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A Knight Who Eternally Regresses

A Knight Who Eternally Regresses

Soul Pung · Baga Yaga

4.0 1040 chapters 180 views

Though it may be a weathered, crumpled, and fading dream. I held on without surrender. Through each repeated day, I ran toward tomorrow's light. Becoming a knight, bright and resolute.

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Dropped into Murim with an Instant Kill Skill Ongoing
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I'm an Infinite Regressor, But I've Got Stories to Tell Ongoing
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I'm an Infinite Regressor, But I've Got Stories to Tell

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Audio chapters (710) · 301–330

Chapter 301 The survivors return to the Border Guard, where they are met with overwhelming cheers from the local citizens. Amidst the celebration, tensions rise between the group members—specifically Rem, Krais, Ragna, and Jaxon—due to their competitive natures and differing views on the ongoing threat posed by Aspen. Encrid intervenes to maintain order, demonstrating his growing ability to calm his companions. To test his progress, Encrid engages Rem in a brief, high-speed duel. Encrid utilizes a technique involving the Will of Refusal to execute a devastatingly fast thrust, which Rem manages to block with his axe, though the sheer speed leaves the entire group, including Ragna and Audin, in shock. As a heavy snowstorm settles over the city, the group decides to rest and prepare for the inevitable conflict. Krais assesses the strategic situation, noting that while they could retreat, they must fight to protect the city from the approaching Martai forces and the mysterious Aspen. During the rest period, Sinar provides Encrid with fairy ointment to heal his wounds. The chapter concludes with Encrid reflecting on his purpose. After being thanked by a mother whose son he saved, Encrid experiences a moment of profound clarity regarding his dream of becoming a Knight to end the continent's wars, realizing his true journey has only just begun. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:22
Chapter 302 Encrid visits the wounded Graham, who is bedridden after being stabbed in the back. Graham, recognizing Encrid's heroism and character, essentially yields his authority to him. Graham questions why Encrid risked his life to save a child during the battle; Encrid simply replies that he wanted to. After Graham dismisses them, Encrid encounters Edin Molsen, who warns him to be wary of his father, Count Molsen. Encrid then returns to camp, bringing food for Rem. Gilpin, a member of the thieves' guild, approaches Encrid; having witnessed Encrid's selfless act of saving the child, Gilpin feels a deep sense of loyalty and resolves to protect the city's night. Encrid also observes Dunbachel, who has been training/fighting with a child. Krais, deep in strategic thought, warns Encrid that Aspen's unusual hesitation suggests a trap or a massive force being prepared. Krais expresses suspicion regarding the loyalty of the Green Pearl Battalion Commander, suggesting they might have been turned by the enemy. As the snow stops, the army prepares to march. The chapter ends as the Green Pearl Battalion Commander appears to greet Encrid, with Krais's ominous suspicions appearing to be realized by the commander's reaction. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:16
Chapter 303 Commander Graham discusses the reputation of Garrett Cairo with his adjutant, noting that while Garrett is an opportunist, he is not a traitor. Meanwhile, Encrid and his group, including Krais, Rem, Audin, and Teresa, arrive at the Green Pearl camp. Encrid remains cautious, prepared for a potential betrayal, but the group eventually relaxes when Garrett greets them with boisterous warmth. Garrett, a man of complex character, welcomes Encrid and his companions into his camp, which resembles a small village. Inside the main tent, Garrett, Krais, and Sinar discuss the strategic situation regarding the approaching Aspen forces. Krais and Garrett analyze the enemy's slow, deliberate advance, concluding that Aspen has assessed their strength and is confident in a victory. They discuss the difficulty of a retreat, noting that abandoning the city would lead to being branded war criminals. As the tactical discussion continues, Encrid steps outside to find Ragna, who asks him a profound question regarding his motivation for wanting to become a Knight. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:36
