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A Knight Who Eternally Regresses

A Knight Who Eternally Regresses

Soul Pung · Baga Yaga

4.0 1040 chapters 180 views

Though it may be a weathered, crumpled, and fading dream. I held on without surrender. Through each repeated day, I ran toward tomorrow's light. Becoming a knight, bright and resolute.

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Dropped into Murim with an Instant Kill Skill Ongoing
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Dropped into Murim with an Instant Kill Skill

Iron Lotus

132 ch ★ 4.8 Action
I'm an Infinite Regressor, But I've Got Stories to Tell Ongoing
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I'm an Infinite Regressor, But I've Got Stories to Tell

Shin No-ah

485 ch ★ — Modern Fantasy

Audio chapters (710) · 391–420

Chapter 391 In the royal hall, Krang fulfills the Queen's condition by securing the support of the ministers. The Queen, who desires a peaceful life rather than power, acknowledges Krang's success in isolating the rebel Count Molsen. Marquis Visar, acting as the Queen's mentor, offers his blessing, wishing for her dreams to come true. Krang declares that he will protect the kingdom from external threats and punish traitors in exchange for the crown. Following the meeting, Krang dismisses Ingis's southern forces to focus on the immediate threat, demonstrating leadership by prioritizing the kingdom's stability over immediate military consolidation. Encrid declines Krang's suggestion to return to the Border Guard, trusting in the capabilities of Audin and Krais. As the group exits, a wounded Asia, a junior knight with orange hair, approaches Encrid. Despite her injuries, she is alive, fulfilling Encrid's personal goal. Krang acknowledges her presence with casual ease, and Encrid introduces her as a skilled fighter. The chapter concludes with the realization that Count Molsen has chosen war, signaling the imminent start of a civil war that Encrid feels prepared to face. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:07
Chapter 392 Asia confesses her sins to Krang, who offers her a chance to redeem herself through merit, noting his trust in her based on Encrid's eyes. After Krang departs, Asia reunites with her sister, who remains remarkably calm despite the kidnapping. Asia resolves to prove her loyalty by fighting on the right side, even as a messenger from Marquis Octo delivers a message of gratitude. Meanwhile, the former leader of the Black Blade Bandits attempts to escape the castle with plans to steal the secret vault's wealth and seek revenge against Laikanos. However, he is intercepted at the north gate by a female soldier from Geor's Dagger and Jaxon, who has been hunting stragglers. Jaxon's lover, also a member of Geor's Dagger, joins him, and they prepare to finish the cleanup of the palace. Simultaneously, Count Molsen launches an invasion of the Border Guard using a unit of fifty lycanthropes. Despite the terrifying sight of the charging monsters, the Border Guard soldiers remain resilient due to their recent combat experience. Kreise Allman observes the battlefield from the walls, preparing for a strategic engagement. He instructs the archers, led by Vengeance, to hold their fire, intending to crush the enemy's pride in this initial clash. As the lycanthropes charge, Audin Pumrei stands ready at the front lines to meet them. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:31
Chapter 393 The chapter begins with the backstory of Ronald, a deviant who became a lycanthrope after receiving power from Count Molsen. During a raid on the Border Guard, Ronald leads a pack of lycanthropes, but he is instantly killed by Audin Pumrei, who uses his bare hands to shatter Ronald's head. Audin, accompanied by Teresa, fights with devastating strength, using his hands as both blades and rocks to shred the lycanthrope pack. Teresa uses her shield and sword to efficiently kill several creatures. Their combined prowess, referred to as the 'Giant siblings,' decimates the fifty-strong lycanthrope force. Following the slaughter, a Reserve Unit Commander orders the Border Guard units to charge and maintain formation. The commander of Count Molsen's forces, seeing his strategy fail, orders a retreat. Kreise Allman observes the retreat and deduces that this raid was a test of strength and a retaliation, likely involving the Count's interest in the Royal Palace. Kreise suspects a civil war is imminent and prepares for the next move. Meanwhile, Graham agrees to send a messenger bird to the Royal Palace. The chapter concludes with Enkrid waking up on a ferry, finding himself seated at a table across from the Ferryman, who invites him to a chat. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:35
