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A Knight Who Eternally Regresses

A Knight Who Eternally Regresses

Soul Pung · Baga Yaga

4.0 1040 chapters 180 views

Though it may be a weathered, crumpled, and fading dream. I held on without surrender. Through each repeated day, I ran toward tomorrow's light. Becoming a knight, bright and resolute.

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Dropped into Murim with an Instant Kill Skill Ongoing
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Dropped into Murim with an Instant Kill Skill

Iron Lotus

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I'm an Infinite Regressor, But I've Got Stories to Tell Ongoing
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485 ch ★ — Modern Fantasy

Audio chapters (710) · 361–390

Chapter 361 As dawn breaks, Encrid and Jaxon discuss the potential for renewed enemy attacks. Jaxon expresses confidence that the enemies will not repeat their previous tricks. Encrid focuses on training Andrew and five trainees with extreme intensity to ensure their survival, much to the trainees' exhaustion. During this time, Ragna focuses on his swordsmanship, and Rem assists Encrid by pushing the trainees even harder. Jaxon undergoes an internal struggle regarding his path of vengeance, but after observing Encrid's decisive mindset, he resolves to act according to his heart. Later, while attending parties in the Capital, Encrid encounters a former instructor who insults him, but Encrid chooses to ignore the provocation despite Andrew's frustration. Encrid eventually meets Krang, who provides intelligence on the political landscape of the Capital. Krang explains the power of the 'Five Fingers'—the five great families—and identifies Viscount Mernes as a dangerous figure holding significant influence within the palace, rivaling Count Molsen. Krang also notes that rumors are spreading about Encrid's reputation and his looks, fueled by jealousy from nobles and the security chief. Encrid, seeking clarity on the chaos in the Capital, asks Krang about the whereabouts of the Knights, questioning why they are not intervening in the rising threats and political instability. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:04
Chapter 362 Encrid observes Krang, who reveals a complex political landscape. Krang explains that the Kingdom of Rihinstetten is being held at bay by two specific Knights, while a third is occupied fighting a monster colony. This strategic depletion of the Knight order, combined with threats from the eastern mercenary King and Aspen, has created a power vacuum. Krang admits his intention is to accelerate a civil war to 'sweep away' the useless elements of the nobility, effectively forcing factions to reveal themselves. Encrid realizes Krang is intentionally destabilizing the status quo to consolidate power. During their conversation, Krang promises to provide information regarding the leader of the Black Blade. After Krang departs, Andrew Gardner, exhausted from attending parties, agrees to focus on training instead. The following morning, Kin Visar visits Encrid at his mansion, accompanied by the highly respected Marquis Octo. The Marquis, a powerful and noble figure known as the 'Fourth Finger,' arrives as a guest to wait for Encrid. As Encrid pauses his training to greet the visitors, his allies—including Rem, Ragna, Jaxon, Dunbachel, and Esther—assemble to meet the formidable new guests. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:21
Chapter 363 In the mansion of Baron Andrew Gardner, the Marquis of Octo arrives to meet Encrid. While Rem provides technical training to Encrid, teaching him the 'Giant Slayer' technique to handle immense strength, the Marquis observes the scene. A tense atmosphere persists, highlighted by a maid accidentally spilling tea on the Marquis's lap. Rather than reacting with anger, the Marquis remains calm, scolding the maid lightly for her lack of steadiness, a move Encrid notes is a clever way to avoid making the maid feel anxious about his true intentions. Kin Visar joins the Marquis for tea, and the conversation turns to Encrid's purpose for being there. Encrid delivers a powerful, sincere declaration of his ideals: to protect the weak, punish oppressors, and create a world where children do not have to fight on battlefields. The Marquis, seemingly moved or testing him, asks if Encrid's dream is to be a Knight and promises his support. However, as the Marquis prepares to leave, he delivers a calculated provocation, questioning whether Encrid's knightly ideals are merely hollow words if he refuses to intervene in the nightly crimes occurring within the Capital. Recognizing this as a challenge to his sincerity and his code, Encrid accepts the bait, promising to investigate the situation that very night. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:45
