Encrid decides to trust Ragna's instincts to break the stalemate. Ragna leads the group through a chaotic, direct path, cutting through massive trees and sliding down cliffs to bypass the hex's influence. This decisive, albeit reckless, movement allows them to escape the spell's range by sunset, though they emerge facing west instead of north. Realizing the enemy has likely prepared multiple traps along the standard routes, Encrid decides to change their destination to a more direct route to Zaun, bypassing the Hunters' Village. Ann, determined to continue despite the rough terrain, suggests using a sleeping drug to remain secure on Ragna's back, and the group agrees to the detour. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:19
Chapter 687 While traveling through the mountains at night, Enkrid and his group of Knights—including Ragna, Grida, and Magrun—are ambushed by Scalors, pitch-black creatures with tough scales. Ragna carries the sleeping Ann, while Enkrid uses the encounter to contemplate the nature of swordsmanship. During the skirmish, Enkrid realizes that high-level combat is a fusion of instinct and calculation rather than just skill and training. After slicing through a Scalor's arm, Enkrid observes that the monsters are using coordinated tactics to stall the group. To allow the others to proceed, Enkrid decides to stay behind and face the Scalors alone, describing himself as an anomaly. As the group moves on, Enkrid engages the monsters, utilizing his twin swords, Penna and Three Irons, to execute a seamless blend of calculated strikes and instinctive movements. He successfully defeats the wave of Scalors, using them as live training dummies to refine his ability to wield Will and integrate offense and defense into a single, natural flow. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:47
Chapter 688 Encrid reflects on his past as a guide and bounty hunter while tracking the group through the mountains. He experiences a breakthrough in his understanding of swordsmanship, realizing he can combine his existing 'Calculated Swordsmanship' with a new 'Instinctive Swordsmanship' to become more versatile. As the group travels, Magrun, Grida, and Ragna discuss Encrid's decision to stay behind and fight the Scalors, noting his remarkable ability to make quick, effective decisions under pressure. Encrid rejoins the group, mentioning the presence of four black Scalors, which raises concerns about the growing threat in the area. The group travels for several days through the Pen-Han Mountains, facing harsh terrain and hunting for food, but they encounter no further ambushes despite their heightened alertness. They eventually arrive at Lafata Gorge and continue toward Zaun. Upon reaching the gates of Zaun, they are met by a man of overwhelming presence who is the head of the house. Encrid realizes that despite Odinkar having arrived ahead of them, the leader of Zaun seems unaware of their arrival. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:45
Chapter 689 Encrid, Ragna, Grida, and Magrun arrive at the House of Zaun to find the family head. Magrun questions the absence of Odinkar, noting his disappearance is suspicious. The family head, displaying an unsettling lack of emotion, suggests that Odinkar likely disappeared of his own volition. During the tense encounter, the family head suddenly draws his sword and challenges Encrid to a duel. Encrid uses his Three Iron and Wave-Blocking Swordsmanship to parry the attack, but he realizes he has been outmatched by the family head's seamless skill. Ragna, focused only on his goal of the Sunrise, ignores the tension, while Grida and Magrun are bewildered by the sudden combat. After the brief exchange, the family head invites the group into the central mansion to discuss the situation. As they walk, they pass Anahera, a giant woman. Upon reaching the mansion, they are met by Ragna's mother, who greets her son with a smirk and a drawn sword rather than a warm embrace, maintaining the family's stoic and unconventional atmosphere. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:42
Chapter 690 Ragna engages in a brief, high-speed skirmish with his mother, Alexandra Zaun, to test her skills. Encrid observes the fight, noting that Alexandra uses a unique swordsmanship that transitions seamlessly between calculation and instinct, a technique he identifies as 'Transition.' After the skirmish, Alexandra reveals her identity and welcomes the group to Zaun. A conversation ensues regarding Encrid's reputation; Alexandra refers to him by the nickname 'Heartbreaker,' a rumor Encrid suspects was spread by Shinar. The family head, Ragna's adoptive father, invites the group to stay for dinner. As the group moves through the Zaun estate, Grida and Ragna reveal that they are both adopted. Grida leads the group toward the baths, where Ragna, showing familiarity with his childhood home, prepares the water for himself and Encrid. The chapter concludes as Ragna begins to explain the meaning of 'Sunrise' to Encrid while preparing the bath. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:41

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