Chapter 394 After the events at the Royal Palace, Encrid prepares to depart. The Marquis of Octo offers medical assistance, but Encrid declines, recalling Esther's confident claim that she could heal him easily. Outside, Encrid finds Rem, who has injured his ankle while chasing a Westerner. Rem and Ragna engage in their usual bickering, which Encrid notes has become more verbal over time. Upon arriving at Andrew's house, they encounter Dunbachel, Andrew, and Jaxon. Encrid undergoes medical treatment and is later visited by Esther, who uses a heat-based method to aid his recovery. That night, Encrid has a profound dream involving the Ferryman. The Ferryman hosts him on a widened boat and discusses the inherent traits of various races, concluding that humans possess unique potential and possibility. The Ferryman presents Encrid with a terrifying vision of an endless, suffering 'today' and the loss of everyone he cares for, warning him to stop his pursuit of growth to avoid such despair. Encrid rejects this warning, declaring that even if he loses his limbs, he will continue to fight and move forward. He wakes up in a cold sweat, having muttered his resolve in his sleep. Rem, noticing his state, discusses the concept of 'Utkeiora'—the dark morning before dawn. Later, Asia arrives with news that Count Molsen has declared himself King and has set a date at the Naurill Plains. The chapter concludes with Rem teasing Encrid about the bruise on Asia's nose, leading to a lighthearted sparring session where Rem marvels at Encrid's rapid progress. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:20
Chapter 395 The chapter begins with a cryptic, solitary dialogue between the Ferryman and an unseen presence regarding human arrogance and the unpredictable nature of what is to come. Following this, Krang holds a strategic meeting at the Royal Palace's training ground to prepare for the upcoming conflict against Count Molsen. The gathering of nobles, guild masters, and merchants is fraught with tension and anxiety. Rumors circulate about Count Molsen's alleged sorcery and his connection to lycanthropes, leading some nobles to question the wisdom of fighting without the support of the Knights. Baron Zeppel and Baron Rudin engage in a tense exchange regarding the necessity of assessing reality versus blind trust. In a private barracks, Krang meets with Marquis Visar and Marquis Octo. The Marquises express concern over the potential for a prolonged civil war and the lack of Knight involvement. Krang, however, focuses on a grander vision, emphasizing the growing threat of the Demon Realm and the need for a decisive, singular victory to preserve the land's future. Marcus, Krang's loyalist, lightens the heavy atmosphere with his characteristic wit. Krang then addresses the large assembly on the training ground. Rather than a grand oration, he uses calm, direct questions to engage the leaders, such as Baron Zeppel and Baron Rudin, effectively channeling their anxieties into a unified purpose. His composure inspires confidence, and the nobles begin pledging their troops and provisions. As the month passes, the forces prepare for the decisive confrontation. Meanwhile, Count Molsen, realizing that no Knights are coming to intervene, prepares his own forces on the plains of Naurill, declaring his intent to end the Royal Family in the upcoming battle. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:49
Chapter 396 Edin Molsen is held captive by Krais, a member of the Madmen Platoon. Krais reveals that Edin's sibling is safe but notes that Edin's father, Count Molsen, has no interest in him. Krais offers Edin a new identity and a life in Martai if he provides intelligence. Edin reveals the existence of the Count's 'five weapons'—monstrous warriors Malten, Benukt, Zalvan, Banat, and Lierbart—and notes that the Count has built an incredibly powerful army. Realizing the scale of the threat, Krais calls for immediate reinforcements from Audin, Shinar, and Graham. Meanwhile, Encrid's group travels toward the Naurill Plains. Despite rumors circulating about Encrid's true skill, he remains focused on refining his swordsmanship. During the journey, Encrid receives training from Luagarne and encounters Sir Ingis, who expresses interest in sparring with him. As the group approaches the Naurill Plains, they find themselves facing a massive army of ten thousand soldiers led by the Count's forces. The five weapons are present at the front of the enemy line. Seeking to test his improved skills and shift the momentum, Encrid mounts his horse, Odd-Eye, and challenges the enemy. An adjutant of Zalvan charges him with a spear, but Encrid kills the man and his horse in a single, violent strike, leaving the battlefield stained with blood. Encrid calmly calls for the next opponent. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:59