Chapter 364 After training, Encrid and his group share a hearty meal at the mansion. During the meal, Andrew observes the group's loyalty to Encrid and notes how much Encrid has changed. The conversation turns to the mysterious kidnappings occurring in the Capital at night. By synthesizing various pieces of information—including reports of a lightning-controlling wizard, an alchemist's experiments, and the activities of the Black Blade Bandits—Encrid deduces that the culprit is a human undergoing a monster transformation, specifically a lycanthrope that only emerges under the moonlight. The group realizes that while they have identified the threat, they lack the legal authority to investigate without clashing with the Capital's constables. Encrid notes that they simply need a noble's permission to act as a shield against legal repercussions. After a night of rest and morning training, the group is visited by Asia, a Squire of the Red Cap Knights, who has arrived to provide the necessary authority to handle the situation. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:10
Chapter 365 Encrid visits the Capital with the intent to face the Masked Knights and meets Asia, a Squire he previously failed to impress during a skill test. Asia, surprised by Encrid's sudden growth and fame, challenges him to a sparring match after he successfully counters her Intimidation technique with his own willpower. The two engage in a high-intensity duel using real swords. Asia employs an Illusory Sword Technique, using her opponent's focus to make her blade appear as a single, inescapable dot. Encrid counters this by utilizing his 'Will of the Moment' and a swift draw with his sword, Ember, nearly being struck in the neck by Asia's rapid counter-attack. Despite the lethality of the exchange, Encrid is thrilled and asks for another round, much to the bewilderment of the onlookers. Rem, Ragna, Jaxon, and Dunbachel watch the duel, noting the extreme danger and Encrid's unusual combat enthusiasm. The chapter concludes with Asia acknowledging Encrid's strange nature and suggesting they eat breakfast before continuing. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:33
Chapter 366 Asia, a Squire of the Red Cape Knights, joins Encrid, Rem, Ragna, and Jaxon for a meal at Andrew Gardner's mansion. During the meal, Asia explains the current situation in the Capital: a mysterious 'Moonlight Beast' has been attacking, causing serious injuries to a Squire and a priest. The beast is incredibly fast and only appears under moonlight. The Knight order has been hesitant to intervene due to political complexities involving the Queen and the Marquis, who is nicknamed 'Hydra's Gut.' Encrid, Rem, Ragna, and Dunbachel agree to spar with Asia to prepare for the upcoming hunt. Over four days of heavy rain, the group engages in intense training and sparring sessions. Encrid analyzes Asia's 'Illusion Sword Technique,' noting its deceptive nature and speed. Despite the rain, the group bonds, with Asia's sociable nature helping her make friends with everyone, including Esther and Odd-Eyes. On the fourth day, the weather clears, and Jaxon observes that a full moon is visible in the sky, signaling that the Moonlight Beast may appear that night. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:11
Chapter 367 Encrid and Asia walk through the city under the moonlight. During their stroll, Encrid reveals he has been gathering information from townspeople, such as a fruit seller, to investigate the recent string of attacks. Asia reflects on the extraordinary nature of Encrid's companions: Jaxon, whose fighting style is based on extreme calculation and sensory perception; Ragna, a monster of pure instinct and talent; and Rem, a chaotic barbarian who fights for the thrill of combat. Asia finds Encrid's own progression fascinating, noting that while others rely on talent, Encrid has achieved his level through relentless, repetitive, and meticulous training of the basics. Upon reaching a junction of alleys near the slums, Encrid decides to split the group to cover more ground. He instructs Asia to stay with him, while Ragna goes with Dunbachel, and Jaxon and Rem split up. Rem departs while humming a strange melody. Encrid explains his deductive reasoning to Asia: the Moonlight Beast attacks commoners in secluded areas to avoid suspicion and targets religious figures first to eliminate potential threats. He concludes that the perpetrator is likely a human transformed by madness—specifically a lycanthrope—who attempts to satisfy urges far from home. He deduces the culprit is likely hiding near the inner wall close to the Royal Palace. As they finish their discussion, a cry echoes from the direction Ragna headed, prompting Encrid and Asia to run toward the sound. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 6:45