Chapter 304 Ragna Zaun reflects on the repetitive and often joyless nature of his training and the purpose of being a knight. He questions his path until he has a profound internal realization, finding his drive to fight opponents who can push him to his absolute limits. This internal breakthrough is overheard by Shinar Kirhais, who feels a rare sense of joy witnessing his clarity. Meanwhile, a strategic meeting is held involving Krais Allman, Battalion Commander Garrett Cairo, and Nurat. They discuss the slow, methodical advance of the enemy forces from Aspen. Krais notes that the enemy's thoroughness is a sign of danger, and they conclude that the best course of action is to hold their ground and prepare for the coming battle. Garrett expresses his desire to hear stories of Encrid's past battles, citing his passion for 'romance' and storytelling. After the meeting, Encrid wanders the camp and joins a group of supply battalion soldiers around a fire. He enjoys grilled meat and observes the high morale and camaraderie within Garrett's logistics unit, noting how well the commander manages his men. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:40
Chapter 305 Encrid spends time with the soldiers, enjoying a meal of grilled eel, crawfish, and trout prepared by the soldiers. During the meal, he discusses potential trade routes with Helma and a female soldier, and jokingly compares his looks to the Commander. After eating, Encrid returns to the barracks where Esther informs him she needs to go somewhere, and he allows her to leave. The next morning, Encrid spars with Sinar, during which she reveals that the sword he recently acquired from Laikanos is a famous Fairy 'Needle' sword named 'Ember.' She advises him to keep its identity hidden to avoid trouble. Later, Encrid wanders the camp with Ragna and Dunbachel, interacting with the soldiers and observing the Green Pearl Rangers. He uses the opportunity to assess the soldiers' combat styles and the camp's defensive layout. The chapter concludes on the fourth afternoon when a messenger rushes into the camp to announce that the enemy is at their doorstep. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:33
Chapter 306 On an unusually warm winter day, the allied forces prepare for battle against Aspen's army. As the enemy approaches, Encrid moves toward the front lines, ignoring the concerns of Helma and the grumbling of a nearby soldier. Jaxon arrives to deliver supplies, revealing that Dunbachel is being hidden by Sinar to keep her identity a secret. As the battle begins with a volley of arrows, Encrid decides to act as a variable by launching an unexpected first strike. He charges ahead of the formation, using his physical strength and a modified Middle Sword Technique to devastating effect. Encrid kills several soldiers and an enemy Commander with overwhelming force, causing panic and hesitation among the enemy ranks. Despite the enemy's superior discipline and training, Encrid's relentless assault begins to crumble their formation. As the enemy Commander calls for help, a skilled warrior from the Aspen side steps forward to engage Encrid in combat. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:16
Chapter 307 The battle intensifies as Encrid and Jaxon disrupt the enemy lines. Jaxon uses a modified version of Encrid's Fluid Sword Technique to meticulously assassinate high-ranking enemy soldiers from within the fray. Ragna, seeking the thrill of life-or-death combat, discards his helmet and launches a reckless charge that disrupts the enemy formation. Meanwhile, the Border Guard Reserve Unit holds the flank against the Gray Hound unit. On the enemy side, Avnair executes a calculated strategy. Despite his adjutant's concerns, Avnair intentionally sacrifices a portion of his forces to tie down the Border Guard, aiming to win the war by eliminating key elites. He sends a small, deceptive cavalry unit to stall the Border Guard, using extra horses to create an illusion of greater numbers. At the allied command, Krais monitors the battlefield, noting that the enemy's movements are following a pattern. Dunbachel and Sinar move to intercept an enemy flanking maneuver aimed at the rear. As the battle shifts, Esther follows a scent of magic to a hill where she encounters the sorcerer Galaf and his disciples. Galaf, observing that Esther's curse is not fully lifted, challenges her to a fight. Esther responds by casting 'D'muller's Scythe,' which Galaf blocks with 'Vartan's Shield,' initiating a magical duel. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:40
Chapter 308 In a magical duel, Galaf uses a water-based spell to attack Esther, but she counters with fire, creating a thick steam cloud. Galaf sends two disciples to ambush her, but Esther uses a summoned creature to kill them both. Esther reveals she is using a summoned creature she picked up along the way and prepares for a prolonged battle. Meanwhile, on the battlefield, Encrid acts as a siege weapon, breaking through enemy lines. He engages in a high-speed duel with Janus the Quick-Handed, a skilled mercenary from the Hurrier family. Despite Janus's rapid strikes, Encrid uses his light sword, Ember, to pierce Janus's chest, killing him. Encrid continues to defeat several skilled combatants, including Joey Hurrier and Dolce Hurrier, but he realizes the enemy is fighting with suicidal resolve. The Naurillia forces, orchestrated by Avnair, are using a tactical formation to isolate Encrid. By sacrificing hundreds of lives and using terrain and sorcery to blot out the stars, the enemy successfully separates Encrid from his comrades. As night falls, Encrid finds himself trapped in dense brush between hills, and Avnair declares that they have successfully captured him. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 18:51