Chapter 397 Encrid prepares for his duel by refining his sword technique, focusing on the perfect transfer of force through his stride. As the armies watch, Encrid's first opponent, an unnamed adjutant, is killed in a single strike, leaving the battlefield in shock. Zalvan, one of the Count's five weapons, decides to intervene, bringing an adjutant to support him with spear-throwing. Zalvan attempts a complex tactical maneuver involving a spear-shot from his adjutant, but Encrid's superior speed and precision allow him to block the spear and deliver a fatal blow to Zalvan's chest. After Zalvan falls, Encrid deflects a spear thrown by the stunned adjutant and then responds to a mounted archer from the enemy side. Encrid throws his sword, Silver, to strike the archer mid-shot, killing him instantly. Encrid remains calm and composed, having successfully turned the tide of the engagement through overwhelming skill. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:52
Chapter 398 Following the retreat of an adjutant, Lierbart kills the cowardly Zalvan with a single sword strike. The Fairy warrior Banat offers to take over, but Lierbart insists on fighting himself. Benukt, driven by a lust for slaughter, asks to join the charge once Lierbart kills his opponent. Lierbart prepares for combat, equipping a magical machete and a heavy kite shield fixed to his gauntlet. He engages Encrid in a duel characterized by a clash of philosophies. Lierbart employs a highly defensive, stable style, using his enchanted armor and shield to nullify Encrid's various techniques, including the Crushing Sword and the Trapping Sword. Throughout the fight, Lierbart uses verbal psychological warfare, questioning Encrid's path to knighthood, warning him that talent and luck are insufficient, and claiming that the dream of knighthood is an unreachable fantasy. Encrid counters this verbal onslaught with a resolute, repetitive mantra: "I'll just start again." This demonstrates Encrid's immense willpower and his experience of repeating days to find his way. The duel evolves into a grueling battle of endurance. Encrid launches a relentless series of strikes, combining techniques like the Fluid Sword, while Lierbart focuses entirely on blocking and absorbing the impact. The chapter concludes with the two combatants locked in a rhythmic cycle of clashing steel and muffled impacts, as the sounds of the surrounding battlefield fade into the background. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:04
Chapter 399 Rearban, a squad leader in the Royal Capital Defense Force, reflects on Encrid's history of relentless, mediocre training and his unwavering determination to become a knight despite mockery and physical hardship. As the battle against the Count's rebel forces looms, Rearban observes Encrid stepping forward to face the overwhelming enemy alone. Encrid engages in a fierce duel with Lierbart, who utilizes a magic machete to strike Encrid's abdomen and chest, causing Encrid to vomit blood. Despite the injury and dizziness, Encrid remains standing. Lierbart, acknowledging Encrid's willpower and the tactical advantage of the moment, declares Encrid the winner of the duel and decides to postpone the full-scale battle until dawn. Lierbart departs with his forces, accompanied by Jaxon, leaving Encrid to return to his own lines. Upon his return, Encrid is met by Rem, Ragna, Dunbachel, and Asia, who acknowledge his impressive performance. Meanwhile, Lierbart reports to the Count, stating that Encrid is stronger than himself and must be killed, to which the Count agrees, accepting the postponement of the battle. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:06
Chapter 400 Marcus Baisar assumes command of the main forces, utilizing the time bought by Encrid to organize tactics and strategy. He orders the troops to rest and eat while scouts maintain constant vigilance. During the strategic meeting, Marcus addresses the commanders, emphasizing unity and the need to tip the scales in a single decisive battle. He acknowledges that Encrid's Madmen Platoon operates outside normal bounds and will move independently, a decision Encrid confirms. Following the meeting, Encrid returns to his tent where Rem prepares a feast of fresh beef over a campfire. The group, including Ragna, Jaxon, Dunbachel, and Asia, shares the meal, finding brief respite before the upcoming battle. As night falls, Jaxon meets his lover, who expresses concern about his participation in the battle; Jaxon reveals this will be his final gift. Meanwhile, Dunbachel struggles with an instinctual sense of impending danger, resolving to fight desperately. In the tent, Esther, in panther form, senses a strange magical disturbance in the air while Encrid sleeps soundly. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:43