Chapter 368 The South Gate Guard Commander leads three subordinates to an alleyway to confront the Moonlight Beast, which he discovers is an Owlbear—a massive, blood-soaked creature with steel-like feathers. The Commander attempts a specialized single-slice technique, but the Owlbear parries with unnatural, swordsman-like precision. The Commander orders his men to surround the beast, but the Owlbear releases a paralyzing roar that freezes the soldiers in terror. As the Owlbear prepares to feast, it is interrupted by a white streak: Dunbachel, a beastwoman who reveals she was once human and attacks with a 'Falling Stab' technique using scimitars. The Owlbear, though capable of blocking her, is further confronted by a man with an axe and Matthew, the bodyguard of Kdianath Rangdias Naurill, who arrives with a whip. The Owlbear, now losing its composure, is confronted by a calm, commanding figure who demands to know the leader of the Black Blade Bandits, offering a quick death in exchange for the information. Despite the Owlbear's attempts to deny knowledge, the mysterious figure remains undeterred. The chapter ends as a new, recognizable voice calls out to the Guard Commander. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 19:39
Chapter 369 Encrid and his companions confront the Owlbear, who is revealed to be the transformed Viscount Bentra. During the battle, Bentra attempts to flee but is intercepted by a blonde swordsman and Asia, who delivers a lethal strike. The Owlbear's transformation is undone as Bentra dies, revealing that he was turned into a monster by a drug. Before passing, Bentra warns that he is not the last one. Encrid concludes that Count Molsen is creating chimeras. Meanwhile, Count Molsen remains indifferent to Bentra's death, focusing on a plan involving the Queen and a title-granting ceremony for Krang. Matthew, acting on Krang's behalf, asks Encrid for help, and Encrid agrees, recognizing Krang's commitment to the people. As the political tension rises, the Queen's plan to grant Krang the title of Grand Duke threatens the noble class. Viscount Mernes, seeking to preserve noble power and prevent civil war, begins mobilizing the Assassination Guild and the Black Blade Bandits to eliminate Krang before the ceremony. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:35
Chapter 370 Encrid experiences a dream where he encounters the Ferryman on a boat. The Ferryman speaks cryptically about the upcoming 'wall' and questions whether Encrid's resolve is madness or the outcry of the ignorant. Encrid responds with unwavering determination, viewing every experience as a lesson for his swordsmanship. Upon waking, Encrid continues his intense morning training routine, which includes physical conditioning and the Isolation Technique. Andrew, observing Encrid's relentless drive, mutters that he is a "crazy bastard," a comment Encrid hears thanks to Jaxon's reminder of his sharp hearing. As the day progresses, an ominous silence falls over the area, and Esther detects magical interference in the air. She transforms from her panther-like form back into her human self and departs to investigate and neutralize the magical threat. Encrid senses an impending confrontation and orders Andrew to prepare the mansion for defense, moving the trainees and staff inside. A large force of over a hundred men, including a cavalry unit, arrives at the mansion gates. Pullman Vertes, the magistrate, identifies himself and declares that Encrid is under arrest for the suspected murder of Viscount Bentra. Encrid dismisses the accusation as "bullshit," while the South Gate Captain watches on in terror. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:56
Chapter 371 In the Royal Palace, a jealous constable named Pullman Vertes attempts to arrest Enkrid and his companions, accusing them of murdering Viscount Bentra. Rem mocks Pullman's lack of authority, and the southern gate Captain attempts to intervene to prevent a disaster, but Pullman orders his men to arrest the group, including Baron Andrew. In response, Dunbachel swiftly incapacitates several soldiers and drags the constable from his horse, leaving him injured and unconscious after Enkrid kicks him in the jaw. During the confrontation, a Squire informs Enkrid that Junior Knight Asia has denied all charges and remains free, suggesting a larger conspiracy or chaos within the Palace. As Enkrid demands an explanation for the situation, the sound of urgent hoofbeats approaches. Enkrid and Rem leap onto the estate wall to observe, where they see Marcus running frantically for help, pursued by mysterious figures wearing leather-layered cloaks and wielding floating spears. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:26
