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Regression Is Too Much

Regression Is Too Much

Junho Kim

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Kim Jun-ho enters a mysterious Tower with an extraordinary regression ability: even a minor injury can reset his progress. To survive the Tower’s deadly trials, he must learn from repeated attempts, master swordsmanship and find ways forward without taking a single hit.

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Audio chapters (359) · 211–240

Chapter 211 Kim Jun-ho hosts a live stream with Areum, drawing thousands of viewers while deliberately provoking the government by claiming she is a victim of state secrets. Chat viewers react with skepticism and curiosity. As police surround them, a female reporter arrives to help but is blocked by plainclothes agents. The protagonist surrenders the stream and negotiates to stay with Areum. He and Areum are transported blindfolded to a secure underground facility. There, an elderly professor questions their identity and reveals that Areum naturally produces a powerful energy called 'Zeta' (mana). The professor explains that the lab has been confining her to collect this energy as a potential solution to humanity's impending ecological collapse, admitting to using sleeping pills to increase her output. He offers a partnership to the protagonist, framing the situation as a necessary sacrifice for the future of mankind. The protagonist recognizes this as a recurring Tower trial pattern and resolves to find a third option after his next regression. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:23
Chapter 212 Kim Jun-ho undergoes extensive regression cycles on Floor 21 to practice erasing Areum's mana without harming her soul. He recalls past-life decisions and life choices to reinforce his resolve, ultimately succeeding by carefully manipulating her mana like a scalpel. After completing the procedure, he is confronted by a group of agents. He adopts the alias 'Professor Kim' to demand they take him to the real Professor Kim, projecting an intimidating aura reminiscent of Kang Chan to compel their compliance. The chapter emphasizes his willingness to bear the psychological burden of his choices and his determination to protect Areum despite the Tower's forced dilemmas. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:16
Chapter 213 Kim Jun-ho visits Professor Kim Yong-seung to inform him that Areum's Zeta and mana have been completely removed. He explains that while the professor's research will eventually lead to a golden age, it will also cause humanity's destruction through a disaster tied to mana, similar to nuclear weapons. Kim Jun-ho warns him of this fate and offers four Intermediate Potions infused with his mana as a foundation for future healing research. A researcher confirms Areum's body is clean. Kim Jun-ho then spends his remaining seven-day survival time on Floor 21 taking Areum to an amusement park and other places. They share a heartfelt farewell before he clears the floor and returns to Floor 1. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:35
Chapter 214 Kim Jun-ho and Choi Ji-won return to their apartment after clearing Floor 21. They discuss their respective experiences: Ji-won neutralized secret agents and volunteered as a test subject to protect Areum, while Jun-ho used a new regression-acquired ability to completely erase Areum's mana, rendering the sacrifice unnecessary. Jun-ho checks his status window, noting significant trait upgrades and a new danger-sense trait. Ji-won reports that other players either abandoned Areum, exposed the lab, or volunteered as substitutes. She questions why the world lacks concrete mana research results, prompting Jun-ho to agree it is a mystery worth investigating later. They decide to rest for a day before entering Floor 22. Meanwhile, world leaders gather secretly in Switzerland, where the U.S. President forces them to suppress the truth about the Book of Truth and mana pollution, ending the meeting with a tense dinner. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:08
Chapter 215 Kim Jun-ho awakens on Floor 22, realizing his mana control has improved but feeling disconnected from his surroundings. He finds a picturesque village where players in dwarven armor stare blankly at him. He meets Choi Ji-won, and they visit Village Chief Alex, who acts like a scripted NPC explaining a game-like system of submitting items for rewards. Outside, a player explains that the strange behavior is due to a hidden pieces mechanic rewarding rare loot for bizarre actions. Jun-ho and Ji-won retreat to discuss their strategy, realizing the floor is a virtual reality simulation where physical injury is impossible and regression is the only way to progress efficiently. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:03
Chapter 216 Kim Jun-ho panics when his regression ability fails to trigger after taking damage, fearing he is trapped in a timeline where he cannot reset. Choi Ji-won reassures him that regression is still possible by submitting items to the Exchange in reality, which restores his confidence. She also points out that the blocked regression actually benefits him by removing his fear of taking damage, allowing him to fight more aggressively. After regressing and meeting up again, they decide to head for the snowy mountain, which Jun-ho favors due to his cold affinity. They climb the mountain, enduring the biting cold, and find a crystal cave containing a floating hexagonal crystal mass. Jun-ho easily defeats it with his chill ability and obtains the Essence of the Mountain, which Ji-won also receives. As they descend, they are overtaken by a large group of players sprinting past them toward the summit, realizing the others have somehow located the hidden reward. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:53