Chapter 401 At dawn, the two armies prepare for battle on a wide-open plain. Encrid prepares himself by adjusting his gear, including his three swords: Silver, Ember, and a shortened Gladius. As the armies face each other, Rem, Ragna, Jaxon, and Dunbachel join Encrid. Rem notes the cloudy sky and expresses a bloodthirsty anticipation for the coming battle, noting that the enemy's one-day delay allowed the allied forces time to prepare and rest. The battle begins with a massive volley of arrows from both sides. The enemy initiates a cavalry charge, but the allied infantry successfully holds their line using a pike wall, resulting in heavy casualties for the attackers. The enemy then deploys a unit of fifty mounted archers to target the allied commanders. Asia leads a group of Squires in a swift counter-charge, successfully cutting down many of the mounted archers. As the infantry engagement intensifies, Rem rushes into the fray to engage enemy soldiers. Ragna moves to a flank, cutting through enemy infantry with lethal efficiency. Jaxon begins targeting enemy Sub-Commanders who are attempting to infiltrate the allied lines. Encrid advances toward the enemy lines and is confronted by a massive Giant named Benukt. The two engage in a powerful clash, with Encrid observing that the Giant is not as formidable as his size suggests. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:59
Chapter 402 Count Molsen deploys the Chimera unit—a group of humans who transform into Owlbears, lycanthropes, and werebears—to bolster his failing forces. As the monsters charge the Royal Army, the Shepherds of the Wilderness, a group of elite nomads led by Pel, arrive to intercept them. Pel uses the demon-infused Idol Slayer to lethally wound an Owlbear, while his comrades, two older Shepherds, provide support in a diamond formation. It is revealed that Krang orchestrated this deployment by promising the Shepherds land and titles, effectively using them to destabilize the Count's forces. Meanwhile, Marcus Baisar observes the battlefield with growing concern as Count Molsen employs a brutal tactic: sending untrained civilians and militia into the fray, backed by executioner archers to prevent retreat. This human shield tactic forces the Royal Army into a bloody stalemate. Amidst the chaos, Ragna Zaun treats the battlefield as a training ground, refining his combat techniques through constant engagement. Ragna eventually finds himself targeted by a specialized unit of heavily armored infantry using massive, three-layered metal shields. Despite the unexpected strength of their defense, Ragna views the encounter as a perfect opportunity to test his newly refined techniques of speed and precision. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:44
Chapter 403 Esther senses an ominous magical shift and asks Andrew Gardner to protect her. Andrew forms a defensive circle around her with his trainees. Esther uses her magic to investigate and discovers that Count Molsen has turned the entire battlefield into a massive magic circle using the blood and corpses of the fallen. Molsen intends to connect his world of spells to reality to unleash a horde of wraiths that will drive the soldiers to madness and death. Esther sends a fragment of her Will to Encrid to warn him of this scheme. Meanwhile, Encrid defeats the Giant Benukt using precise, methodical strikes. He finds himself surrounded by terrified soldiers who are being used as sacrificial lambs by the Count. As Encrid moves through the enemy lines, he encounters Lierbart. Encrid provokes Lierbart, and the two engage in a fierce duel. Encrid utilizes a combination of Whistle Daggers, the Tangum Style, and a Breathless World to overwhelm Lierbart's stamina. Encrid successfully pierces Lierbart's abdomen with a fiery thrust, but Lierbart manages to strike Encrid with his shield in a final counterattack. As Lierbart lies wounded and near death, he cryptically asks Encrid how one becomes a Knight. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:25
Chapter 404 Lierbart, a man driven by desperation to overcome his lack of talent, undergoes a grotesque transformation into a chimera to mimic the strength of a Knight. As his body mutates with fur and heightened physical capabilities, he explains his philosophy to Encrid, claiming that one must risk their life and humanity to bridge the gap between a Squire and a Knight. Lierbart expresses deep bitterness toward the unfairness of natural talent and the struggle of his journey. Encrid, despite being a mere Squire, manages to defend himself using techniques learned from previous encounters with powerful warriors like Ragna and Rem. During the duel, Encrid's sword, Silver, cracks under the pressure, forcing him to switch to his Gladius. Encrid realizes that Lierbart's transformation is a desperate attempt to bypass the inherent limits of human talent, noting that Lierbart has never actually faced a true Knight. To provoke Lierbart, Encrid mocks him by comparing him unfavorably to Ragna, Rem, and Audin. This psychological blow snaps Lierbart's sanity, causing him to charge with lethal intent, vowing to kill Encrid and everyone he mentioned. As the duel intensifies, Encrid sustains multiple wounds but maintains his unwavering resolve, tapping into a new manifestation of his Willpower to prevent a defeat that would force him to repeat the day. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:25