Chapter 372 Krang is trapped in a palace reception room after Viscount Mernes launches a rebellion. To buy time, Krang instructs Marcus Visar to escape and seek help. Marcus leaps from a three-story window, landing safely by grabbing a tree branch, but is immediately surrounded by the Royal Guard. A Royal Guard officer, conflicted by Krang's philosophical challenge regarding the 'right path,' chooses to defect and assists Marcus's escape. Marcus flees on horseback, pursued by a mysterious 'Madman of Immortality,' and eventually reaches Encrid, heavily wounded. Encrid, observing the chaos, decides to head to the palace to save Krang. He recruits a group of soldiers, including Squire Lawford and the Captain of the South Gate guard, by appealing to their will and duty to protect the citizens. Ragna and Dunbachel are tasked with blocking the advancing enemy forces. Encrid's plan is to have his unit handle challengers while the recruited forces hold the gates. As the group moves toward the west gate, they struggle with their sense of direction, but they march forward to face the unfolding crisis. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:03
Chapter 373 Lawford and his party arrive at the west castle gate, where they are confronted by the Mernes Viscount's allied army. Among the enemy forces is a formidable group of ten, including a skilled deserter and a leader in a horned helmet. A commander from the opposing side demands the gates be opened to capture traitors, but Lawford, despite his fear, refuses the illegal order and prepares to defend. Meanwhile, Ragna and Dunbachel prepare to engage in combat. Elsewhere, Enkrid secures a ride on a wild horse with mismatched eyes to head toward the Royal Palace. He is intercepted by a large group of masked assassins on the castle walls. Enkrid uses absurd, provocative logic to mock the assassins, claiming he was already stabbed by Jaxon to fulfill a contract, which infuriates the white-haired assassin leader. Using this distraction, Enkrid launches Whistle Daggers at the assassins. Jaxon, utilizing stealth artifacts to mask his presence, moves through the shadows to strike. He kills an assassin attempting to use a poison gas bottle and engages in a high-speed skirmish with the others, climbing the wall and leaping between positions. While the assassins are distracted by Jaxon's mobility and Enkrid's chaotic combat style, the two protagonists work in perfect synchronization to create openings. The white-haired assassin leader orders the group to prioritize Jaxon, noting that even if Enkrid reaches the palace, much greater threats await there. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:47
Chapter 374 Encrid escapes the chaos caused by Jaxon, riding the half-transformed horse Odd-Eyes toward the Royal Palace. Odd-Eyes demonstrates incredible speed and agility, leaping over wooden barricades and soldiers to reach the palace grounds in record time. Upon entering the palace, Encrid encounters a group of thirteen soldiers led by a former instructor who used to mock him. The instructor, now serving under Viscount Mernes, insults Encrid's past and attempts to attack, but Encrid swiftly slaughters the entire group with his dual blades, saving a terrified maid in the process. Encrid notes that his control over the 'Will' is improving. Moving into the royal gardens, he encounters two factions of the Royal Guard engaged in combat. He questions them about Krang's whereabouts and is informed by a wounded soldier in a dark gray helmet that Krang is in a private chamber and that he is likely too late. After incapacitating an aggressive Royal Guard with a precise kick, Encrid continues his pursuit toward the private chamber. As he enters the palace corridors, he is intercepted by Asia, who stands firmly in his path, warning him that he has gone far enough. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:39
Chapter 375 Encrid confronts Junior Knight Asia in a hallway, questioning her presence and her failure to intervene in the death of Viscount Bentra. Asia, appearing emotionless and acting under apparent coercion, demands that Encrid leave. The two engage in a high-stakes duel. Asia utilizes her signature 'Targeting the Sword's Tip' stance, creating a deceptive illusion with her rapier. To overcome this, Encrid decides to fight with his eyes closed, relying on his heightened senses and the techniques he has learned from others like Rem, Ragna, and Jaxon. He uses his sense of hearing and the vibrations in the air to navigate the combat. The battle is intense; Asia uses her superior precision and technique to deflect Encrid's powerful strikes, while Encrid uses his immense strength and a Gladius to counter her thrusts. Despite the difficulty of fighting a master of precision with his eyes closed, Encrid remains undeterred and asks for another round, smiling as he prepares to continue the fight. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:50