Chapter 217 The protagonists rush to the Exchange building at night to submit their Essence of the Mountain. The clerk initially announces an SS-grade rarity, but quickly downgrades it to S+ because a second identical item was submitted by pursuing players. The clerk explains that rarity is determined by supply and demand before the auction, and warns that mass submissions could drop the grade further. Concerned about the tracking mechanics of the Friend Registration Ticket, the protagonists visit the village shop to investigate. The shop owner confirms the item allows unilateral location tracking and cannot be deleted. Realizing the pursuers will arrive in eight hours, Choi Ji-won proposes delaying their submission by four hours to protect the protagonists' reward grade. The plan is met with hesitation, and the scene ends with the protagonists preparing for a potential confrontation. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:06
Chapter 218 Kim Jun-ho and Choi Ji-won confront a group of greedy players attempting to sneak into a village to submit hidden pieces. The players, exhausted from traveling through snowy mountains, try to bluff their way past two guards but are quickly exposed when Jun-ho uses a Friend Registration Ticket. After some hesitation, most players agree to wait for the submission deadline, but a few stay behind to explain that submitting discovered items late drastically reduces their grade. They attempt to force their way in, exploiting the Crime Flag rules and planning to die and revive instantly to submit faster. Jun-ho uses a mana technique to paralyze them without triggering violence penalties, leaving them trapped. Realizing they cannot break free without harming each other and triggering the flag, the players give up and retreat. Jun-ho and Ji-won claim the rewards, including an A+ helmet, and discuss the possibility of hunting for SSS-grade items despite the difficulty. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:16
Chapter 219 Kim Jun-ho and Choi Ji-won discuss their strategy to secure SSS-grade hidden pieces while evading a persistent group of players. They plan for Ji-won to draw aggro while Jun-ho submits the items, using other hidden pieces as bait. Meanwhile, veteran players in the village plaza react to Choi Ji-won's arrival, recognizing her fame and hoping to profit from her actions. They spy on her as she enters the chief's house, reads books, and then chops trees in the forest, leaving them confused about her true intentions. The players speculate that her actions might reveal a hidden piece, creating a sense of anticipation and uncertainty. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 11:04
Chapter 220 In the Starting Forest, a group of players spies on Choi Ji-won, initially believing her tree-chopping is a simple puzzle. One analytical player with glasses realizes the tree-cutting is merely a process for a much longer journey, prompting panic as they rush to chase her. Meanwhile, Kim Jun-ho secretly defeats the Sea Dragon and acquires the Rose of the Deep Sea, using the players' distraction to gather SSS-grade hidden pieces without detection. Choi Ji-won continues her bizarre behavior, examining jungle vines, until the players confront her. Realizing they were played, they are instead approached by Choi Ji-won, who distributes hidden pieces to promising players like Alex and Martin Williamson to secure future goodwill. Martin, a former Navy executive, accepts the gift but reveals he plans to leave the Association due to recent changes involving the Book of Truth, setting up a shocking revelation. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:24
Chapter 221 Kim Jun-ho and Choi Ji-won secretly meet with Martin, who reveals that the U.S. government's sudden rise and the Player Association's early formation were driven by a mysterious trait called the Book of Truth. Held by a blond young man, the trait allows the user to ask questions about the future in exchange for massive sacrifices, starting with ten tons of gold to verify the Tower's existence. Martin explains that the U.S. government has used the book to gather intelligence on non-players, but is now running out of resources and may resort to human sacrifice. The Association president, previously aligned with the government, has grown disillusioned after a conflict with a dangerous player and plans to dismantle the Association's current leadership. Martin intends to leave the Association to help the president seize control and stop the government's corruption. Kim Jun-ho speculates that Dok Su-hee may have leaked information about human sacrifice to Michael Zetter, potentially altering the timeline. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:07
Chapter 222 Choi Ji-won and Martin discuss the Tower's sacrifice mechanics and the Association's corruption. Martin requests Ji-won's public support for Association President Michael Zetter, who plans to purge the corrupt government and Association. After the auction clears, Ji-won and Kim Jun-ho discuss contacting Dok Su-hee, who is unreachable, and decide to wait for Zetter's response rather than rushing into Floor 23. Zetter teleports to their house, greets them, and confirms the Association's rotten state. He asks for Ji-won's support, which she defers until she understands more. Zetter reveals he cleared Floors 24 to 29 in a single week without regression. He then asks Jun-ho why he knows about Dok Su-hee, prompting Jun-ho to realize he never interacted with her in this timeline. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:54