Chapter 405 Encrid engages in a profound internal realization, synthesizing his combat experiences into a new technique called 'Eyes that see a step ahead.' By combining the Trapping Sword, Crushing Sword, and heightened sixth sense, he manages to predict and react to Lierbart's movements. Encrid successfully stabs Lierbart through the chest and then pierces him through the back with his sword, leaving Lierbart mortally wounded. As Lierbart dies, he curses Encrid and the gods, expressing his lifelong frustration at failing to become a Knight. Following the duel, Encrid declares his intention to end the war by force. His allies—Rem, Ragna, and Jaxon—join him, and their overwhelming presence, combined with Encrid's declaration, causes the surrounding combat to cease. The Count emerges to meet them, accompanied by five guards who begin transforming into grotesque, monster-grafted chimeras. Encrid, flanked by Rem, Ragna, Jaxon, and Dunbachel, prepares to face the Count and his guards. As the tension peaks, a bear-like man arrives to support Encrid, declaring his intent to protect his fiance. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:58
Chapter 406 Krais Allman decides to send reinforcements to the battlefield, selecting Audin Pumrei, Shinar Kirhais, and Teresa to turn the tide against Count Molsen's forces. Upon arrival, Audin, Ragna Zaun, Rem, and Shinar form a defensive line to protect Enkrid. Audin reveals his leather gauntlets were made by a skilled former Squad Leader turned Supply Officer. Sinar confronts a mutated Fairy chimera that has survived a previous encounter with Rem. During the skirmish, Jaxon attempts a surprise attack on Count Molsen but discovers the Count's skin is unnaturally tough, resembling a monster's hide. The mutated Fairy attacks Sinar, but Sinar utilizes a lost Fairy art called 'Seasons' to absorb the forest's essence, allowing her to match the creature's speed and grace. Meanwhile, Ragna Zaun uses his willpower to mimic the swordsmanship of a Knight of Aspen, instantly slicing through a charging chimera. Rem utilizes western sorcery, consuming talismans and snapping totems to enhance his physical capabilities, allowing him to split the skull of a formidable opponent. As the battle intensifies, Audin takes on multiple guards at once, fulfilling his promise to handle the extra load while the others systematically dismantle the monstrous enemy forces. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:15
Chapter 407 Audin Pumrei engages two formidable enemies, one wielding a trident and the other a spear. Using superior technique and 'Body Slipping,' Audin overcomes their speed, brutally killing the trident wielder by snapping his spine and then dispatching the spear wielder by ripping out his cervical spine. As the battle concludes, Count Molsen expresses intense fury and murderous intent, vowing to kill Encrid and his companions. Encrid, experiencing a heightened instinctual perception, realizes the war can only end with the Count's death. Rem, Ragna, Audin, and Jaxon join Encrid, forming a unified front to charge the Count despite their various injuries. Nearby, Krang and Marcus observe the scene; Krang remains strangely cheerful, noting that Encrid's victory would lead to his own crowning. Asia and her squire Lawford watch from the sidelines, with Asia restraining Lawford from interfering. Pel, a Shepherd, observes the group, reflecting on Krang's loyalty to his friend over mere practicality. As the group advances toward the Count, who is distracted by a detachment attacking Esther in the rear, the final confrontation of the civil war begins. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:26
Chapter 408 Count Molsen employs a deceptive tactic, sending a detachment of soldiers to appear as deserters to mask an ambush. These soldiers, driven by drugs to enhance their physical abilities, attack Andrew Gardner and Esther. The attackers exhibit terrifying physical traits, including bloodshot eyes and bulging muscles. Andrew, facing certain death alongside a wounded Esther, decides to fight to preserve his honor rather than flee. Just as Andrew is about to be overwhelmed, Teresa and Dunbachel arrive to rescue him, decimating the ambushers. Meanwhile, Esther, though weakened and coughing blood, prepares a fallback plan based on her absolute faith in Enkrid's ability to defeat the Count. The Count, undeterred by the disruption of his magic, begins a massive incantation to extract souls. He releases a black, soot-like mist that carries spirits attempting to possess humans. As the darkness spreads, the spirits find themselves unable to possess Encrid due to his immense willpower, Rem by his axe, Ragna by his indifference, and Jaxon by his agility. Audin Pumrei, however, uses his divine power to instantly annihilate the spirits that attempt to enter him. Frustrated by the resistance, the Count manifests ten thousand ghost soldiers from the soot to crush the approaching group. Encrid orders Rem to form a battle formation to face the oncoming horde. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:11