Chapter 309 Following a period of absence, Krais Allman and Nurat observe the battlefield from a high vantage point. Krais notes that the enemy troops are retreating into the hills, but he suspects a trap. He decides to wait one more day for Encrid, sensing the gravity of the situation. Meanwhile, the strategist Avnair prepares a meticulous trap designed to isolate and kill Encrid. Avnair has analyzed the Madmen Platoon's tactics and has deployed various forces, including the Assassin Clan and specialized units, to ensure Encrid is cornered. Encrid, having recovered some stamina through the Isolation Technique, attempts to navigate the terrain. However, he finds himself caught in a massive, coordinated ambush. He is pursued through a labyrinthine setup of traps, stone walls, and heavy infantry. Despite his superhuman stamina and combat prowess, Encrid is overwhelmed by a relentless barrage of arrows and specialized soldiers. After a desperate final stand against Hurrier family swordsmen and a massive volley of one hundred and fifty arrows, Encrid collapses from blood loss and hypothermia. As he dies, he awakens in a new state, finding himself on a boat with a Ferryman. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 19:34
Chapter 310 Avnair, a brilliant and meticulous strategist, prepares a massive trap for Encrid known as the 'Triangle Seal.' This formation utilizes artificial walls, trenches, traps, and sorcery to create a natural prison, supported by a thousand soldiers and flag bearers to coordinate movements without drums. Avnair's motivation stems from his ambition for Aspen and his belief that Encrid, as a potential Knight, poses an existential threat to the nation's balance of power. He views the massive expenditure of resources as a necessary precaution against a potentially monstrous opponent. Meanwhile, in a realm of consciousness, Encrid experiences a transition from the inner world back to reality. He encounters the Ferryman, who asks if his experience was enjoyable. As Encrid's consciousness returns to his body, the Ferryman notes the departure and promises to ask again next time. Back in the physical world, Encrid awakens to a repeating cycle of death and rebirth. Despite the overwhelming numbers of the enemy, Encrid uses his refined reflexes and combat experience to navigate the battlefield. He encounters a soldier named Cent, whom he kills with his sword, Ember, after slicing the man's fingers. Using Cent's corpse as a shield against crossbow bolts, Encrid continues his desperate escape. He is eventually blocked by four mediocre fighters who utilize magic to obstruct his path near a stream. The chapter ends with the enemy forces ordering a relentless forward press to trap him. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:55
Chapter 311 Encrid finds himself trapped in a repetitive time loop, facing a lethal gauntlet of wizards, Hurrier family swordsmen, and soldiers. In his initial attempts, he dies repeatedly from various causes: being overwhelmed by water spirits, being impaled by spears, falling off a cliff, or being poisoned. Through these countless deaths, Encrid realizes the loop is a deliberate trap, possibly manipulated by an outside force, designed to prevent him from saving a child. Despite the despair of dying hundreds of times, Encrid develops a resilient mindset, finding joy in the challenge of moving forward. He uses the repetitions to master advanced combat techniques, including 'Momentary Will,' 'Lightning Slash,' and 'Steel Slash,' refining his swordsmanship and footwork to an extraordinary degree. He learns to kill key enemies like the mercenary Cent earlier in the loop to gain more time. After 255 days of grueling, repetitive combat and training, the Ferryman—who previously only offered mockery or indifference—suddenly changes his tone and says something unexpected to Encrid. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:09