Chapter 376 Asia and Enkrid engage in a fierce duel where Asia's superior technique allows her to wound Enkrid's arm and thigh, while Enkrid manages to slash Asia's cheek. As the battle continues, a powerful, unidentified man emerges from the shadows, possessing an overwhelming presence that even Asia acknowledges. The man effortlessly counters Asia's 'Sword-Tip Targeting' and her subsequent trident-like thrusts using only a dagger. He then draws a longsword with a wolf-shaped pommel and completely overwhelms Asia, breaking her combat rhythm and eventually piercing her heart. Enkrid attempts to intervene with a perfect thrust using 'Heart of Great Strength,' but the man anticipates the move by stepping into the 'shade' of the strike, disrupting Enkrid's momentum. The man then pierces Enkrid's side with a short sword. As Asia dies, the man coldly informs her that she died because of Enkrid. The man then slashes Enkrid's neck, killing him. Enkrid awakens once more at the riverbank, where the Ferryman asks if he wants to be shown the easy way. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:16
Chapter 377 On a ferry crossing a black river, the Ferryman attempts to persuade Encrid to run away to avoid his inevitable death, suggesting he instead use persuasion to handle his upcoming opponent. Encrid, lost in deep thought, fails to hear the Ferryman's advice, leading to a brief moment of irritation for the Ferryman. As Encrid departs, the Ferryman observes the nature of the curse: a cycle of repeated 'todays' that Encrid is trapped within. Through the Ferryman's vision, the repetitive nature of Encrid's days is revealed, including his combat with a maid, a confrontation with a female Knight with orange hair, and his repeated defeats by Asia. In a new iteration of the day, Encrid focuses entirely on mastering a technique to counter Asia's attacks. He seeks out Rem to learn how Rem successfully blocked a sword tip with an axe blade. Rem demonstrates the technique by striking the tip of Encrid's sword with the edge of his axe, explaining that one must aim precisely at the tip. Encrid becomes deeply immersed in contemplating the mechanics of this feat. As Encrid enters a state of intense focus, Rem gestures to Andrew Gardner to remain silent so as not to disturb the training. Andrew, confused by the sudden shift in atmosphere and Rem's behavior, asks what is happening, but Rem insists on overseeing the training to fulfill the Captain's will, leaving Encrid alone in his profound contemplation. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:54
Chapter 378 Encrid practices high-precision sword movements, focusing on the 'Targeting the Sword's Tip' technique to achieve the finesse he observed in Sinar Kirhais. His training is interrupted by a confrontation involving Rem, the sheriff Pullman Vertes, and the southern gate guards. Rem incapacitates a soldier with a blunt axe strike, and Encrid swiftly neutralizes the remaining guards and the sheriff, knocking the latter unconscious. As Marcus arrives fleeing from the 'Madman of Immortality,' Rem pursues the madman across the rooftops. Encrid, Ragna Zaun, and Dunbachel prepare for the escalating chaos. A group of assassins, led by a white-haired man with a monocle, ambushes them, but Encrid uses his knowledge of the day's loop to strike first, killing one assassin instantly. Jaxon joins the fray, using stilettos to kill several assassins. Encrid then enlists Odd-Eyes to help him reach the Royal Palace. Along the way, he decapitates an old enemy and fights through a group of instructors. Finally, Encrid reaches Asia, engaging her in a duel. As in previous loops, Asia defeats him and then departs into the darkness, leaving the cycle to repeat once more. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:15
Chapter 379 Over nineteen days of repetitive time loops, Encrid undergoes intense training to master various swordsmanship techniques. He begins by practicing tip-clashing with Andrew Gardner to improve precision, then moves on to deflecting Rem's axe. During these sessions, Encrid encounters the sheriff, who frequently interrupts with anger, only to be silenced by Encrid. Encrid also utilizes Jaxon's precision and Asia's combat skills to push his limits. Through the repetition of the same day, Encrid's growth becomes extraordinary, even to Rem, who observes that Encrid's progress is like a person changing overnight. Encrid eventually attempts to mimic Jaxon's predictive techniques, learning to sense an opponent's reaction before it begins. During a sparring match with Asia, Encrid manages to graze her throat with his gladius, successfully making contact. Despite the opening, he chooses not to follow through with a lethal strike. Asia acknowledges the missed opportunity, noting that he must take such chances when they arise, before ending the session. As the day resets, Encrid encounters the Ferryman, who observes that Encrid has finally hit a wall, remarking that the process might not be as fun as he had predicted. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:49