Chapter 409 The Count utilizes a powerful magic circle to manifest a legion of ten thousand specter soldiers, turning them into physical, soot-like entities that charge relentlessly. The spell causes madness in many soldiers, leading some to hallucinate or succumb to depression, though some remain sane. Encrid realizes the only way to stop the onslaught is to push through the horde and kill the Count. Rem organizes the group into a tactical three-wave formation to manage the pressure. Encrid, Rem, Ragna, Audin, and Jaxon fight in perfect synchronization, rotating positions to deflect and strike the relentless specters. While the rest of the battlefield descends into chaos and despair, with soldiers like Asia and Pel struggling to hold their lines, Encrid's group successfully carves a path through the darkness. After a grueling battle of attrition, the group emerges from the black wave to find themselves standing before the Count. The Count, watching the survivors, is left in a state of confusion and disbelief at their survival. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:29
Chapter 410 The chapter begins with a flashback detailing the life of Deanne Molsen, the Count. Born with immense talent in magic and swordsmanship, Deanne grew up in a privileged environment but eventually became the head of the Molsen family after his father's death and his mother's suicide, both driven to despair by a neighboring Lord's schemes. Deanne took revenge on the Lord and expanded Molsen County's power, eventually harboring ambitions for the throne. In the present, Deanne faces Enkrid and his allies. Deanne attempts to use necromancy, summoning 'Charlesner's Life-Stealing Crows' and black-red living swords, but these are countered by Jaxon's thrown daggers and a bear-like figure. Deanne then summons a massive Spectral General, which Ragna Zaun destroys in a single, fluid, high-speed sequence of three strikes. Desperate, Deanne uses his own blood to summon a massive Blood Golem. Rem, using a totem from the Madman of Immortality as a sling bullet, manages to destroy the Golem with a concentrated explosion of sorcery power. The destruction of the Golem leaves Deanne in a state of fury and loss. As Rem collapses from exhaustion, Audin Pumrei uses divine power to harden his limbs, allowing him to shatter the remaining black-red swords with his bare hands despite the physical strain. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:20
Chapter 411 In a climactic battle, Jaxon attempts to strike the Count with a Silence Knife, but the attack is deflected by a magical barrier. The Count, having sacrificed his lifespan to summon specters, uses forbidden magic to plant a cold, debilitating spell within Jaxon's wound. Jaxon, demonstrating immense willpower and training, uses a stiletto to surgically remove the source of the cold from his own abdomen. Meanwhile, Encrid closes the distance to the Count, utilizing a modified Middle Sword Technique inspired by Ragna Zaun's family style. By infusing his strike with the 'Will of Severance,' Encrid cuts through the Count's barrier and decapitates him. Following the Count's death, a demon that had been inhabiting him begins to manifest from black smoke. The demon attempts to curse Encrid, but the intervention of a witch—who summons warm rain to disrupt the magical manifestation—forces the demon to retreat. As the demon dissipates, it expresses frustration at being interrupted and vows to meet Encrid again to torment him. The chapter ends with the demon remembering Encrid's name, fueled by a desire for future vengeance. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:16
Chapter 412 In the aftermath of the battle, Encrid stands in the rain, reflecting on the immense feat of cutting through ten thousand specters to defeat Count Molsen. Audin Pumrei approaches the fallen Count to offer prayers for his soul, while Ragna Zaun and Jaxon recover from their own heavy injuries. Rem, having exhausted himself by using a dangerous totem to mediate the battle formation, refuses to walk and instead requests to be carried. After some banter from Ragna and Jaxon, Dunbachel carries Rem on her back as the group begins their trek back to the allied camp. During the march, it is revealed that Esther used her magic to create the rain, which helped wash away the specter aura from the surviving soldiers. As the group approaches the camp, Krang approaches Encrid and leads the exhausted soldiers in a fervent chant, hailing Encrid as the 'Demon Slayer.' Despite the soldiers' chaotic shouting and the various theological debates among the companions regarding his title, Krang officially recognizes Encrid as the hero who saved the nation. Encrid, exhausted and overwhelmed by the sudden hero worship, accepts the praise with weary humor as the civil war finally comes to an end. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:44