Chapter 312 Encrid undergoes over three hundred repetitions of a single day, trapped in a cycle of combat against a complex military force. He initially perceives the obstacle as five distinct walls: the mercenaries led by Cent, the Hurrier family swordsmen, wizards, sorcerers, and the persistent Gray Hound. He attempts various strategies to break through, including trying to fight all groups simultaneously and attempting to infiltrate the enemy ranks by stealing a uniform. However, his attempts at deception fail because the enemy commander, Avnair, has implemented strict security measures, including specific passphrases paired with physical gestures and uniform variations. Through the guidance of the Ferryman, who repeatedly tells him that there is only one wall and that he must understand it to overcome it, Encrid begins to shift his perspective. He realizes that the 'wall' is not the physical troops, but the enemy's overarching military strategy and tactics. By reflecting on his previous failures and recalling a conversation with Kreise Allman regarding the difference between predictive and intuitive commanders, Encrid realizes the commander is an intuitive strategist. He concludes that he cannot win through brute force or simple evasion, but must use minimal combat and heightened intuition to outmaneuver the enemy's plan. On his 378th repetition, Encrid finally discovers the path forward. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:56
Chapter 313 Encrid undergoes a profound realization during his repeated time loops, understanding that intuition and instinct must be combined with raw physical force to break free from the strategist's trap. After nearly four hundred repetitions of 'today,' Encrid has mastered the enemy's tactics through pure sensation rather than reason. He engages in a brutal struggle, killing enemy soldiers and a sorcerer by utilizing his sharpened Sense of Evasion and the Middle Sword Technique. Despite his progress, the enemy commander, Avnair, remains confident, believing Encrid is merely slipping through his fingers due to luck or paranoia. Avnair prepares to deploy his final reserves, including Galaf, a Junior Knight, and an Assassination Squad, to ensure Encrid's death. Meanwhile, Encrid uses his gladius to smash through an artificial stone barricade, relying on his accumulated experience to find a narrow gap. As the wall crumbles and dust fills the air, Encrid's senses reach a peak, allowing him to visualize a literal path of blue light that promises to lead him out of the cycle and end the long day. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 18:35
Chapter 314 Esther, known as the 'Fighting Witch,' engages in a brutal duel against the wizard Galaf. Despite Galaf's superior mana density, Esther's combat efficiency and physical prowess allow her to break his defenses and snap his arm. After disabling his ability to cast spells by breaking his hand and mouth, Esther kills Galaf by stabbing him in the heart. Exhausted and having depleted much of her mana to maintain her human form, Esther transforms into a panther to recover. Meanwhile, Ragna Zaun charges through the Aspen unit, pursued by an Aspen Squire. Ragna's relentless pace and stamina baffle the Squire, who is part of the Aspen Royal Knights. The pursuit leads them away from the main force, where they are intercepted by Aya, a dark-skinned Junior-Knight of the Aspen Royal Knights. Aya, confident in her superiority, offers Ragna the chance to switch sides. Ragna, viewing Aya as the perfect high-level trigger to push his own limits and satisfy his growing thirst for combat, rejects her offer with an insult, preparing to engage her in a life-or-death struggle. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:03
Chapter 315 Ragna finds himself in a life-threatening duel against Aya, a Junior-Knight of the Royal Knights, and her Squire, Bill. The battle begins with Aya being insulted by Ragna's presence, which she takes as a personal affront to her heritage. The fight is intense, with Bill utilizing high-level Illusionary Sword Techniques to attack Ragna from behind while Aya engages him from the front. Ragna, despite being cornered and suffering multiple wounds—including a stab wound in his thigh and a deep cut on his shoulder—finds a sense of satisfaction in the crisis. He realizes he has been fighting passively by following pre-existing paths of movement, and decides to pioneer his own path through sheer willpower and strength. In a decisive, suicidal maneuver, Ragna allows Aya's blade to pierce his forearm to create an opening. He uses this moment to strike back with a powerful reverse slash imbued with the will of 'Severance,' slicing Bill in half. Despite taking a heavy blow to the shoulder from Bill's dying strike and a headbutt from Aya, Ragna delivers a crushing blow to Aya's helmet, killing her. Meanwhile, Encrid is fighting for survival against pursuing soldiers, suffering multiple wounds including arrows in his back and a knife wound to his thigh. As he pushes himself to the absolute limit, he is suddenly intercepted by a four-legged beast and a man with a long sword. The man is Ragna, who has survived the encounter, accompanied by Esther the Lake Panther. Encrid has successfully escaped the encirclement. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 18:37