Chapter 380 Encrid engages in a profound dialogue with the Ferryman, who reveals that the time loop will only end if Encrid kills Asia. After struggling with the moral weight of this requirement, Encrid realizes that his hesitation stems from his refusal to abandon his chivalric ideals. He makes a firm decision to subdue Asia without killing her, a goal he maintains through 240 subsequent repetitions of the day. During these cycles, he interacts with Rem, who claims to cure a curse in Encrid's mind, and Ragna, who threatens Rem. Eventually, Encrid confronts Asia again, using his knowledge of the repeated days to deduce that she is acting under duress, specifically regarding a hostage sibling. Asia reveals her stance is a mix of a favor and a threat, warning him that he will die if he continues. Despite her warnings, Encrid remains resolute in his goal to reach the person behind her actions. The chapter concludes with Asia adopting the 'Targeting the Sword's Tip' stance, feeling a flicker of anticipation that Encrid might finally surpass her skill. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:09
Chapter 381 Encrid engages in a high-intensity sparring match against Asia, focusing on overcoming her 'Targeting the Sword's Tip' technique. By utilizing his honed intuition and imitating the styles of Rem, Ragna, and Jaxon, Encrid successfully breaks her technique. The duel becomes a fierce exchange of high-speed strikes and 'Will' techniques, including Asia's high-speed thrust. The match ends in a stalemate, leaving both combatants wounded: Encrid with a stabbed upper arm and Asia with a slashed calf. Despite the injuries, Encrid is filled with intense joy and excitement because the struggle has revealed a clear path for his future growth. Asia is bewildered by his manic enthusiasm. Later, Encrid experiences a dream where the Ferryman tells him to kill her, but he dismisses the command, resolving to follow his own path. The next morning, Encrid is in an exceptionally good mood, much to the confusion of Rem and others. He continues his training, feeling lighter now that he has found a way forward. After a brief interaction with Esther and some banter with Rem, Encrid knocks out a local sheriff, revealing that his true target for a future confrontation is a female knight with orange hair. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:28
Chapter 382 Encrid continues his relentless pursuit of perfection through repetition, aiming to overcome the 'wall' of his current challenges. The Ferryman observes Encrid's determination, noting that Encrid has chosen an even harsher path by refusing to kill his opponent, Asia, during their training. Encrid's goal is to overpower her quickly to move toward Krang. At dawn, Encrid engages in a high-intensity sparring match with Rem. The two exchange heavy blows, with Rem expressing amazement at Encrid's unnatural growth and intensity. Following the spar, Encrid faces Asia. Despite her Illusionary Sword Techniques and incredible speed, Encrid uses the knowledge gained from repeated loops to exploit her lack of physical strength. He fights with his eyes closed, utilizing a Gladius to deliver heavy, precise strikes. During a high-stakes maneuver, Encrid uses a Valaf-Style Martial Arts technique to disarm her, taking a non-lethal wound to his abdomen to secure a decisive strike. He brutally subdues her, breaking her ribs and knocking her unconscious. As Encrid moves toward the source of a commotion, he encounters a group of Red Cape Knights attempting to break into a doorway. A knight with sharp eyes confronts him, calling him a madman, and Encrid prepares to engage the royal soldiers. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:50
Chapter 383 Encrid engages in a duel with a Squire bearing the single-sword emblem of the Red Cape Knights. Using the Heart of Great Strength, Encrid delivers a lethal thrust that pierces the Squire's armor and heart. As the Squire dies, he experiences a moment of profound regret, realizing he had abandoned his original dream of chivalry in pursuit of power and rank. Following the kill, Encrid confronts a group of eight soldiers and mercenaries blocking the hallway. His overwhelming presence and intent cause the Commander and the others to retreat in fear. Encrid enters the room to find Matthew, a female warrior with a trident, and Krang, who has been hiding in an emergency escape tunnel. Matthew is frustrated by Krang's refusal to flee, but Krang declares his resolve to become a King, stating he cannot rule if he only runs to save his own life. As they prepare to defend the room, the female warrior warns that a single person is approaching. Encrid steps outside to face the newcomer, a Junior-Knight he has encountered before. The knight asks if Encrid killed Asia, to which Encrid replies he only put her to sleep. The knight launches a highly skilled, deceptive attack that nearly breaks Encrid's wrist, proving to be exceptionally powerful. As the knight finds an opening to thrust, Matthew intervenes with a whip to protect Encrid. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:56