Chapter 223 Michael Zetter meets with Kim Jun-ho and Choi Ji-won to discuss Dok Su-hee's recent entry into the Tower. Zetter explains that Su-hee climbs continuously without returning to reality to show her strength to someone special. He then shares his philosophy on efficiency and the burden of being a 'special' player, admitting his own fears about an impending conflict with the U.S. Government. Before departing to Face this crisis, Zetter gives Kim Jun-ho a medal as a token of his youth and asks him to keep climbing and protect humanity. After Zetter leaves, the protagonist contacts several allies, including Kang Chan, the Ahn brothers, Park Cheol-jin, and Dok Su-hee, who all respond positively. Reinvigorated by the connections and Zetter's trust, Kim Jun-ho and Choi Ji-won prepare to enter Floor 23 together. Upon arrival, they overhear an argument between two unknown men, one of whom boasts about his notoriety in Turkey, before the floor's environment violently shatters. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:29
Chapter 224 Kim Jun-ho enters Floor 23, a strangely pristine but empty village under a gloomy sky. He finds a campfire where seven other players are waiting; his arrival completes the group of eight. As they prepare to start, artificial smoke envelops the area. When it clears, ten people remain instead of eight. The group quickly realizes two extra individuals have appeared, matching the mission's instruction to find and kill two False Entities. Panic and confusion set in as the players discover their memories of each other's faces and arrival order are scrambled. Unable to identify the monsters, they receive daily missions scattered across the village and begin arguing over how to proceed without falling into chaos or being killed by the impostors. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 7:56
Chapter 225 Trapped in a memory-scrambling fog, Kim Jun-ho and nine other players attempt to identify two hidden monsters. Initial attempts to use Earth trivia and personal introductions fail as everyone's memories are blurred and the monsters possess perfect knowledge. A player claiming to be a Turkish hero proposes a blood-color test, which everyone except Jun-ho passes. When Jun-ho refuses to cut his arm, citing a weakness trait, suspicion mounts. To prove his humanity, Jun-ho deliberately unleashes his powerful mana, temporarily paralyzing the group. The display of overwhelming strength convinces the others that he cannot be a monster, as his power is essential for clearing the floor. The chapter ends with the group accepting him as human through sheer intimidation. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:17
Chapter 226 A group of players on Floor 23 debates how to handle two monsters and daily missions. A woman suggests moving as one group based on game logic, but others point out the missions are scattered and require splitting up. Concerns about severe penalties and mind games lead them to split into pairs or small groups. After completing their tasks, they regroup safely. A female player beside the protagonist expresses relief that the group is rational and free of backstabbers. As night falls, the protagonist experiences a penalty that paralyzes him and forces him to watch a TV, fearing he will see his partner Choi Ji-won suffer. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:17
Chapter 227 A group of players on Floor 23 wake up disoriented and physically degraded after a nightly Penalty that attacks their minds while they sleep. They discover a well, cautiously decide against drinking the water, and experience a brief, tense physical clash caused by heightened irritability before apologizing. The group analyzes the situation, concluding the Penalty is designed to erode their sanity and provoke internal conflict rather than inflict immediate lethal damage. One player explains the floor's mechanics using a mafia game analogy, arguing that the monsters are likely weak or bound by time, making endurance and mission completion the key to survival. Despite one player's skepticism about the Penalty's mildness, the group agrees to avoid fighting, ration food, and complete their Daily Missions. After a day of cautious missions with no casualties, they face the Penalty again the following night, which leaves them physically repulsed but mentally intact. The protagonist realizes the Penalty's effect on him is far more severe than on the others, prompting him to abandon the waiting strategy and seek a faster solution. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 7:54
Chapter 228 Kim Jun-ho regresses to Floor 23 to avoid the memory-erasing Penalty and identify two False Entities among the climbers. He leaves frozen, mana-infused leaves on the players as a pre-emptive mark. Upon waking, the group realizes two members lack the leaves and suspect them of being monsters. The accused players deny the claims, but their lack of a mark and visible fear turn the group against them. Kim Jun-ho intervenes, explaining that his cold mana left the leaves and that the diagonally cut leaf he holds is a hidden message meant for himself. The chapter ends with the group processing this revelation as tension mounts. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:45