Chapter 316 Following a chaotic battle, the enemy forces led by Avnair are left in a state of shock and defeat. The Gray Hound Commander observes that Encrid has successfully escaped their encirclement and entered enemy territory, noting that the pursuit has ceased to avoid counterattacks. Avnair, facing total failure, grapples with the loss of his elite units, including Galaf, the Junior-Knights, and his specialized assassins. He struggles to understand how Encrid managed such an impossible retreat, wondering if it was due to sheer luck or an unprecedented level of instinctive judgment. Despite the defeat, Avnair decides to use a final, high-stakes card to salvage his position, even though it risks his political standing and life. Meanwhile, Encrid and Ragna have survived the encounter but are severely injured. Ragna downplays a serious arm injury as a mere sprain, while Encrid admits his entire body is aching. They are eventually found by Dunbachel and Shinar Kirhais, who lead the survivors back to camp. As the sun sets, the battalion celebrates Encrid's survival with cheers and slogans. Upon returning to camp, Encrid and Ragna receive medical attention. Garrett Cairo attempts to pester the injured Encrid for stories, only to be rebuked by Shinar Kirhais and Nurat. As Encrid drifts into a feverish sleep, he experiences a dream of a somber Ferryman, who speaks of torment, ignorance, and despair. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:42
Chapter 317 Following a fierce battle, Jaxon is targeted by three assassins from the Montaire's Swamp, a faction of the Assassination Guild of Aspen. Using his heightened sixth sense, Jaxon lures the assassins by feigning clumsiness and breaking formation. He successfully eliminates all three, discovering a Black Lily tattoo on one of them, which suggests a connection he cannot ignore. Jaxon decides to take a short break to investigate this lead, bidding a brief, respectful farewell to Encrid, who is recovering from severe injuries. Encrid enters a cycle of intensive recovery characterized by constant hunger due to the Isolation Technique. While bedridden, he is visited by various comrades: Sinar, who offers to feed him with Fairy-style humor; Helma and a chatty soldier who bring him nutritious food; and Ragna, who makes lighthearted remarks. During his recovery, Encrid learns that Aspen's forces are retreating, though Kreise Allman remains suspicious of the move. After two days of rest and eating, Encrid's regenerative abilities allow him to stand and move again, much to Sinar's surprise, though he remains only halfway to full strength. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 18:45
Chapter 318 Two days after the battle, Enkrid wakes up in a medical tent, having recovered rapidly due to the Isolation Technique and the proximity of Esther. Ragna is eating porridge, and Sinar observes Enkrid's remarkable physical state. Krais (Big Eyes) expresses guilt for failing to predict the enemy's unorthodox tactics, which nearly cost Enkrid his life. Enkrid remains unresentful, focusing instead on the fact that everyone survived. Krais reflects on the absurdity of the enemy's strategy—sacrificing a thousand soldiers to target a single elite—and resolves to broaden his tactical thinking. Enkrid sincerely thanks the group for their hard work, prompting playful banter from Sinar and Krais. The group discusses the whereabouts of Jaxon, whom Enkrid allows to come and go as he pleases. The peaceful atmosphere is abruptly shattered when the tent fabric is torn by an intruder. Sinar immediately draws her knives, and the others prepare for combat. A mysterious man with black hair and blue eyes appears in the tear, apologizing as he enters the tent. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:39
Chapter 319 Encrid faces a manifestation of the Grim Reaper in the form of a brown-haired Knight wielding a chipped, rusted shortsword. This Knight possesses an overwhelming, inevitable presence that paralyzes Encrid with dread. The Knight moves with terrifying speed and precision, systematically killing Encrid's companions. He first strikes Sinar, killing her instantly. He then targets Dunbachel, piercing her heart and splitting her scimitar. Ragna attempts to fight back with a spoon, but the Knight severs his arm. The Knight then strikes Esther, severing her front leg and slashing her chest. Krais steps forward to protect Encrid, but the Knight's shadow-like strike pierces his heart, killing him. Ragna, barely clinging to life, repeatedly urges Encrid to run. Refusing to let his comrades die and hoping to trigger a time loop, Encrid accepts the Knight's blade through his heart. Upon dying, Encrid finds himself at the black river. The Ferryman, holding a violet lantern, confronts him regarding the three trials: agony, ignorance, and despair. The Ferryman tells him to endure the Knight's sword and to savor the despair. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:21