Chapter 413 Following the intense battle, Encrid, Rem, Ragna, Audin, and Jaxon recover from their wounds, refusing medical treatment from a healer. The healer, mourning a son lost in the battle, thanks Encrid for the victory. Meanwhile, Krang avoids victory speeches to focus on tending to the wounded, earning respect for his actions. As the capital prepares for a coronation, Encrid visits his trainees, noting one has lost a leg but remains determined. Asia visits Encrid, discussing the political shifts at the palace and the upcoming coronation. Encrid engages in a light spar with Asia, followed by a demonstration for Pel, the Shepherd of the Wilderness, who is awestruck by Encrid's growth. Marquis Octo summons Encrid to discuss the coronation, acknowledging Encrid's immense influence and his reputation as the 'Noble Slayer.' The chapter culminates in a memorial coronation held in the rain. Krang honors the fallen soldiers by reciting their names from a newly built monument before being crowned King of Naurillia by the Queen. Encrid delivers a brief, poignant speech dedicated to those who died protecting others, marking a somber transition of power. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:27
Chapter 414 Krang and Marcus discuss the heavy workload in the capital and the increasing number of nobles attempting to curry favor with Encrid. Krang expresses frustration over the kingdom's dwindling treasury, caused by his expensive policies, including the replacement and wage increase of the Royal Guard. Krang has released the previous guard from their ancestral curse, allowing them freedom, and has re-established the Royal Guard with Matthew and others. Meanwhile, Encrid undergoes intense training with Rem, Audin, and Ragna. Rem demonstrates how to break Encrid's new 'Will' ability—which allows him to see a moment into the future—by using unpredictable, instinctive movements. Audin breaks it through brute force and close-quarters grappling, while Ragna uses overwhelming speed and power. The training session highlights the immense strength of Encrid's companions. The session is interrupted by a nervous young boy who delivers a message from Baron Somerset, requesting a meeting with Encrid. Despite the long list of titles being attributed to him, Encrid agrees to meet the Baron and follows the boy, leaving Rem behind to avoid further conflict. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:37
Chapter 415 Encrid faces a relentless barrage of marriage proposals and political offers from the nobility in the Capital. Baron Somerset offers a title and manor, which Encrid politely declines. Other nobles attempt to offer their daughters or even their entire fortunes to secure his favor, but Encrid remains uninterested, focused solely on his training. A nervous messenger from a lower-ranked noble attempts to offer a rank above Duke and a marriage to a Princess, but Encrid refuses. Even his allies, Rem and Ragna, offer varying degrees of unconventional advice to deal with the persistent suitors. Esther observes the chaos, calling Encrid a lunatic when he expresses excitement about fighting a demon. The tension peaks when Kin Visar and Marquis Visar arrive. The Marquis proposes a marriage between Encrid and Kin to tie the hero to the Visar family, which would eventually elevate the Visar house to a Dukedom. Instead of accepting the political arrangement, Encrid asks Kin about her personal dreams. When she reveals her interest in gemstones, Encrid bluntly tells the Marquis to stop being stubborn and pestering her. Encrid concludes the encounter by stating that a sword is all he needs to prove himself, dismissing the Marquis's proposal and returning to his training, much to the amusement and confusion of his companions. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:29
Chapter 416 Kin, the daughter of the Marquis of Visar, contemplates her future and her growing admiration for Encrid after the Marquis allows her to pursue her own path. Meanwhile, Encrid spends several days training relentlessly with basic sword movements. A merit award ceremony is held by King Krang, who appears exhausted. During the ceremony, Andrew Gardner is elevated to Viscount Gardner. In a surprising move, the King grants Marcus Visar the title of Count instead of a Dukedom, effectively stripping him of his right to inherit the Marquisate, which causes significant tension. The Marquis of Octo is instead elevated to Duke. King Krang offers Encrid and his companions access to the royal treasury, but they find it largely depleted as the kingdom uses its wealth to cover civil war costs. Marcus Visar, now a Count and Supreme Commander, shows them around the nearly empty vault. Encrid's group declines most treasures, with Dunbachel taking only magical beast hide shin guards. As Encrid and his companions depart the Capital, they are met with a massive, heartfelt farewell from both the Royal Guards, including Rearban, and the citizens of the Capital. After a brief farewell with Andrew Gardner and Asia, the group begins their journey back to the Border Guard, only to be intercepted by King Krang, who has left his duties to join them. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:01