Chapter 229 A group of players confronts a pale man and woman, suspecting them of being monsters. The captives plead for their lives, but the players remain wary. The protagonist, Kim Jun-ho, halts the confrontation and orders the captives to strip and the players to back down to verify their humanity. Alone with his thoughts, Kim Jun-ho struggles with fragmented memories of Floor 23, questioning whether his past self or a regression-altered version set up this scenario. He rationalizes that assuming his past self's perfection is the safest path, deciding to proceed normally to gather more information despite the lingering uncertainty. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:31
Chapter 230 The protagonist and a group of players on Floor 23 debate whether two naked individuals are human or monster. The group demands answers, but the protagonist insists on waiting to gather more information, citing a theory that acting on impulse guarantees failure. As night falls, the group suffers a painful penalty that leaves them physically and mentally drained. Despite the agony, the protagonist continues to stall, frustrating the others who fear the penalty will worsen or cause infighting. The naked pair plead their innocence, claiming they also suffered nightmares. The next morning, after enduring another penalty, the protagonist stares at a leaf cut diagonally and suddenly realizes its hidden meaning, experiencing a moment of clarity while the group watches his strange expression with concern and confusion. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:01
Chapter 231 Kim Jun-ho deciphers a frozen leaf's diagonal cut as a marker for humanity and a directive to split into four directions and actively hunt for hidden monsters. He commands the skeptical group to destroy the village to force them out. The players initially doubt him but eventually comply, finding relief in the destruction. A naked man discovers a hidden tunnel, and a player retrieves tentacled False Entities, clearing the floor. The group awes at Jun-ho's insight and apologizes for their earlier doubts. Jun-ho accepts their thanks and exits through the portal. Later, in his subspace, he realizes his memories of countless regressions are missing, retaining only one cycle where he asked players about two missing individuals. He recalls frantically trying to carve a message on a leaf before being caught by mist, only to realize the diagonal cut was a failed attempt to carve an 'X', not a deliberate clue. His entire 'perfect plan' was a lucky misunderstanding, yet he still cleared the floor without sacrifice. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:50
Chapter 232 Kim Jun-ho spends several days alone in his apartment after clearing Floor 23, using the time to rest and reflect on his deteriorating mental state and growing dependency on Choi Ji-won. He indulges in fantasies of becoming a popular "Immortal Sword" hero to boost his morale. When Ji-won finally returns, she is visibly tired from the floor's penalty and questions his quick clearance. She explains that Floor 23 was a psychological trap where all ten participants were human, and the only rational move was to avoid conflict and endure a five-day wait for a hidden tentacle monster. Ji-won reveals that her sword, Bung-bung, retained its memory of the initial two players despite the white mist erasing everyone else's memories, allowing her to survive without killing. Jun-ho lies about his own easy clearance to avoid worrying her, while Bung-bung senses his deception. Unbeknownst to Jun-ho, Ji-won also hides the true nature of her penalty, which showed her being abandoned by the person she loves most, and resolves to stay silent to protect his fragile mental state. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:48
Chapter 233 Kim Jun-ho and Choi Ji-won take a brief rest after clearing Floor 23, sharing snacks and bitter beer while reflecting on the psychological toll of the Tower. Ji-won expresses concern about Jun-ho becoming desensitized to killing, urging him to maintain his moral boundaries despite the necessity of survival. Their conversation is interrupted by a message from a contact Ji-won made on Floor 23, revealing that Floor 23 is often cleared by sacrificing a player to lure out defenseless tentacles. Jun-ho quickly changes the subject to their Floor 22 and 23 rewards, including an experience-boosting bracelet and stat-increasing royal jellies. After consuming the jellies and preparing for the next ascent, the pair kisses and enters Floor 24, finding themselves in a dilapidated, windowless hospital room with a single flickering light and a simple objective to escape. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:34
Chapter 234 Kim Jun-ho enters Floor 24, an abandoned psychiatric hospital designed as a horror-themed escape trial. Initially unnerved by the concept of ghosts, he recalls past casual remarks and steadies himself by whispering the Korean national anthem. Venturing into the flickering, rope-filled corridors, he encounters eerie sights: a dangling rope that initially looks like a silhouette, a distant dripping sound that seems to follow him, and a terrifying, violently moving woman in a torn patient gown. He hides behind a wall, debates regression, and pushes forward toward the exit. The trial culminates when he turns to look behind him and is immediately ambushed by the ceiling-dwelling woman, causing him to regress back to the start of the floor. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 10:00