Chapter 320 Encrid experiences the thirty-second repetition of a cursed 'today,' a time loop characterized by the repeated deaths of his comrades and his own demise at the hands of a monstrous Knight. In the dream, the Ferryman repeatedly tells Encrid that his situation is 'despair,' but Encrid remains undeterred, eventually finding a sense of exhilaration in the struggle. During the twenty-second loop, Encrid manages to move his body and step forward to intercept the Knight's strike, successfully absorbing the blow and dying, but achieving his goal of protecting his comrades. Upon waking in reality, Encrid is no longer paralyzed by the ominousness of the loop. He realizes he can use the repetition to his advantage to analyze the Knight's technique. He prepares for the next encounter by training his body and engaging in bravado with Ragna and Krais. Encrid's goal is to find a way to block the Knight's strike, which he recognizes is imbued with 'Will.' Ragna, showing significant growth and talent, expresses confidence that he can also block the strike. The chapter concludes with Encrid asking Ragna to explain the method he envisioned to successfully defend against the Knight's overwhelming power. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:18
Chapter 321 In a cold winter tent, Encrid engages in a philosophical and technical discussion with Ragna Zaun and Shinar Kirhais regarding how to withstand a Knight's strike. Ragna, struggling to articulate his instincts, explains that one must sense the sign and strike it down. Shinar provides deeper insight, comparing a Knight to a natural disaster and suggesting that one must dodge or use a lightning rod to deflect the blow. She notes that a Knight's sword is a 'man-made disaster.' Dunbachel offers a more simplistic, humorous suggestion to simply block it with a loud 'clang,' which Encrid dismisses with dry sarcasm. As the group prepares for the upcoming confrontation, the atmosphere is heavy with intensity. The Knight arrives, appearing as a monstrous entity that triggers primal survival instincts. As the Knight strikes, Encrid experiences a vision of his own sword bending under the pressure before his heart is split. The Ferryman observes the scene from a distance, noting that Encrid is a unique anomaly. Unlike others who are eroded by the repetitive cycle of death and rebirth, Encrid remains undiminished, finding a way to enjoy the struggle and even laugh amidst the agony. The Ferryman concludes that Encrid is a madman who has turned his shackles into a means of running forward, finding joy in the absolute immersion of the moment. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 13:48
Chapter 322 Encrid undergoes dozens of repetitions of the same day, repeatedly facing a lethal Knight whose sword strikes with the speed and power of lightning. In each cycle, Encrid struggles to find a way to block the Knight's devastating attacks. During one cycle, Encrid uses 'Will of the Moment' to sacrifice his left arm's muscle integrity to deflect the Knight's blade, buying a few moments of life before collapsing. Ragna attempts a desperate 'Lightning Strike' technique to assist, but the Knight parries the attack and kills Ragna. Sinar attempts to fight alongside Ragna, but the Knight's 'Blade Echo' technique severs both their weapons and kills them. Encrid observes these deaths repeatedly, realizing that the Knight's power is a manifestation of 'Will' that can cut through even legendary blades. As Encrid reaches the ninetieth cycle, he experiences a profound moment of clarity. While the Knight expresses disappointment at Encrid's inability to reach the Knight's level, Encrid experiences a mental breakthrough. As the Knight's sword strikes his heart once more, a bolt of clarity illuminates the path toward 'tomorrow,' finally providing the answer to how one might block the lightning. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:09
Chapter 323 Encrid undergoes intense training to internalize a Fairy's ability to read intentions and emotions. By combining the Isolation Technique, pinpoint focus, and his heightened senses, he successfully mimics the Fairy's skill. Sinar explains the mechanics of the technique, noting how reading emotions can function similarly to mind reading. During this period, Encrid also prepares to use the Heart of Great Strength to push his injured body beyond its limits for the upcoming battle. As the day of the confrontation arrives, Encrid spends the day resting to maximize his physical condition, much to the confusion and concern of Krais and Dunbachel. As sunset approaches, Encrid prepares himself mentally and physically, acknowledging that he will likely not emerge unscathed. The tension peaks when a man enters the tent, signaling the start of the encounter. Simultaneously, Knight Jamal is tasked by Avnair to perform a mission that conflicts with his knightly honor. Jamal, bound by a vow to strike only once, infiltrates the enemy camp using his 'Will' to blend into the surroundings. He enters a tent and finds his target: Encrid. Despite his reluctance to act as an assassin, Jamal resolves to fulfill his promise and strikes at Encrid's heart with a poorly maintained short sword. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:49