Chapter 384 In a desperate battle, Matthew, Encrid, and a female companion struggle against a highly skilled and emotionless opponent. The enemy's precision is overwhelming; he effortlessly deflects Encrid's strikes and uses a dagger to fatally wound the female companion. Krang intervenes to tend to her wound, while Matthew is struck in the thigh by a dagger. Despite the overwhelming disparity in talent, Encrid finds a sense of exhilaration in the struggle, realizing that his repeated experiences are allowing him to adapt. He manages to land a single strike on the opponent's forearm by predicting his timing, but the opponent retaliates with a powerful 'Will' technique that damages Encrid's internal organs. As the opponent moves to kill Krang, Krang steps in to protect Encrid, offering his life in exchange for the others. Just as the situation reaches a breaking point, a large object crashes through a window, and a newcomer arrives to intervene, providing Encrid with a moment of salvation. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:35
Chapter 385 In a forest near the Capital, Esther is confronted by an illusion of Count Molsen, who is accompanied by two wizards. The Count offers Esther immense resources and artifacts in exchange for her stepping aside and merely watching his plans unfold. He attempts to manipulate her by appealing to her nature as a wizard seeking to expand her world. Esther, however, refuses to be swayed by the will of others, asserting her identity as a witch of the Dark World. She unleashes her fire, incinerating the wizards and rejecting the Count's offer. As the illusion fades, the Count asks if she believes Encrid is still alive, to which Esther sneers that Encrid is too resilient to die from such a thing. Meanwhile, Rem is engaged in a high-stakes chase against the Madman of Immortality through the alleyways of Nauril's Capital. Rem uses a sling with incredible precision, striking the Madman despite the man's high-level sorcery defenses. The chase leads to a plaza where the Madman has gathered twenty fugitives from the West to intercept Rem. Rem demonstrates overwhelming combat prowess, using dual slings to kill several men instantly and then switching to an axe to cleave through the remaining attackers. Despite the Madman's desperate tactics, including throwing a disciple at Rem, Rem's relentless strength and training—fueled by his desire to surpass Ragna—allow him to dominate the battlefield. After slaughtering most of the group, Rem pursues the fleeing Madman of Immortality, leaving the survivors in shock. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:53
Chapter 386 Jaxon is confronted by a group of assassins, including a long-armed man with a magical eye, a white-haired man with a monocle, and a disguised woman. Despite losing his relic, Jaxon remains calm and deduces that Viscount Mernes likely ordered the hit to eliminate him due to his connection to the Black Lily. After a brief verbal exchange where Jaxon taunts the assassins, he kills the leader of the group with a Whistle Dagger and proceeds to systematically eliminate the remaining twenty-eight assassins using high-speed movement and shadow-based techniques. After the massacre, Jaxon sets his sights on the Royal Palace to confront Mernes. Meanwhile, at the city gate, Dunbachel utilizes the 'Smiling Face' technique learned from Encrid to wreak havoc on Viscount Mernes's army. She successfully destroys a mangonel and creates chaos among the enemy ranks. On the battlefield, Ragna Zaun faces off against Yon, a top warrior from the East. While Yon and his men launch a coordinated assault, Ragna defends himself with minimal effort, displaying overwhelming skill and a characteristic lack of motivation despite the intensity of the combat. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:27