Chapter 235 Kim Jun-ho regresses to the start of Floor 24, a psychiatric hospital, and immediately analyzes the situation. He notes a terrifying laughing ghost from his previous run and questions why his instincts failed him, suspecting the Tower's architect is manipulating player behavior through fear and cognitive narrowing. Testing his hypothesis, he uses mana to shatter the walls of his starting room, only to discover an infinite loop of identical hospital rooms in every direction. Exhausted, he rests briefly before being woken by a nurse who insists he attend his regular checkup. The environment shifts into a surreal, comforting hospital routine where he interacts with elderly patients and a doctor. Under the guise of psychiatric treatment, he is prompted to recount his fabricated delusions about the Tower and Michael Zetter, continuing the story he left off on in his previous timeline. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:07
Chapter 236 Kim Jun-ho experiences a vivid, looping illusion of a psychiatric hospital on Floor 24. He interacts with cheerful elderly patients and a kind nurse who calls him to a consultation. The doctor praises his cooperation and promises discharge in five to five thousand years. When the nurse prepares a sedative shot, Jun-ho's regression triggers, resetting him to the hospital room. He realizes the illusion is a Tower gimmick designed to trap players in a loop of near-death experiences. After being shackled and attacked by a monstrosity doctor wielding an iron rod for a lobotomy, Jun-ho bites his cheek to break the illusion without regressing. He deduces that his previous 'regressions' were actually Tower resets, meaning he must clear Floor 24 through direct, flawless action rather than relying on his regression ability. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:26
Chapter 237 Kim Jun-ho awakens in a disorienting hospital room on Floor 24 and quickly deduces the environment functions as a dreamscape or horror-game-style trial. He tests his soul's reach, confirming that stepping into the hallway triggers an overwhelming fear response that strips his will to fight. Realizing the floor's design forces players into a chase dynamic rather than combat, he experiments with breaking walls to manipulate the room's spatial layout. By completely destroying the wall connecting to the hallway, he successfully creates a safe starting-point room that bypasses the supernatural distortion. He then tunnels through a series of copied rooms, maintaining his mana and combat readiness while slowly approaching the terrifying dancing ghost. The chapter concludes with him preparing to confront the entity directly, confident that his engineered safe zone allows him to fight without losing his resolve. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:23
Chapter 238 Kim Jun-ho confronts a grotesque, female-shaped ghost in a twisting hospital corridor. The ghost moves with a stop-and-go rhythm, dodging his mana-infused slashes and using its agility to block his line of sight. Realizing the ghost's true goal was to force him out of sight rather than directly attack, Jun-ho breaks through the wall and continues deeper into the maze. He recounts facing three other horrors: a truth-telling book that threatens to burn liars, a living door demanding blood, and a skin-flaying monster that collects his hair. With his mana restriction lifted, he effortlessly destroys all three threats using his chill ability, declaring himself unstoppable against the weak monsters of Floor 24. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 8:21
Chapter 239 Kim Jun-ho continues his mechanical destruction of Floor 24's walls, noting his physical deterioration despite his mana remaining stable. He is interrupted by a system prompt requesting an interview with his assigned angel. The angel appears in a simulated psychiatric hospital setting, explaining the floor's lore about Room 404 and the key fragments. She is furious because Jun-ho bypassed the floor's intended design by simply smashing through the corridors, destroying the fragile soul-form aberrations and damaging their original copies stored in the Center of the World. The angel explains that these aberrations were carefully collected by the archangel and that Jun-ho's actions have permanently depleted the floor's enemy population, leaving it empty for future climbers. She summons a copy of a mad doctor orderly to illustrate the nature of the souls, emphasizing the severity of his unintended destruction. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 9:49
Chapter 240 Kim Jun-ho returns from Floor 24, which has been ruined by an anomaly. The floor's angel, Anael, initially feigns outrage to extract a reflection and apology from him before calmly processing his clear and offering three anomaly-derived rewards: a lie-detecting notebook, a trap eyeball, and a disguise mask. Jun-ho chooses the mask. Back in his apartment, he and Choi Ji-won discuss the bizarre clear method and decide against exploiting the floor for others. Later, Jun-ho contacts Grim Reaper to acquire detailed information on Floor 24's ghosts from a player named Shadow, who shares a comprehensive wiki. Using this guide, Jun-ho regresses and executes a flawless, one-hour speedrun, only to find the anomalies completely absent upon his return, leaving him unsettled by the sudden emptiness. Guest access includes first 36 of 359 audio chapters. Sign in for Free access. 11:39

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