Chapter 324 Encrid engages in a high-stakes duel against Jamal, a Knight of the Aspen Royal Knights. Utilizing his Focus Point and the accumulated experience of countless deaths, Encrid identifies a momentary gap in Jamal's drawing technique. He employs a custom 'third sword' technique—the Crushing Sword—which combines heavy sword techniques with intimidation and the Valen Mercenary Cross Step. Although Encrid successfully forces Jamal into a defensive position, the Knight's counterattack using 'Blade Echo' is devastating. The resulting impact sends Encrid flying into a brazier, leaving him with dislocated shoulders, torn hands, and severe burns. Ragna and Sinar react to the intensity of the clash, with Ragna realizing the immense strength Encrid possesses despite his injuries. Following the exchange, Encrid, adhering to the principles of honor, asks Jamal to cease the fight. Jamal, recognizing Encrid's extraordinary nature and his adherence to a Knight's code, agrees to honor their pact of a single strike. Jamal reveals his identity as an Aspen Royal Knight and departs, acknowledging Encrid's potential. Despite the protests of Dunbachel and Krais, Encrid insists that they uphold their side of the bargain by escorting Jamal out peacefully to avoid further escalation with the Royal Knights. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:18
Chapter 325 Following his intense clash with the Knight Jamal, Encrid collapses from extreme exhaustion and a dislocated shoulder. Shinar Kirhais assists him, noting his battered state. Ragna Zaun observes the aftermath, acknowledging the inhuman strength of the Knight. As Krais Allman guides Jamal away, the Knight reflects on Encrid's 'madness' and the suicidal nature of his strike, noting that Encrid's sword truly managed to 'crush' him. Krais acknowledges Encrid's reputation as a madman. Meanwhile, Battalion Commander Garrett arrives and decides to withhold news of the Knight's visit from the soldiers to prevent panic, opting to report the incident to Central instead. Krais suspects this incident will provide Naurillia with significant political leverage. Encrid undergoes medical treatment for his shoulder, remaining stoically calm despite the intense pain. He falls into a fever for two days, during which he experiences a dream involving the Ferryman, who warns him not to get cocky and reminds him of the wall that stands before him. Upon waking, Encrid finds Dunbachel tending to him. Dunbachel expresses her resolve to become stronger so she won't be helpless again, while playfully teasing Encrid. The chapter concludes with Encrid recovering as Aspen's forces retreat, signaling a victory and the start of celebrations. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 14:03
Chapter 326 Recovering from injuries sustained while fending off a Knight, Encrid spends two days resting and celebrating with his comrades. Soldiers and commanders visit his tent to express their respect, with many referring to him as 'Captain' or by the nicknames 'Captain's Sword' and 'The Sword of Endurance.' During the celebration, Garrett, the Battalion Commander, leads the soldiers in drinking and singing mercenary songs. Encrid reflects on his changing mindset, realizing that his relationships with his comrades are not walls of inadequacy but genuine bonds of friendship. He acknowledges the importance of Ragna's presence in his growth. After three days of rest, Encrid prepares to depart. Before he leaves, Garrett offers him a position as the Battalion Commander of the Green Pearl, which Encrid declines. Garrett reveals his intention to retire, hinting at the political pressures from the Central Government and the potential for civil war following the victory over Aspen. As Encrid travels back to the Border Guard in a carriage provided by Garrett, he is greeted by familiar faces, confirming his return to his base. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 15:29