Chapter 387 At the fortress gates, Andrew Gardner, inspired by the training and spirit of Captain Encrid, leads five trainees into battle against an approaching enemy force. Andrew engages a skilled swordsman from House Mernes and a large man wielding a mace. Using aggressive psychological warfare and insults, Andrew and his trainees manage to unsettle the opponents, with Andrew successfully wounding the swordsman's shoulder. Meanwhile, Squire Lawford, commanding the defense at the gates, realizes the gravity of the situation when he suspects the Royal Palace itself is under threat. He shouts a warning to the defenders. Yon, a cunning mercenary from the East, attempts to manipulate Lawford by feigning grief over his wife's death to extract information about the Palace. Ragna Zaun, initially unmotivated by the battle, finds sudden purpose when the threat to the Royal Palace implies a potential danger to Encrid. This newfound resolve transforms Ragna's combat prowess. As a mercenary attempts a sneak attack on Ragna with a poisoned arrow, Ragna evades the shot and draws his sword, ready to move toward the Palace. Observing these shifting tides of fate, the Ferryman experiences a rare sense of excitement, noting that the predictable patterns of the future are breaking, making the outcome truly uncertain. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:38
Chapter 388 Ragna engages in a brutal battle against Yon and his companions. Using his overwhelming strength and 'The Will of Severance,' Ragna effortlessly slices through Yon's net, shield, and companions, ultimately killing Yon by cleaving his skull. After the slaughter, Ragna moves toward the castle gates, where he encounters Andrew and Squire Lawford. Lawford, observing Ragna's terrifying combat prowess, questions if the Royal Palace is in danger. Despite Lawford's offer of a shortcut, Ragna decides to head to the palace alone to find Encrid. Ragna navigates the city by running across rooftops, causing chaos and startling citizens below. Upon reaching the Royal Palace, Ragna senses the intense fighting and leaps through a window to confront a highly talented Junior-Knight who is attacking Encrid. The Junior-Knight, relying on his natural genius and the use of 'Will' to enhance his speed and strength, attempts to overwhelm Ragna. However, Ragna uses his unique ability to disrupt momentum and combine heavy and fast sword techniques, effectively neutralizing the Junior-Knight's superior talent. The battle concludes with Ragna's decisive strike, severing the Junior-Knight's neck while the opponent's futile attack misses. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:05
Chapter 389 Ragna arrives at the scene, having killed a Junior-Knight, and surprises Encrid by explaining he found a shortcut using his natural skill. Krang, having survived the encounter, calls for healers for his injured guards. Encrid, rather than feeling jealousy at Ragna's overwhelming talent, expresses gratitude and challenges Ragna to a duel once his wrist is healed. Sir Ingis of the Knightly order arrives with eight squires to assist Krang, noting the death of the traitorous Junior-Knight Filten. The group then moves toward the Queen's hall. Meanwhile, Jaxon, seeking revenge for the destruction of the Vensino family, confronts a corrupt Tax Collector who was involved with the Black Blade Bandits. Despite being grazed by a poisoned bolt, Jaxon uses smoke and superior combat skills to incapacitate the Tax Collector. He ignores the man's bribes and threats, instead choosing to torture him as retribution for his crimes. In the Queen's hall, chaos has erupted; the Queen sits on her throne flanked by a wizard and Luagarne, while Encrid, Krang, and Marquis Octo face Count Molsen. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 18:36
Chapter 390 Encrid arrives at the throne hall to find evidence of a fierce battle involving werewolves. The Queen sits on her throne, accompanied by a wounded Luagarne and the Marquis of Octo. Count Molsen, appearing confident and arrogant, confronts the Queen, suggesting that the kingdom is doomed and that she should abdicate the throne to save the country. He argues that power and control are more important than honor or the current Knight order. The Marquis of Visar and the Marquis of Octo challenge his motives, but Molsen asserts his own strength, claiming his magical prowess and territory's forces are sufficient to consolidate power and reclaim lost lands. Krang intervenes, mocking the Count's logic by pointing out that removing the Knight order would leave the borders vulnerable to the Demon Realm and economic collapse. Krang proposes a way to strengthen the kingdom without such sacrifices, but the Count dismisses this as nonsense. The tension peaks when Krang asks Encrid for a favor, and Encrid steps forward to side with Krang, effectively choosing victory. The Count, revealing himself to be a messenger/decoy named Viscount Mernes, uses magic to escape, leaving behind a threat that he has already sent forces to burn the Border Guard city. Krang informs the Queen that he has fulfilled his promise by clearing the noble factions from the room, leaving only his people. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:22

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