Chapter 417 As Encrid prepares to depart, King Krang arrives with a small escort to see him off. Matthew and Squire Lawford are present; Lawford expresses a desire to leave the Red Cape Knights to follow Encrid and learn from him. Krang grants permission, and the group begins their journey. During the trip, the party is ambushed by the White Bandana Bandits. Pel swiftly neutralizes the threat, demonstrating significant growth in his swordsmanship. Following the skirmish, the group reaches the Border Guard, which has been transformed into a highly fortified region with a sophisticated signal fire communication system, a project spearheaded by Krais. Upon arrival, Encrid is greeted by Krais, the Fairy Company Commander, and Luagarne. In a surprising move orchestrated by Krang, the Battalion Commander greets Encrid as a General. It is revealed that Krang has officially designated the lands of Count Molsen and surrounding territories as royal lands, appointing Encrid as the General to govern the region, effectively giving him control over the area where Krona might emerge. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:37
Chapter 418 Krais Allman pledges his absolute loyalty to Enkrid, secretly dreaming of using his new regional authority to build a 'Salon City' dedicated to indulgence and pleasure. To honor Enkrid's recent achievements, Krang sends a massive gift consisting of Drake Scale Armor, Lewis Mountain Steel, Black Gold, and the legendary sword Aker. Enkrid accepts the gifts, noting the immense value of the materials. Luagarne approaches Enkrid, expressing a mystical fascination with his ability to push past his natural limits, and offers her service, which Enkrid declines. Sinar also arrives, and after a brief exchange, she and Luagarne depart. Rem, Ragna, and Audin join Enkrid, where Audin proposes a new type of training focused on extreme muscle control to allow Enkrid to execute complex, high-speed movements without rupturing his body. Two days later, a master blacksmith arrives from the Capital to forge weapons from the gifted materials. Rem decides to have the Lewis Mountain Steel fashioned into a heavy axe, while Ragna insists on a massive Black Gold greatsword. Despite the blacksmith's professional advice regarding weight and balance, the group's eccentric nature forces the blacksmith to yield to their demands. The blacksmith and his apprentice begin the arduous task of forging these legendary weapons. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:42
Chapter 419 Encrid begins his training in the new, improved quarters of the Mad Company. After being teased by Kreise Allman about his loyalty, Encrid attempts to find sparring partners but is rejected by Rem, Ragna, Audin, Dunbachel, Teresa, and Pel. Undeterred, Encrid focuses on his solo training, using his new legendary sword, Aker, to perfect his movements and aim for the level of 'Will.' He reflects on the genius of his companions, particularly Ragna, whose skill borders on the miraculous. During his training, Jaxon approaches him with a relaxed but lethal presence. Jaxon asks Encrid why he never joined the Knights, a question that prompts Encrid to reflect on his refusal of various noble offers in the Capital. Encrid explains that he followed his heart because the Knightly orders he saw lacked true chivalry and righteousness. Meanwhile, the narrative shifts to Jaxon's internal conflict and memories of the former Master of Geor's Dagger. Jaxon recalls the Master's warnings about murderous arts lacking heart and the Master's own reasons for protecting the world. Jaxon's lover, the Master's daughter, questions his motivations and his decision to remain instead of returning to the guild, as Jaxon contemplates his path of vengeance and his purpose. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:29
Chapter 420 Jaxon reflects on his past, his training under his master, and his decision to follow his heart rather than being bound by vengeance or guild traditions. After a sparring match with Encrid, where Jaxon demonstrates significant growth by landing several hits, Jaxon decides to stay with the group. As Jaxon walks through the barracks, he is confronted by Jenatrice, the master's daughter and his lover, who is accompanied by several hidden assassins from the Geor's Dagger Guild. They question his decision to ignore the tradition of killing the former master to succeed him, but Jaxon remains resolute, stating he will persuade the guild members one by one. He acknowledges his past actions, including the massacre of a third of the guild's strength to save his father. As Jaxon returns to the barracks, he interacts briefly with various members of the group, including Audin, Ragna, Dunbachel, Teresa, and Rem. Meanwhile, Encrid reflects on his sparring match with Jaxon, noting the value of training with the Mad Company. The chapter concludes with a flashback to a conversation between Encrid and Krang, where Krang reveals his ambitious goal to subjugate Aspen and become the sole ruler of the central continent. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:28

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