Chapter 327 Encrid returns to the Border Guard to a hero's welcome, greeted by cheering citizens and children throwing dried flower petals. He is accompanied by Rem, Audin, Teresa, Ragna, and Dunbachel. During the procession, Rem banters with a local merchant woman, and Encrid is jokingly proposed to by the innkeeper Vanessa. As the group settles into the barracks, Rem teases Encrid about a 'stray cat' named Jaxon, while Audin jokes about Encrid's physical condition. Kreise Allman, reflecting on the tactical trap Encrid escaped, asks how he survived such an impossible situation. Encrid attributes his survival to 'instinct'—a heightened sense of detecting danger and reading the battlefield flow. While the soldiers focus on cleaning up the battlefield and burying the fallen, Graham prepares to manage incoming high-profile visitors who are being held back by subordinates to avoid interrupting Encrid. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:44
Chapter 328 Following a period of intense physical and mental recovery, Encrid spends three days in deep contemplation and reflection. He focuses on refining his mental processes, specifically aiming to achieve 'quickness of thought' to complement his sensory arts and intuition. During this time, he engages in brief interactions with his companions, including Audin, who offers a sermon on the necessity of rest, and Teresa, who discusses her recent activities and her interest in singing. Sinar visits to provide homemade ointment, which Encrid accepts with characteristic humor. While deep in thought, Encrid experiences a brief, surreal vision of the Ferryman, who advises him to continue his current path. Encrid is eventually interrupted by Rem and Krais, who inform him that Count Molsen has arrived in person and has been waiting for two days. Upon emerging from the barracks, Encrid finds Audin, Esther, and a group of representatives from Visar. The group includes a man with a rock-like jaw and a woman with glowing, spellbound eyes. The woman explains that they have come from Visar on behalf of someone who wishes to conduct business with him. Recognizing the political weight of a visit from the Marquis of Visar's territory, Encrid uses his quick thinking to decide to accompany them immediately to meet the mysterious visitor. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 16:34
Chapter 329 Following his victory over the Cultists and Aspen, Encrid becomes a sensation in northern Naurillia, sparking debates regarding his qualifications for knighthood. While many dismiss his potential, others see him as a valuable asset or a political tool to influence the expanding Border Guard. In the capital, the Queen and Luagarne discuss Encrid; Luagarne admits she has fallen for his character rather than his looks and finds herself rooting for his evolution despite his lack of formal knightly qualifications. Meanwhile, Marcus Baisar observes the rising political storm and decides to use his family's influence to protect Encrid from predatory nobles, specifically targeting Count Molsen. The Black Blade Bandit leader, feeling threatened by Encrid's rise, begins plotting with local nobles to undermine him. Encrid is eventually visited by Count Molsen and Kin Visar. Molsen, displaying extreme audacity, attempts to manipulate Encrid using high-minded rhetoric about the duty to protect the people and the kingdom. He uses a heavy, persuasive tone to suggest that Encrid should join his side to truly make a difference. Kin Visar, sent by Marcus Visar to protect Encrid and recruit him, watches the tense exchange with apprehension. Encrid, perceiving Molsen as a hypocrite, remains aloof and refuses to be swayed by the Count's performative charisma, maintaining his own internal resolve. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:11
Chapter 330 Encrid meets with Count Molsen, who behaves with a deceptive, merchant-like demeanor. The Count provokes Encrid by mentioning his guard and his son, Edin Molsen, while Encrid maintains a composed facade despite his internal assessment of the Count as a dangerous 'winged chimera.' After the Count departs with a joke about hanging Encrid, Kin Visar expresses her shock at Encrid's perceived madness. Kin, acting on behalf of the Marquis of Visar, advises Encrid to leave to avoid political complications, but Encrid remains indifferent to her departure. As Kin leaves, she finds herself unexpectedly intrigued by Encrid's unconventional nature. In the following weeks, Encrid's estate becomes a magnet for opportunistic nobles and merchants. He manages these intruders using a variety of tactics: using Esther's striking beauty to deter unwanted suitors, spreading rumors that Sinar is his fiancée to ward off marriage proposals, and using Krais to aggressively negotiate with merchants. He even uses physical intimidation to silence an insolent noble. During this period, Encrid focuses on recovering his combat control, which had been compromised by battle fatigue. As his strength and precision return, he returns to his barracks, sensing a familiar, heavy tension in the air, reminiscent of his first days with the Troublemaker Squad. Guest access includes first 71 of 710 audio chapters. Sign in for Free access. 17:06

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